Player Matchup

Nox
Nox
 
Nox
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
CarryDk-
He Bo
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
332W - 309L
1,577 Elo+
Party 1
Discordia
Discordia
TheTrueDemonlord
Discordia
Level 126
God Stats
5W - 9L
1,490 SR
Queue Stats
95W - 124L
1,486 Elo+
Party 1
Neith
Neith
goku_ss_god_Blue
Neith
Level 148
God Stats
3W - 1L
1,317 SR
Queue Stats
160W - 165L
1,528 Elo+
Party 1
Bake Kujira
Bake Kujira
joatson2005
Bake Kujira
Level 59
God Stats
95W - 57L
1,603 SR
Queue Stats
295W - 275L
1,510 Elo+
Solo
Team Averages
Level 122
1,482 SR
1,520 Elo+

VS

Team Averages
Level 126
1,600 SR
1,547 Elo+
Skadi
Skadi
ArchoVID
Skadi
Level 136
God Stats
13W - 14L
1,640 SR
Queue Stats
262W - 229L
1,496 Elo+
Party 2
Ymir
Ymir
DARKAVENGER1221
Ymir
Level 94
God Stats
8W - 9L
1,565 SR
Queue Stats
74W - 58L
1,539 Elo+
Party 2
Lancelot
Lancelot
DVdragon
Lancelot
Level 136
God Stats
1W - 2L
1,748 SR
Queue Stats
152W - 120L
1,580 Elo+
Solo
Ratatoskr
Ratatoskr
DasMirror
Ratatoskr
Level 156
God Stats
6W - 8L
1,547 SR
Queue Stats
145W - 132L
1,575 Elo+
Solo
Sol
Sol
InMortalUnit12
Sol
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 15L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
1 / 1 / 2
6,630
553
2,376
6,010
3,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
CarryDk-
He Bo
13
1 / 3 / 0
6,796
566
5,327
8,755
2,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
12
1 / 3 / 2
6,628
552
3,367
5,390
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 3 / 0
6,275
523
6,636
7,208
2,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bake Kujira
joatson2005
Bake Kujira
14
6 / 2 / 2
8,813
734
10,565
11,284
11,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ArchoVID
Skadi
12
5 / 1 / 3
7,525
627
8,076
9,304
3,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
1 / 1 / 0
6,050
504
1,825
7,324
4,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lancelot
DVdragon
Lancelot
12
5 / 3 / 2
6,849
571
6,477
9,295
3,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ratatoskr
DasMirror
Ratatoskr
12
1 / 6 / 3
6,739
562
5,727
12,635
5,287
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

6
0 / 1 / 0
4,674
390
1,844
3,348
700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
12
Kills
12
12
Deaths
12
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
1
2
2
L
Skadi
ArchoVID
Skadi
5
1
3
6.5
W
He Bo
CarryDk-
He Bo
1
3
0
0.33
L
1
1
0
1
L
Lancelot
DVdragon
Lancelot
5
3
2
2
L
Ratatoskr
DasMirror
Ratatoskr
1
6
3
0.42
L
0
1
0
0
W
Discordia
1
3
2
0.67
W
3
3
0
1
W
Bake Kujira
joatson2005
Bake Kujira
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,271
Damage
23,949
38,647
Taken
41,906
20,081
Mitigated
17,236
12,708
Healing
7,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
2,376
236
245
1,739
6,010
3,312
0
1,826
4,058
18,277
0
L
Skadi
ArchoVID
Skadi
8,076
3,204
0
2,346
9,304
3,084
0
7,202
2,026
0
41,883
W
He Bo
CarryDk-
He Bo
5,327
328
0
4,438
8,755
2,073
0
0
8,755
58,409
0
L
1,825
155
0
374
7,324
4,593
375
867
6,457
27,639
2,182
L
Lancelot
DVdragon
Lancelot
6,477
492
0
1,166
9,295
3,572
0
5,111
4,077
0
43,031
L
Ratatoskr
DasMirror
Ratatoskr
5,727
880
0
2,179
12,635
5,287
0
6,832
5,288
0
43,373
L
1,844
1,064
0
1,608
3,348
700
0
711
2,637
13,398
0
W
Discordia
3,367
42
0
798
5,390
1,352
0
0
5,390
38,591
305
W
6,636
1,913
0
2,524
7,208
2,264
64
901
6,240
0
36,694
W
Bake Kujira
joatson2005
Bake Kujira
10,565
3,547
0
2,964
11,284
11,080
471
0
11,284
54,266
3,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,142
Gold Earned
31,837
360
Minions Killed
288
0
Camps Cleared
0
1,187,138
Distance Traveled
1,098,082
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,630
553
19
2
0
207,933
0
L
Skadi
7,525
627
81
7
0
253,434
0
W
He Bo
6,796
566
104
9
0
264,653
0
L
Ymir
6,050
504
42
4
0
194,269
0
L
Lancelot
6,849
571
78
7
0
282,120
2
L
Ratatoskr
6,739
562
62
5
0
252,220
1
L
Sol
4,674
390
25
2
0
116,039
0
W
Discordia
6,628
552
71
6
0
261,902
4
W
Neith
6,275
523
61
5
0
217,179
0
W
Bake Kujira
8,813
734
105
9
0
235,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role