Player Matchup

Cthulhu
Cthulhu
Silver V
Alec3069
Cthulhu
Silver V
Level 52
God Stats
2W - 2L
1,505 SR
Queue Stats
14W - 32L
798 MMR
Party 1
Chaac
Chaac
Silver IV
CrAzYxJoKeRs
Chaac
Silver IV
Level 174
God Stats
31W - 23L
1,597 SR
Queue Stats
313W - 361L
905 MMR
Solo
Janus
Janus
Silver V
Nud3s
Janus
Silver V
Level 61
God Stats
0W - 1L
1,495 SR
Queue Stats
18W - 36L
840 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 96
1,532 SR
847 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 93
1,544 SR
1,063 MMR
Zhong Kui
Zhong Kui
Silver IV
Cocsucem23
Zhong Kui
Silver IV
Level 64
God Stats
2W - 0L
1,611 SR
Queue Stats
20W - 29L
792 MMR
Solo
Medusa
Medusa
Gold V
VVANK0N8T0R
Medusa
Gold V
Level 108
God Stats
48W - 39L
1,579 SR
Queue Stats
53W - 61L
1,401 MMR
Party 2
Hercules
Hercules
Silver II
yankeesrock101
Hercules
Silver II
Level 107
God Stats
4W - 8L
1,441 SR
Queue Stats
45W - 63L
997 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alec3069
Cthulhu
15
1 / 6 / 2
8,961
689
8,856
15,573
13,630
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
1 / 4 / 2
8,998
692
9,993
13,766
12,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Janus
Nud3s
Janus
15
2 / 5 / 2
9,421
725
7,110
8,724
4,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Ne ZhaAchillesBastetHeraThoth

VS

Bans
KuzenboSolZeusVulcanDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cocsucem23
Zhong Kui
17
2 / 3 / 12
10,826
833
10,143
9,740
6,383
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
18
9 / 0 / 6
12,127
933
12,014
10,455
4,280
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
17
4 / 1 / 10
10,932
841
10,191
12,271
9,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
4
Kills
15
15
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Alec3069
Cthulhu
1
6
2
0.33
W
Zhong Kui
Cocsucem23
Zhong Kui
2
3
12
2.67
L
1
4
2
0.5
L
Janus
Nud3s
Janus
2
5
2
0.6
W
Medusa
9
0
6
12
W
Hercules
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,959
Damage
32,348
38,063
Taken
32,466
30,956
Mitigated
19,745
6,490
Healing
12,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Alec3069
Cthulhu
8,856
1,148
182
1,689
15,573
13,630
0
3,853
11,426
20,055
544
W
Zhong Kui
Cocsucem23
Zhong Kui
10,143
1,963
0
4,497
9,740
6,383
505
4,736
4,697
40,815
3,745
L
9,993
597
0
3,058
13,766
12,899
0
4,101
9,324
0
27,692
L
Janus
Nud3s
Janus
7,110
189
0
1,561
8,724
4,427
0
1,591
6,916
28,396
353
W
Medusa
12,014
6,032
0
2,294
10,455
4,280
664
5,033
5,140
0
45,675
W
Hercules
10,191
2,065
436
5,694
12,271
9,082
447
5,914
6,180
0
23,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,380
Gold Earned
33,885
107
Minions Killed
170
0
Camps Cleared
0
670,383
Distance Traveled
801,608
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,961
689
26
2
0
238,810
3
W
Zhong Kui
10,826
833
60
5
0
225,831
0
L
Chaac
8,998
692
43
3
0
231,901
0
L
Janus
9,421
725
38
3
0
199,672
2
W
Medusa
12,127
933
65
5
0
293,767
0
W
Hercules
10,932
841
45
3
0
282,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role