Player Matchup

Geb
Geb
Ltrainer
Geb
Level 97
God Stats
6W - 6L
1,599 SR
Queue Stats
198W - 212L
1,471 Elo+
Solo
Da Ji
Da Ji
MastersAlex
Da Ji
Level 155
God Stats
1W - 3L
1,402 SR
Queue Stats
121W - 140L
1,426 Elo+
Party 3
Osiris
Osiris
NocturneLion
Osiris
Level 159
God Stats
2W - 7L
1,442 SR
Queue Stats
1,072W - 1,159L
1,474 Elo+
Solo
Achilles
Achilles
Ray Gun Diaz
Achilles
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 34L
1,371 Elo+
Party 3
Hel
Hel
innoc3ntv1rg1nz
Hel
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
196W - 226L
1,443 Elo+
Solo
Team Averages
Level 124
1,489 SR
1,437 Elo+

VS

Team Averages
Level 101
1,382 SR
1,456 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Exploderate
Aphrodite
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 32L
1,506 Elo+
Party 1
Kukulkan
Kukulkan
catonodikmoanyo
Kukulkan
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,299 Elo+
Solo
Sol
Sol
counterpals
Sol
Level 107
God Stats
2W - 3L
1,147 SR
Queue Stats
294W - 289L
1,499 Elo+
Party 2
Kali
Kali
toujourspur
Kali
Level 125
God Stats
2W - 2L
1,265 SR
Queue Stats
301W - 299L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 6
8,071
807
6,178
11,055
10,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

12
2 / 6 / 3
6,840
684
8,327
8,998
4,206
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Osiris
15
4 / 2 / 3
8,104
810
5,657
8,212
7,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Achilles
Ray Gun Diaz
Achilles
14
3 / 5 / 3
7,411
741
5,842
11,029
11,250
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

2
0 / 0 / 1
2,600
260
0
182
20

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
1 / 3 / 11
7,982
798
3,775
11,691
10,206
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
Exploderate
Aphrodite
15
2 / 1 / 12
8,662
866
5,507
4,364
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Kukulkan
13
4 / 4 / 7
9,043
904
5,733
6,193
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 2 / 10
8,895
890
8,809
6,848
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
7 / 2 / 9
9,944
994
11,119
16,375
6,950
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
11
Kills
17
17
Deaths
12
16
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
3
11
2.17
W
Aphrodite
Exploderate
Aphrodite
2
1
12
8
L
2
4
6
1.25
L
2
6
3
0.58
L
Osiris
4
2
3
2.75
L
Achilles
Ray Gun Diaz
Achilles
3
5
3
0.9
W
Kukulkan
4
4
7
1.88
W
3
2
10
4
L
0
0
1
0.5
W
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,004
Damage
34,943
39,476
Taken
45,471
33,607
Mitigated
23,747
6,657
Healing
22,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
3,775
2,088
814
2,534
11,691
10,206
1,427
2,015
9,676
0
7,148
W
Aphrodite
Exploderate
Aphrodite
5,507
645
4,957
2,742
4,364
1,858
924
381
3,983
16,270
0
L
6,178
444
323
1,637
11,055
10,188
0
5,389
5,451
11,753
0
L
8,327
1,467
524
872
8,998
4,206
0
5,124
3,671
0
12,203
L
Osiris
5,657
1,326
544
2,377
8,212
7,943
0
3,719
4,319
0
17,561
L
Achilles
Ray Gun Diaz
Achilles
5,842
946
0
380
11,029
11,250
0
5,088
5,804
0
11,755
W
Kukulkan
5,733
827
177
213
6,193
2,089
548
605
5,588
17,925
0
W
8,809
2,216
497
1,872
6,848
2,644
1,602
1,491
5,357
20,804
0
L
0
0
0
0
182
20
0
0
182
0
0
W
11,119
3,939
355
8,066
16,375
6,950
935
1,686
14,689
0
23,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,026
Gold Earned
44,526
50
Minions Killed
105
0
Camps Cleared
0
662,170
Distance Traveled
876,860
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,982
798
5
1
0
180,154
0
W
Aphrodite
8,662
866
22
2
0
191,959
0
L
Geb
8,071
807
7
1
0
189,860
0
L
Da Ji
6,840
684
9
1
0
131,185
0
L
Osiris
8,104
810
23
2
0
163,966
0
L
Achilles
7,411
741
11
1
0
177,159
0
W
Kukulkan
9,043
904
23
2
0
143,271
0
W
Sol
8,895
890
34
3
0
172,875
0
L
Hel
2,600
260
0
0
0
0
0
W
Kali
9,944
994
21
2
0
188,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role