Player Matchup

Baron Samedi
Baron Samedi
Flashlight22
Baron Samedi
Level 155
God Stats
3W - 1L
1,783 SR
Queue Stats
105W - 84L
1,582 Elo+
Solo
Scylla
Scylla
Ryunο
Scylla
Level 287
God Stats
16W - 4L
1,725 SR
Queue Stats
830W - 407L
1,645 Elo+
Solo
Bellona
Bellona
UT576
Bellona
Level 158
God Stats
4W - 1L
1,359 SR
Queue Stats
100W - 105L
1,456 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Wierd12342
Kumbhakarna
Level 156
God Stats
7W - 5L
1,576 SR
Queue Stats
670W - 666L
1,547 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ĞödskinMàtriàrch
Ah Muzen Cab
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 139L
1,477 Elo+
Party 2
Team Averages
Level 157
1,589 SR
1,541 Elo+

VS

Team Averages
Level 135
1,430 SR
1,551 Elo+
Artio
Artio
LOVECRAFT96
Artio
Level 205
God Stats
2W - 5L
1,380 SR
Queue Stats
304W - 334L
1,517 Elo+
Solo
Rama
Rama
OnlyTuesdays
Rama
Level 146
God Stats
1W - 2L
1,308 SR
Queue Stats
166W - 129L
1,576 Elo+
Solo
Scylla
Scylla
SSpade
Scylla
Level 58
God Stats
3W - 3L
1,394 SR
Queue Stats
117W - 123L
1,537 Elo+
Party 1
Hachiman
Hachiman
Sunahme
Hachiman
Level 192
God Stats
2W - 4L
1,533 SR
Queue Stats
313W - 304L
1,602 Elo+
Solo
Medusa
Medusa
limboplays
Medusa
Level 73
God Stats
13W - 11L
1,534 SR
Queue Stats
343W - 345L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Flashlight22
Baron Samedi
13
3 / 5 / 12
8,609
957
5,055
9,835
6,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Ryunο
Scylla
16
16 / 2 / 10
10,841
1,205
18,543
11,290
4,140
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
UT576
Bellona
14
2 / 3 / 15
8,479
942
2,973
10,947
11,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
Wierd12342
Kumbhakarna
14
1 / 3 / 21
9,074
1,008
4,499
16,980
17,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
18
10 / 1 / 5
10,595
1,177
9,569
8,590
3,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 3
5,810
646
0
4,098
134
7
0 / 4 / 3
5,939
660
699
4,257
390
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
SSpade
Scylla
14
3 / 7 / 5
7,852
872
8,152
9,133
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Sunahme
Hachiman
15
3 / 8 / 5
8,845
983
8,796
11,551
2,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
limboplays
Medusa
15
4 / 8 / 2
8,144
905
11,296
12,938
3,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
28
32
Kills
10
14
Deaths
32
63
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Flashlight22
Baron Samedi
3
5
12
1.8
L
0
5
3
0.3
L
0
4
3
0.38
W
Scylla
Ryunο
Scylla
16
2
10
10.5
L
Scylla
SSpade
Scylla
3
7
5
0.79
L
Hachiman
Sunahme
Hachiman
3
8
5
0.69
W
Bellona
UT576
Bellona
2
3
15
3.17
W
Kumbhakarna
Wierd12342
Kumbhakarna
1
3
21
3.83
L
Medusa
limboplays
Medusa
4
8
2
0.63
W
Ah Muzen Cab
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,639
Damage
28,943
57,642
Taken
41,977
42,862
Mitigated
9,333
16,836
Healing
2,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Flashlight22
Baron Samedi
5,055
68
1,305
2,017
9,835
6,370
1,762
936
8,788
13,997
0
L
0
0
0
0
4,098
134
0
4,098
0
0
0
L
699
667
0
45
4,257
390
0
4,048
196
0
1,519
W
Scylla
Ryunο
Scylla
18,543
1,798
0
2,763
11,290
4,140
396
1,367
9,801
35,091
0
L
Scylla
SSpade
Scylla
8,152
187
0
245
9,133
2,391
0
5,058
3,891
15,811
0
L
Hachiman
Sunahme
Hachiman
8,796
4,582
140
802
11,551
2,857
0
7,302
4,133
0
16,089
W
Bellona
UT576
Bellona
2,973
462
471
1,216
10,947
11,378
482
2,989
7,694
554
8,366
W
Kumbhakarna
Wierd12342
Kumbhakarna
4,499
198
2,324
3,187
16,980
17,172
655
2,087
14,617
7,814
1,498
L
Medusa
limboplays
Medusa
11,296
3,298
164
1,135
12,938
3,561
0
7,127
5,684
0
23,251
W
Ah Muzen Cab
9,569
4,485
1,405
2,148
8,590
3,802
4,227
0
8,590
0
26,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,598
Gold Earned
36,590
106
Minions Killed
73
0
Camps Cleared
0
901,851
Distance Traveled
436,542
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,609
957
10
1
0
161,611
0
L
Artio
5,810
646
0
0
0
0
0
L
Rama
5,939
660
3
0
0
19,785
0
W
Scylla
10,841
1,205
43
5
0
183,359
0
L
Scylla
7,852
872
23
3
0
134,437
0
L
Hachiman
8,845
983
19
2
0
136,502
0
W
Bellona
8,479
942
8
1
0
191,614
0
W
Kumbhakarna
9,074
1,008
8
1
0
192,461
0
L
Medusa
8,144
905
28
3
0
145,818
0
W
Ah Muzen Cab
10,595
1,177
37
4
0
172,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role