Player Matchup

Medusa
Medusa
 
Medusa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
JJthePIG
Nu Wa
Level 89
God Stats
30W - 15L
1,798 SR
Queue Stats
290W - 303L
1,402 Elo+
Solo
Loki
Loki
Oceaneeee
Loki
Level 97
God Stats
1W - 4L
1,148 SR
Queue Stats
5W - 9L
1,437 Elo+
Solo
Kuzenbo
Kuzenbo
unachtsam-Halde
Kuzenbo
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,178 Elo+
Solo
Hou Yi
Hou Yi
ïmaginaerun
Hou Yi
Level 136
God Stats
12W - 8L
1,676 SR
Queue Stats
246W - 222L
1,485 Elo+
Solo
Team Averages
Level 90
1,524 SR
1,400 Elo+

VS

Team Averages
Level 111
1,493 SR
1,473 Elo+
Anubis
Anubis
Elwaperas95
Anubis
Level 49
God Stats
33W - 22L
1,600 SR
Queue Stats
63W - 79L
1,421 Elo+
Solo
Bellona
Bellona
Mr HSH Bola
Bellona
Level 137
God Stats
81W - 89L
1,483 SR
Queue Stats
467W - 472L
1,466 Elo+
Solo
Ullr
Ullr
OceanTear
Ullr
Level 146
God Stats
453W - 401L
1,611 SR
Queue Stats
489W - 456L
1,516 Elo+
Solo
Maui
Maui
UrCryoTameIsMy
Maui
Level 113
God Stats
0W - 3L
1,209 SR
Queue Stats
94W - 84L
1,486 Elo+
Solo
Kali
Kali
WestIronSmith
Kali
Level 109
God Stats
154W - 135L
1,559 SR
Queue Stats
718W - 706L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 2 / 2
5,053
505
6,050
7,118
1,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Nu Wa
JJthePIG
Nu Wa
13
6 / 0 / 2
7,858
786
6,976
3,068
783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
12
4 / 0 / 3
6,417
642
4,738
7,591
2,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

9
0 / 0 / 1
5,605
561
2,582
7,400
4,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
13
1 / 0 / 1
6,456
646
5,824
6,406
2,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
0 / 5 / 0
5,151
515
1,148
8,397
2,911
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
Mr HSH Bola
Bellona
6
0 / 2 / 0
4,538
454
1,079
5,734
2,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ullr
10
2 / 2 / 0
5,339
534
7,380
7,427
2,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 1 / 2
5,379
538
2,962
8,073
5,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 1 / 0
5,419
542
3,748
8,941
3,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
11
Kills
2
2
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
2
2
0.5
L
Anubis
0
5
0
0
W
Nu Wa
JJthePIG
Nu Wa
6
0
2
7
L
Bellona
Mr HSH Bola
Bellona
0
2
0
0
L
Ullr
2
2
0
1
W
Loki
4
0
3
5.5
L
0
1
2
1
L
0
1
0
0
W
0
0
1
0.5
W
Hou Yi
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,170
Damage
16,317
31,583
Taken
38,572
11,955
Mitigated
16,544
14,378
Healing
15,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,050
1,207
0
2,284
7,118
1,924
0
1,295
5,823
0
41,882
L
Anubis
1,148
0
0
2,236
8,397
2,911
0
4,083
4,314
36,494
632
W
Nu Wa
JJthePIG
Nu Wa
6,976
1,091
0
1,428
3,068
783
250
836
2,232
57,120
1,655
L
Bellona
Mr HSH Bola
Bellona
1,079
463
0
2,898
5,734
2,704
0
571
5,163
0
19,140
L
Ullr
7,380
4,249
0
3,623
7,427
2,449
0
1,490
5,937
0
41,894
W
Loki
4,738
1,587
0
5,003
7,591
2,316
0
872
6,719
0
46,411
L
2,962
731
0
3,063
8,073
5,215
0
1,755
6,318
15,352
1,379
L
3,748
1,511
0
3,639
8,941
3,265
0
1,595
7,346
0
37,808
W
2,582
954
0
2,805
7,400
4,690
0
988
6,412
13,439
489
W
Hou Yi
5,824
2,356
0
2,858
6,406
2,242
126
0
6,406
0
51,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,389
Gold Earned
25,826
355
Minions Killed
251
0
Camps Cleared
0
1,045,920
Distance Traveled
1,045,284
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,053
505
54
5
0
209,082
0
L
Anubis
5,151
515
57
6
0
193,099
3
W
Nu Wa
7,858
786
110
11
0
196,759
2
L
Bellona
4,538
454
33
3
0
255,368
0
L
Ullr
5,339
534
73
7
0
182,163
0
W
Loki
6,417
642
79
8
0
255,901
1
L
Maui
5,379
538
18
2
0
203,161
0
L
Kali
5,419
542
70
7
0
211,493
0
W
Kuzenbo
5,605
561
28
3
0
202,927
0
W
Hou Yi
6,456
646
84
8
0
181,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role