Player Matchup

Ymir
Ymir
GOOMETS
Ymir
Level 3
God Stats
0W - 2L
1,467 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Artemis
Artemis
Yuuki333
Artemis
Level 69
God Stats
2W - 2L
1,480 SR
Queue Stats
3W - 7L
1,425 Elo+
Party 2
Bellona
Bellona
jimmykrv
Bellona
Level 57
God Stats
4W - 9L
1,351 SR
Queue Stats
55W - 70L
1,421 Elo+
Solo
Tiamat
Tiamat
unachtsam-Halde
Tiamat
Level 63
God Stats
0W - 3L
1,217 SR
Queue Stats
9W - 25L
1,260 Elo+
Solo
Ne Zha
Ne Zha
yuuki_333_
Ne Zha
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,278 Elo+
Party 2
Team Averages
Level 55
1,403 SR
1,377 Elo+

VS

Team Averages
Level 135
1,416 SR
1,581 Elo+
Danzaburou
Danzaburou
Benlord-
Danzaburou
Level 88
God Stats
6W - 4L
1,425 SR
Queue Stats
193W - 178L
1,411 Elo+
Solo
Tyr
Tyr
Xiyº
Tyr
Level 188
God Stats
1W - 3L
1,174 SR
Queue Stats
179W - 183L
1,598 Elo+
Party 1
Kumbhakarna
Kumbhakarna
旺旺碎碎冰
Kumbhakarna
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 26L
1,776 Elo+
Party 1
Ra
Ra
碰到包皮鸡儿会硬
Ra
Level 153
God Stats
44W - 38L
1,480 SR
Queue Stats
340W - 331L
1,539 Elo+
Party 1
Thor
Thor
衾寒茶暖
Thor
Level 217
God Stats
27W - 31L
1,502 SR
Queue Stats
644W - 672L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GOOMETS
Ymir
8
0 / 1 / 0
4,753
396
1,047
7,159
5,364
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Yuuki333
Artemis
9
0 / 0 / 0
4,908
409
2,730
2,453
728
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bellona
jimmykrv
Bellona
9
0 / 4 / 0
5,074
423
2,198
11,167
8,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 4 / 0
5,016
418
1,457
5,249
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
yuuki_333_
Ne Zha
10
0 / 4 / 0
5,404
450
1,504
10,837
3,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Benlord-
Danzaburou
11
0 / 0 / 1
6,313
526
3,335
4,100
1,443
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tyr
Xiyº
Tyr
13
3 / 0 / 2
7,947
662
8,609
12,157
9,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Kumbhakarna
旺旺碎碎冰
Kumbhakarna
11
1 / 0 / 0
6,498
542
3,095
5,541
3,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
3 / 0 / 6
8,539
712
4,474
2,358
993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
6 / 0 / 2
7,204
600
2,634
8,680
2,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
13
13
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Benlord-
Danzaburou
0
0
1
0.5
L
Ymir
GOOMETS
Ymir
0
1
0
0
W
Tyr
Xiyº
Tyr
3
0
2
4
L
Artemis
Yuuki333
Artemis
0
0
0
0
L
Bellona
jimmykrv
Bellona
0
4
0
0
L
0
4
0
0
L
Ne Zha
yuuki_333_
Ne Zha
0
4
0
0
W
Kumbhakarna
旺旺碎碎冰
Kumbhakarna
1
0
0
1
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,936
Damage
22,147
36,865
Taken
32,836
20,573
Mitigated
18,836
9,918
Healing
18,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Benlord-
Danzaburou
3,335
1,444
285
2,508
4,100
1,443
275
445
3,655
0
40,237
L
Ymir
GOOMETS
Ymir
1,047
166
0
588
7,159
5,364
0
1,954
5,205
9,883
0
W
Tyr
Xiyº
Tyr
8,609
612
0
7,044
12,157
9,746
76
0
12,157
0
61,442
L
Artemis
Yuuki333
Artemis
2,730
794
0
840
2,453
728
0
920
1,533
0
30,515
L
Bellona
jimmykrv
Bellona
2,198
861
0
3,390
11,167
8,812
0
160
10,967
0
25,401
L
1,457
132
0
577
5,249
2,154
0
2,319
2,636
26,247
0
L
Ne Zha
yuuki_333_
Ne Zha
1,504
598
0
4,523
10,837
3,515
0
1,281
9,292
0
39,372
W
Kumbhakarna
旺旺碎碎冰
Kumbhakarna
3,095
430
0
1,691
5,541
3,812
0
602
4,939
22,020
1,558
W
4,474
336
708
1,721
2,358
993
35
925
1,433
57,901
1,399
W
2,634
334
0
4,484
8,680
2,842
0
651
8,029
0
49,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,155
Gold Earned
36,501
242
Minions Killed
419
0
Camps Cleared
0
1,056,453
Distance Traveled
1,184,343
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,313
526
64
5
0
177,274
0
L
Ymir
4,753
396
7
1
0
197,954
4
W
Tyr
7,947
662
101
8
0
230,503
0
L
Artemis
4,908
409
68
6
0
213,759
1
L
Bellona
5,074
423
53
4
0
217,523
1
L
Tiamat
5,016
418
52
4
0
161,047
0
L
Ne Zha
5,404
450
62
5
0
266,170
0
W
Kumbhakarna
6,498
542
26
2
0
248,362
4
W
Ra
8,539
712
133
11
0
263,981
2
W
Thor
7,204
600
95
8
0
264,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role