Player Matchup

Kuzenbo
Kuzenbo
BloodLine_72
Kuzenbo
Level 117
God Stats
18W - 23L
1,449 SR
Queue Stats
212W - 227L
1,421 Elo+
Solo
Nike
Nike
Hound X TY
Nike
Level 131
God Stats
1W - 2L
1,812 SR
Queue Stats
396W - 443L
1,447 Elo+
Solo
Izanami
Izanami
Mayo5243
Izanami
Level 123
God Stats
2W - 3L
1,419 SR
Queue Stats
32W - 45L
1,346 Elo+
Solo
Ix Chel
Ix Chel
Z-DeeCIm3_TaT3-z
Ix Chel
Level 126
God Stats
4W - 7L
1,444 SR
Queue Stats
88W - 73L
1,503 Elo+
Solo
Lancelot
Lancelot
liltaren
Lancelot
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 77L
1,376 Elo+
Solo
Team Averages
Level 108
1,525 SR
1,419 Elo+

VS

Team Averages
Level 83
1,426 SR
1,432 Elo+
Kali
Kali
DarkDragon6000
Kali
Level 120
God Stats
5W - 4L
1,565 SR
Queue Stats
92W - 72L
1,511 Elo+
Solo
Athena
Athena
Lunatic_555_1996
Athena
Level 51
God Stats
19W - 22L
1,423 SR
Queue Stats
128W - 147L
1,353 Elo+
Solo
Anhur
Anhur
ZEEkandDESTROY
Anhur
Level 49
God Stats
12W - 11L
1,498 SR
Queue Stats
94W - 118L
1,384 Elo+
Solo
Bake Kujira
Bake Kujira
irritaable
Bake Kujira
Level 112
God Stats
6W - 4L
1,336 SR
Queue Stats
303W - 289L
1,452 Elo+
Party 1
Hades
Hades
toleraable
Hades
Level 85
God Stats
1W - 1L
1,310 SR
Queue Stats
337W - 339L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BloodLine_72
Kuzenbo
6
0 / 1 / 2
4,959
496
1,620
5,700
3,387
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

9
3 / 0 / 0
5,851
585
4,005
6,511
3,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Izanami
Mayo5243
Izanami
10
2 / 1 / 0
5,660
566
4,039
4,902
1,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 0
4,814
481
4,684
4,397
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
liltaren
Lancelot
7
0 / 5 / 1
4,238
424
1,322
7,448
2,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 0
5,979
598
4,695
7,061
2,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

7
0 / 2 / 0
4,615
462
1,416
7,595
3,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 0 / 3
4,995
500
3,174
3,503
878
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
irritaable
Bake Kujira
10
1 / 0 / 3
5,472
547
4,222
7,554
5,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
10
1 / 3 / 0
5,594
559
3,199
5,792
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
5
Kills
8
8
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BloodLine_72
Kuzenbo
0
1
2
1
W
6
0
0
6
L
3
0
0
3
W
0
2
0
0
L
Izanami
Mayo5243
Izanami
2
1
0
2
L
0
1
0
0
W
0
0
3
1.5
W
Bake Kujira
irritaable
Bake Kujira
1
0
3
2.5
L
Lancelot
liltaren
Lancelot
0
5
1
0.1
W
Hades
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,670
Damage
16,706
28,958
Taken
31,505
11,242
Mitigated
14,093
7,035
Healing
12,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BloodLine_72
Kuzenbo
1,620
763
0
1,497
5,700
3,387
287
851
4,849
8,786
0
W
4,695
2,088
0
3,122
7,061
2,114
0
762
6,299
0
39,646
L
4,005
472
0
1,656
6,511
3,036
0
1,945
4,340
380
30,785
W
1,416
178
1,296
1,903
7,595
3,942
0
1,351
6,244
10,978
0
L
Izanami
Mayo5243
Izanami
4,039
2,652
0
1,549
4,902
1,426
504
313
4,589
0
40,705
L
4,684
976
264
1,281
4,397
1,201
0
2,582
1,590
25,352
1,334
W
3,174
1,773
0
959
3,503
878
0
603
2,900
0
25,304
W
Bake Kujira
irritaable
Bake Kujira
4,222
2,052
0
3,116
7,554
5,061
0
3,571
3,983
34,341
0
L
Lancelot
liltaren
Lancelot
1,322
681
0
788
7,448
2,192
0
2,465
4,914
0
17,112
W
Hades
3,199
424
85
1,650
5,792
2,098
0
148
5,644
23,187
377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,522
Gold Earned
26,655
206
Minions Killed
240
0
Camps Cleared
0
901,867
Distance Traveled
1,030,696
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,959
496
8
1
0
167,911
0
W
Kali
5,979
598
68
7
0
248,853
0
L
Nike
5,851
585
51
5
0
168,447
0
W
Athena
4,615
462
9
1
0
219,807
2
L
Izanami
5,660
566
77
8
0
167,657
0
L
Ix Chel
4,814
481
39
4
0
175,659
3
W
Anhur
4,995
500
49
5
0
176,804
0
W
Bake Kujira
5,472
547
49
5
0
206,131
0
L
Lancelot
4,238
424
31
3
0
222,193
0
W
Hades
5,594
559
65
7
0
179,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role