Player Matchup

Achilles
Achilles
Alcaicedo
Achilles
Level 140
God Stats
7W - 3L
1,818 SR
Queue Stats
387W - 363L
1,439 Elo+
Solo
Tyr
Tyr
Hiro_reborn69
Tyr
Level 125
God Stats
21W - 25L
1,477 SR
Queue Stats
208W - 203L
1,440 Elo+
Solo
Hades
Hades
JayAspen32
Hades
Level 140
God Stats
53W - 40L
1,503 SR
Queue Stats
202W - 200L
1,414 Elo+
Solo
Sol
Sol
Returbi1055
Sol
Level 124
God Stats
16W - 11L
1,680 SR
Queue Stats
428W - 395L
1,530 Elo+
Solo
Ra
Ra
jdcc2892
Ra
Level 156
God Stats
29W - 23L
1,515 SR
Queue Stats
84W - 83L
1,414 Elo+
Solo
Team Averages
Level 137
1,599 SR
1,447 Elo+

VS

Team Averages
Level 113
1,319 SR
1,455 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
FineGravy
Hera
Level 145
God Stats
1W - 2L
1,489 SR
Queue Stats
40W - 42L
1,419 Elo+
Party 1
Skadi
Skadi
Tragon051
Skadi
Level 140
God Stats
0W - 2L
1,160 SR
Queue Stats
33W - 37L
1,430 Elo+
Party 1
Lancelot
Lancelot
deletedevin
Lancelot
Level 64
God Stats
0W - 1L
1,231 SR
Queue Stats
68W - 72L
1,445 Elo+
Solo
Ymir
Ymir
nanmoomoitukanai
Ymir
Level 76
God Stats
4W - 10L
1,215 SR
Queue Stats
270W - 295L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alcaicedo
Achilles
10
2 / 1 / 3
6,109
679
4,395
8,049
5,902
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
4 / 1 / 2
5,798
644
2,462
6,663
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
10
3 / 0 / 1
5,775
642
4,187
6,706
2,503
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
3 / 0 / 1
6,149
683
5,347
4,375
1,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
2 / 1 / 3
6,096
677
1,476
2,985
937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
0 / 4 / 0
5,087
565
4,243
8,715
4,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
10
1 / 3 / 1
5,062
562
2,422
4,293
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Tragon051
Skadi
8
1 / 3 / 0
4,525
503
4,072
5,122
1,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Lancelot
deletedevin
Lancelot
5
0 / 2 / 0
3,804
423
551
3,075
860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 2 / 1
4,400
489
1,853
8,224
5,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
14
Kills
2
3
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
4
0
0
W
Achilles
Alcaicedo
Achilles
2
1
3
3.5
L
Hera
1
3
1
0.5
W
4
1
2
5
W
Hades
3
0
1
3.5
W
3
0
1
3.5
L
Skadi
Tragon051
Skadi
1
3
0
0.33
L
Lancelot
deletedevin
Lancelot
0
2
0
0
W
2
1
3
3.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,867
Damage
13,141
28,778
Taken
29,429
12,753
Mitigated
13,126
15,466
Healing
7,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
4,243
2,413
0
3,423
8,715
4,507
0
4,135
4,580
0
28,287
W
Achilles
Alcaicedo
Achilles
4,395
1,048
0
2,518
8,049
5,902
153
2,352
5,697
0
16,907
L
Hera
2,422
246
129
343
4,293
1,033
0
777
3,487
32,770
643
W
2,462
349
0
4,331
6,663
2,325
96
609
6,054
0
33,693
W
Hades
4,187
654
0
4,342
6,706
2,503
0
0
6,706
20,930
1,004
W
5,347
2,797
0
3,026
4,375
1,086
901
467
3,908
35,486
8,610
L
Skadi
Tragon051
Skadi
4,072
1,449
174
239
5,122
1,324
0
2,679
2,443
0
27,009
L
Lancelot
deletedevin
Lancelot
551
53
0
1,122
3,075
860
0
68
3,007
0
6,828
W
1,476
146
281
968
2,985
937
85
783
2,202
38,905
1,149
L
1,853
508
0
2,294
8,224
5,402
0
2,833
5,391
9,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,927
Gold Earned
22,878
276
Minions Killed
184
0
Camps Cleared
0
981,357
Distance Traveled
790,879
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,087
565
56
6
0
165,078
0
W
Achilles
6,109
679
14
2
0
200,809
0
L
Hera
5,062
562
61
7
0
184,655
0
W
Tyr
5,798
644
66
7
0
232,006
3
W
Hades
5,775
642
39
4
0
169,532
0
W
Sol
6,149
683
84
9
0
187,680
0
L
Skadi
4,525
503
37
4
0
168,752
0
L
Lancelot
3,804
423
19
2
0
87,423
0
W
Ra
6,096
677
73
8
0
191,330
0
L
Ymir
4,400
489
11
1
0
184,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role