Player Matchup

Yemoja
Yemoja
AyoBlkDynamite_
Yemoja
Level 128
God Stats
0W - 3L
1,481 SR
Queue Stats
257W - 279L
1,463 Elo+
Party 1
Awilix
Awilix
CJ THE TAURUS
Awilix
Level 163
God Stats
9W - 15L
1,386 SR
Queue Stats
351W - 368L
1,434 Elo+
Party 1
Janus
Janus
OIF VET200106
Janus
Level 159
God Stats
46W - 46L
1,431 SR
Queue Stats
294W - 330L
1,456 Elo+
Solo
Team Averages
Level 150
1,433 SR
1,451 Elo+

VS

Team Averages
Level 80
1,411 SR
1,422 Elo+
Izanami
Izanami
D3fi4nT
Izanami
Level 49
God Stats
13W - 19L
1,429 SR
Queue Stats
165W - 167L
1,476 Elo+
Solo
Anubis
Anubis
ErickSWAT
Anubis
Level 98
God Stats
103W - 87L
1,514 SR
Queue Stats
127W - 124L
1,413 Elo+
Solo
Ganesha
Ganesha
clayperlaper
Ganesha
Level 93
God Stats
1W - 1L
1,290 SR
Queue Stats
11W - 15L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,367
737
2,833
8,395
5,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
0 / 4 / 1
6,987
699
3,684
10,448
6,262
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 2 / 1
7,218
722
6,310
5,705
1,652
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
D3fi4nT
Izanami
15
4 / 0 / 3
9,456
946
11,037
5,555
1,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
ErickSWAT
Anubis
16
5 / 0 / 4
9,521
952
6,151
5,167
2,386
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ganesha
clayperlaper
Ganesha
14
0 / 2 / 7
8,245
825
2,382
8,237
6,991
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
9
9
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
0
4
1
0.13
W
Izanami
D3fi4nT
Izanami
4
0
3
5.5
W
Anubis
ErickSWAT
Anubis
5
0
4
7
L
0
2
1
0.25
W
Ganesha
clayperlaper
Ganesha
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,827
Damage
19,570
24,548
Taken
18,959
12,918
Mitigated
11,356
6,239
Healing
2,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,833
1,069
2,648
1,500
8,395
5,004
0
3,051
5,336
9,284
1,861
L
3,684
537
0
364
10,448
6,262
74
3,821
6,627
0
10,543
W
Izanami
D3fi4nT
Izanami
11,037
7,954
0
1,103
5,555
1,979
2,784
2,207
3,348
0
48,486
W
Anubis
ErickSWAT
Anubis
6,151
209
0
689
5,167
2,386
957
3,342
1,825
33,892
0
L
6,310
172
0
1,727
5,705
1,652
0
1,688
4,017
36,632
0
W
Ganesha
clayperlaper
Ganesha
2,382
396
0
960
8,237
6,991
265
3,212
5,025
11,076
655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,572
Gold Earned
27,222
94
Minions Killed
160
0
Camps Cleared
0
476,146
Distance Traveled
555,409
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,367
737
21
2
0
146,010
0
L
Awilix
6,987
699
17
2
0
141,978
0
W
Izanami
9,456
946
98
10
0
178,381
0
W
Anubis
9,521
952
60
6
0
192,637
0
L
Janus
7,218
722
56
6
0
188,158
5
W
Ganesha
8,245
825
2
0
0
184,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role