Player Matchup

Neith
Neith
AKforty7even
Neith
Level 89
God Stats
2W - 4L
1,461 SR
Queue Stats
22W - 41L
1,326 Elo+
Solo
Ymir
Ymir
Al_Capone1308
Ymir
Level 108
God Stats
19W - 29L
1,455 SR
Queue Stats
299W - 290L
1,416 Elo+
Solo
Chang'e
Chang'e
Geleu112
Chang'e
Level 77
God Stats
2W - 4L
1,410 SR
Queue Stats
36W - 41L
1,445 Elo+
Solo
Thanatos
Thanatos
TatsuFullbuster
Thanatos
Level 93
God Stats
9W - 12L
1,557 SR
Queue Stats
344W - 288L
1,451 Elo+
Solo
Jormungandr
Jormungandr
明日之神
Jormungandr
Level 156
God Stats
2W - 3L
1,358 SR
Queue Stats
527W - 511L
1,594 Elo+
Solo
Team Averages
Level 105
1,448 SR
1,446 Elo+

VS

Team Averages
Level 92
1,547 SR
1,517 Elo+
Arachne
Arachne
HoracioDespacio
Arachne
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 106L
1,469 Elo+
Party 1
Khepri
Khepri
Naruffyku
Khepri
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 66L
1,528 Elo+
Solo
Pele
Pele
S3LF CARE
Pele
Level 68
God Stats
5W - 1L
1,608 SR
Queue Stats
83W - 64L
1,472 Elo+
Party 1
Ra
Ra
creatorMAI
Ra
Level 106
God Stats
9W - 7L
1,586 SR
Queue Stats
94W - 87L
1,596 Elo+
Solo
Hachiman
Hachiman
xDarlinks
Hachiman
Level 116
God Stats
15W - 13L
1,541 SR
Queue Stats
323W - 284L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,026
457
2,505
5,625
1,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
1 / 1 / 3
5,779
525
1,403
7,667
3,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
Geleu112
Chang'e
9
2 / 3 / 1
5,687
517
2,804
5,159
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
10
3 / 1 / 3
6,167
561
4,940
6,802
2,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jormungandr
明日之神
Jormungandr
11
3 / 1 / 0
6,925
630
6,548
7,132
5,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,411
492
2,071
10,057
2,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
Naruffyku
Khepri
10
0 / 1 / 3
6,319
574
1,995
7,376
4,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Pele
8
0 / 2 / 0
4,816
438
2,260
7,155
3,597
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
3 / 2 / 2
6,658
605
5,018
4,781
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
xDarlinks
Hachiman
13
4 / 0 / 0
7,215
656
4,887
3,661
1,413
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
9
Kills
8
8
Deaths
9
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
1
1
3
2.5
L
Chang'e
Geleu112
Chang'e
2
3
1
0.83
W
1
4
0
0.25
W
Khepri
Naruffyku
Khepri
0
1
3
1.5
W
Pele
0
2
0
0
L
Thanatos
3
1
3
4.5
W
3
2
2
2
W
Hachiman
xDarlinks
Hachiman
4
0
0
4
L
Jormungandr
明日之神
Jormungandr
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,200
Damage
16,231
32,385
Taken
33,030
14,323
Mitigated
13,161
10,753
Healing
14,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,505
725
0
1,511
5,625
1,325
28
1,628
3,875
0
28,536
L
1,403
542
0
1,644
7,667
3,795
0
1,137
6,472
27,858
0
L
Chang'e
Geleu112
Chang'e
2,804
115
200
941
5,159
1,350
531
2,046
2,829
23,300
1,977
W
2,071
1,165
0
4,753
10,057
2,472
0
2,775
7,120
0
29,406
W
Khepri
Naruffyku
Khepri
1,995
319
1,557
2,410
7,376
4,090
0
1,771
5,401
20,381
3,664
W
Pele
2,260
365
0
1,667
7,155
3,597
0
4,039
2,743
0
21,264
L
Thanatos
4,940
2,289
0
5,179
6,802
2,335
0
1,374
5,309
0
38,954
W
5,018
126
600
1,484
4,781
1,589
0
667
3,942
42,107
0
W
Hachiman
xDarlinks
Hachiman
4,887
3,303
0
2,099
3,661
1,413
420
216
3,405
0
67,063
L
Jormungandr
明日之神
Jormungandr
6,548
1,960
0
1,278
7,132
5,518
225
200
6,932
45,039
2,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,584
Gold Earned
30,419
318
Minions Killed
315
0
Camps Cleared
0
990,272
Distance Traveled
1,148,588
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,026
457
45
4
0
188,219
3
L
Ymir
5,779
525
50
5
0
204,215
4
L
Chang'e
5,687
517
64
6
0
204,726
0
W
Arachne
5,411
492
60
5
0
209,844
0
W
Khepri
6,319
574
24
2
0
234,740
3
W
Pele
4,816
438
42
4
0
238,279
0
L
Thanatos
6,167
561
75
7
0
205,471
0
W
Ra
6,658
605
78
7
0
262,765
0
W
Hachiman
7,215
656
111
10
0
202,960
2
L
Jormungandr
6,925
630
84
8
0
187,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role