Player Matchup

Xing Tian
Xing Tian
MrRandyWatson5C
Xing Tian
Level 236
God Stats
3W - 3L
1,536 SR
Queue Stats
267W - 255L
1,472 Elo+
Solo
Vulcan
Vulcan
RoidRaGeR12
Vulcan
Level 149
God Stats
56W - 51L
1,586 SR
Queue Stats
165W - 151L
1,520 Elo+
Solo
Olorun
Olorun
Tajei
Olorun
Level 180
God Stats
8W - 15L
1,240 SR
Queue Stats
375W - 373L
1,485 Elo+
Solo
Camazotz
Camazotz
UPineapple
Camazotz
Level 148
God Stats
3W - 5L
1,561 SR
Queue Stats
265W - 250L
1,464 Elo+
Solo
Surtr
Surtr
rawchzburger
Surtr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 131L
1,441 Elo+
Solo
Team Averages
Level 168
1,485 SR
1,476 Elo+

VS

Team Averages
Level 141
1,616 SR
1,503 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BigCoachFrank
Skadi
Level 88
God Stats
53W - 37L
1,520 SR
Queue Stats
111W - 105L
1,492 Elo+
Solo
Bastet
Bastet
Shadowbread1161
Bastet
Level 122
God Stats
8W - 1L
2,027 SR
Queue Stats
216W - 203L
1,587 Elo+
Solo
King Arthur
King Arthur
XbalaoX
King Arthur
Level 129
God Stats
20W - 17L
1,487 SR
Queue Stats
294W - 287L
1,475 Elo+
Solo
Atlas
Atlas
f1ipbabyt00th
Atlas
Level 223
God Stats
2W - 4L
1,548 SR
Queue Stats
290W - 269L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MrRandyWatson5C
Xing Tian
9
1 / 3 / 2
5,458
455
4,244
11,526
6,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vulcan
12
1 / 1 / 0
6,714
560
3,287
5,605
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Tajei
Olorun
11
2 / 4 / 0
6,153
513
4,930
9,452
2,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Camazotz
UPineapple
Camazotz
11
0 / 4 / 3
5,667
472
1,947
10,937
3,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 2 / 0
6,552
546
8,983
10,780
6,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 0 / 3
6,656
555
6,862
3,121
944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 2 / 2
6,951
579
8,286
7,566
2,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

13
7 / 0 / 3
7,443
620
6,301
9,227
3,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

King Arthur
XbalaoX
King Arthur
11
1 / 3 / 1
6,517
543
4,982
11,219
8,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 2 / 7
7,069
589
4,249
9,532
6,348
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
7
Kills
14
14
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
3
1.5
W
4
2
2
2.5
L
Xing Tian
MrRandyWatson5C
Xing Tian
1
3
2
0.67
L
Vulcan
1
1
0
1
W
7
0
3
8.5
L
Olorun
Tajei
Olorun
2
4
0
0.5
L
Camazotz
UPineapple
Camazotz
0
4
3
0.38
W
King Arthur
XbalaoX
King Arthur
1
3
1
0.5
W
2
2
7
2.75
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,391
Damage
30,680
48,300
Taken
40,665
21,083
Mitigated
21,341
15,335
Healing
11,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,862
1,340
0
637
3,121
944
844
1,927
1,194
47,302
1,011
W
8,286
2,748
0
1,648
7,566
2,318
0
4,096
3,470
0
50,589
L
Xing Tian
MrRandyWatson5C
Xing Tian
4,244
426
0
2,314
11,526
6,703
0
2,441
8,916
13,903
0
L
Vulcan
3,287
0
0
2,060
5,605
1,624
0
3,405
1,794
60,106
0
W
6,301
1,874
0
4,056
9,227
3,413
0
1,518
7,637
0
56,533
L
Olorun
Tajei
Olorun
4,930
2,263
360
3,924
9,452
2,910
0
1,706
7,586
40,187
3,414
L
Camazotz
UPineapple
Camazotz
1,947
335
0
2,528
10,937
3,709
0
1,850
8,845
0
44,483
W
King Arthur
XbalaoX
King Arthur
4,982
14
0
2,305
11,219
8,318
0
618
9,886
976
44,603
W
4,249
1,192
342
2,293
9,532
6,348
0
4,679
4,853
18,901
0
L
8,983
3,661
0
4,149
10,780
6,137
0
845
9,775
1,170
40,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,544
Gold Earned
34,636
365
Minions Killed
378
0
Camps Cleared
0
1,194,573
Distance Traveled
1,192,447
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,656
555
107
9
0
223,119
0
W
Skadi
6,951
579
79
7
0
230,544
0
L
Xing Tian
5,458
455
23
2
0
249,112
2
L
Vulcan
6,714
560
127
11
0
243,292
2
W
Bastet
7,443
620
89
7
0
292,486
1
L
Olorun
6,153
513
76
6
0
222,286
0
L
Camazotz
5,667
472
74
6
0
231,219
1
W
King Arthur
6,517
543
85
7
0
215,800
6
W
Atlas
7,069
589
18
2
0
230,498
4
L
Surtr
6,552
546
65
5
0
248,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role