Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
BrandinR
Nu Wa
Level 122
God Stats
3W - 3L
1,538 SR
Queue Stats
4W - 4L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
FeloVaz
Gilgamesh
Level 151
God Stats
4W - 1L
1,457 SR
Queue Stats
149W - 136L
1,447 Elo+
Solo
Thor
Thor
mxsxn
Thor
Level 173
God Stats
5W - 4L
1,760 SR
Queue Stats
63W - 67L
1,501 Elo+
Party 1
Team Averages
Level 152
1,551 SR
1,488 Elo+

VS

Team Averages
Level 141
1,482 SR
1,502 Elo+
Thoth
Thoth
 
Thoth
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
MrRandyWatson5C
Serqet
Level 236
God Stats
14W - 24L
1,437 SR
Queue Stats
284W - 265L
1,474 Elo+
Solo
Aphrodite
Aphrodite
Person7531
Aphrodite
Level 125
God Stats
6W - 10L
1,421 SR
Queue Stats
309W - 301L
1,528 Elo+
Solo
Izanami
Izanami
i_m_confucius
Izanami
Level 108
God Stats
266W - 257L
1,550 SR
Queue Stats
268W - 268L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
1 / 3 / 5
7,189
553
5,233
12,511
5,358
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
 
Hou Yi
12
2 / 1 / 3
6,778
521
5,693
9,077
2,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
BrandinR
Nu Wa
12
1 / 3 / 6
7,505
577
6,332
6,257
1,357
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
FeloVaz
Gilgamesh
13
7 / 0 / 2
8,238
634
10,444
9,205
4,223
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
mxsxn
Thor
15
13 / 2 / 3
9,202
708
12,196
10,379
3,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
3 / 7 / 2
7,132
549
3,012
10,386
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
 
Kukulkan
11
0 / 6 / 1
6,090
468
2,350
7,706
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
4 / 3 / 2
7,145
550
5,717
11,761
3,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Person7531
Aphrodite
10
0 / 3 / 5
6,354
489
4,839
12,388
8,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Izanami
12
2 / 5 / 2
6,854
527
7,115
12,148
4,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
24
Kills
9
9
Deaths
24
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
3
5
1.17
W
Hou Yi
 
Hou Yi
2
1
3
3.5
L
Thoth
 
Thoth
3
7
2
0.57
L
Kukulkan
 
Kukulkan
0
6
1
0.08
W
Nu Wa
BrandinR
Nu Wa
1
3
6
1.33
W
Gilgamesh
FeloVaz
Gilgamesh
7
0
2
8
L
4
3
2
1.67
L
Aphrodite
Person7531
Aphrodite
0
3
5
0.83
L
Izanami
2
5
2
0.6
W
Thor
mxsxn
Thor
13
2
3
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,898
Damage
23,033
47,429
Taken
54,389
17,424
Mitigated
21,895
19,239
Healing
17,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,233
902
3,034
7,384
12,511
5,358
190
2,703
9,300
39,199
2,216
W
Hou Yi
 
Hou Yi
5,693
2,154
0
2,747
9,077
2,918
513
2,589
6,338
0
45,506
L
Thoth
 
Thoth
3,012
72
0
180
10,386
2,994
0
1,985
8,401
44,416
0
L
Kukulkan
 
Kukulkan
2,350
390
0
1,927
7,706
2,264
0
630
7,076
30,999
1,181
W
Nu Wa
BrandinR
Nu Wa
6,332
1,785
0
0
6,257
1,357
790
2,041
4,078
47,050
0
W
Gilgamesh
FeloVaz
Gilgamesh
10,444
3,094
0
2,407
9,205
4,223
0
2,420
6,573
378
44,186
L
5,717
1,845
0
4,361
11,761
3,944
0
1,249
10,512
0
40,870
L
Aphrodite
Person7531
Aphrodite
4,839
1,030
1,553
6,105
12,388
8,615
66
4,344
8,044
17,812
0
L
Izanami
7,115
5,406
0
3,370
12,148
4,078
303
3,659
8,489
0
59,084
W
Thor
mxsxn
Thor
12,196
2,882
0
3,667
10,379
3,568
0
985
9,121
0
54,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,912
Gold Earned
33,575
363
Minions Killed
361
0
Camps Cleared
0
1,283,392
Distance Traveled
1,265,414
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,189
553
64
5
0
223,361
0
W
Hou Yi
6,778
521
69
5
0
253,609
2
L
Thoth
7,132
549
101
8
0
243,992
2
L
Kukulkan
6,090
468
67
5
0
235,010
5
W
Nu Wa
7,505
577
84
6
0
219,356
0
W
Gilgamesh
8,238
634
70
5
0
298,299
0
L
Serqet
7,145
550
65
5
0
312,074
0
L
Aphrodite
6,354
489
25
2
0
241,074
5
L
Izanami
6,854
527
103
8
0
233,264
0
W
Thor
9,202
708
76
6
0
288,767
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role