Player Matchup

Neith
Neith
King Kusch
Neith
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
70W - 62L
1,529 Elo+
Party 1
Lancelot
Lancelot
Pinckney
Lancelot
Level 159
God Stats
36W - 47L
1,492 SR
Queue Stats
205W - 218L
1,471 Elo+
Solo
Nox
Nox
STK reRe
Nox
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 42L
1,420 Elo+
Party 1
Kuzenbo
Kuzenbo
ThAnOsRiGhTCheEk
Kuzenbo
Level 32
God Stats
0W - 3L
1,295 SR
Queue Stats
20W - 48L
1,288 Elo+
Solo
Horus
Horus
xGxvx
Horus
Level 68
God Stats
4W - 3L
1,626 SR
Queue Stats
38W - 33L
1,493 Elo+
Party 1
Team Averages
Level 80
1,483 SR
1,440 Elo+

VS

Team Averages
Level 126
1,517 SR
1,447 Elo+
Artemis
Artemis
 
Artemis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Faiaburedo
Anubis
Level 86
God Stats
14W - 8L
1,581 SR
Queue Stats
52W - 30L
1,569 Elo+
Solo
Bastet
Bastet
Manny639
Bastet
Level 148
God Stats
2W - 3L
1,429 SR
Queue Stats
8W - 11L
1,425 Elo+
Party 2
Hachiman
Hachiman
SshyresS
Hachiman
Level 144
God Stats
2W - 1L
1,573 SR
Queue Stats
35W - 42L
1,408 Elo+
Solo
Amaterasu
Amaterasu
imdgoat
Amaterasu
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
4 / 5 / 6
6,586
470
8,521
12,528
3,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
Pinckney
Lancelot
12
6 / 7 / 1
6,940
496
8,610
14,418
4,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 9 / 0
6,109
436
1,779
8,819
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 8
7,356
525
7,330
14,273
17,084
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Horus
xGxvx
Horus
11
1 / 2 / 0
6,499
464
7,953
10,053
4,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
1 / 4 / 2
7,264
519
6,538
12,280
4,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
Faiaburedo
Anubis
16
17 / 1 / 0
10,902
779
18,148
9,882
4,911
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Manny639
Bastet
12
1 / 3 / 4
7,344
525
6,794
10,566
3,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hachiman
SshyresS
Hachiman
11
2 / 5 / 1
6,984
499
5,567
9,592
2,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Amaterasu
imdgoat
Amaterasu
14
3 / 1 / 2
8,537
610
6,082
15,403
10,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
13
Kills
24
24
Deaths
14
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
4
2
0.5
W
Anubis
Faiaburedo
Anubis
17
1
0
17
L
Neith
4
5
6
1.4
W
Bastet
Manny639
Bastet
1
3
4
1
L
Lancelot
Pinckney
Lancelot
6
7
1
0.93
L
1
9
0
0.11
W
Hachiman
SshyresS
Hachiman
2
5
1
0.5
L
1
1
8
5
W
Amaterasu
imdgoat
Amaterasu
3
1
2
4
L
Horus
xGxvx
Horus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,193
Damage
43,129
60,091
Taken
57,723
32,062
Mitigated
26,511
10,666
Healing
22,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,538
2,315
0
3,919
12,280
4,345
672
2,044
10,236
0
56,756
W
Anubis
Faiaburedo
Anubis
18,148
839
0
5,553
9,882
4,911
1,989
2,096
7,786
82,458
831
L
Neith
8,521
3,351
402
2,703
12,528
3,509
742
2,686
9,842
0
36,954
W
Bastet
Manny639
Bastet
6,794
1,377
0
3,484
10,566
3,815
617
1,941
8,625
0
46,958
L
Lancelot
Pinckney
Lancelot
8,610
1,375
0
781
14,418
4,551
0
6,567
7,851
0
35,013
L
1,779
285
0
176
8,819
2,143
0
5,030
3,789
26,349
802
W
Hachiman
SshyresS
Hachiman
5,567
2,566
0
2,417
9,592
2,676
405
2,394
7,156
0
32,549
L
7,330
3,388
0
3,534
14,273
17,084
366
1,973
12,300
24,566
2,465
W
Amaterasu
imdgoat
Amaterasu
6,082
3,080
0
7,075
15,403
10,764
636
1,281
13,593
0
49,165
L
Horus
xGxvx
Horus
7,953
2,913
0
3,070
10,053
4,775
0
1,892
8,161
422
29,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,490
Gold Earned
41,031
236
Minions Killed
411
0
Camps Cleared
0
1,221,693
Distance Traveled
1,307,822
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,264
519
78
6
0
221,284
7
W
Anubis
10,902
779
132
9
0
262,712
0
L
Neith
6,586
470
56
4
0
239,350
0
W
Bastet
7,344
525
60
4
0
324,250
3
L
Lancelot
6,940
496
58
4
0
293,317
0
L
Nox
6,109
436
47
3
0
206,871
0
W
Hachiman
6,984
499
49
4
0
237,161
0
L
Kuzenbo
7,356
525
36
3
0
277,998
3
W
Amaterasu
8,537
610
92
7
0
262,415
0
L
Horus
6,499
464
39
3
0
204,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role