Player Matchup

Chang'e
Chang'e
Platinum V
AGiantDog
Chang'e
Platinum V
Level 156
God Stats
34W - 29L
1,605 SR
Queue Stats
111W - 107L
1,739 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold II
CaptainDiff
Cu Chulainn
Gold II
Level 153
God Stats
16W - 9L
1,624 SR
Queue Stats
88W - 80L
1,586 MMR
Party 1
Xbalanque
Xbalanque
Platinum V
JSadith
Xbalanque
Platinum V
Level 173
God Stats
4W - 0L
1,691 SR
Queue Stats
86W - 78L
1,636 MMR
Solo
Atlas
Atlas
Platinum V
Yaminoōji
Atlas
Platinum V
Level 65
God Stats
1W - 1L
1,293 SR
Queue Stats
41W - 24L
1,641 MMR
Party 2
Da Ji
Da Ji
Platinum IV
tlahuikys
Da Ji
Platinum IV
Level 193
God Stats
4W - 2L
1,407 SR
Queue Stats
156W - 147L
1,713 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,524 SR
1,663 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 121
1,475 SR
1,596 MMR
Olorun
Olorun
Gold III
 
Olorun
Gold III
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum IV
 
Horus
Platinum IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum V
RTC Abyss
Nemesis
Platinum V
Level 157
God Stats
5W - 10L
1,437 SR
Queue Stats
314W - 311L
1,646 MMR
Solo
Cthulhu
Cthulhu
Platinum V
UchihaShizui
Cthulhu
Platinum V
Level 66
God Stats
0W - 2L
1,313 SR
Queue Stats
96W - 109L
1,616 MMR
Solo
Anubis
Anubis
Gold II
attiud1adjustr
Anubis
Gold II
Level 113
God Stats
72W - 51L
1,623 SR
Queue Stats
557W - 576L
1,717 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AGiantDog
Chang'e
13
4 / 0 / 3
7,053
705
4,598
4,099
788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
CaptainDiff
Cu Chulainn
12
2 / 0 / 2
6,783
678
5,217
7,665
4,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Xbalanque
JSadith
Xbalanque
11
2 / 1 / 4
5,938
594
7,263
5,820
1,669
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
11
4 / 2 / 3
6,363
636
6,779
8,812
6,789
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
tlahuikys
Da Ji
11
4 / 0 / 3
6,160
616
4,138
6,245
1,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
SusanoKuzenboThanatosKumbhakarna

VS

Bans
BastetNu WaThorAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
0 / 6 / 1
5,358
536
5,004
9,924
3,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Horus
 
Horus
9
1 / 1 / 2
5,349
535
3,637
9,961
5,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
RTC Abyss
Nemesis
11
2 / 1 / 0
5,766
577
3,504
8,313
2,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cthulhu
UchihaShizui
Cthulhu
10
0 / 3 / 0
5,412
541
3,292
7,548
5,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 5 / 0
5,695
570
3,941
7,233
3,340
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
16
Kills
3
3
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
6
1
0.08
L
Horus
 
Horus
1
1
2
2
W
Chang'e
AGiantDog
Chang'e
4
0
3
5.5
W
Cu Chulainn
CaptainDiff
Cu Chulainn
2
0
2
3
W
Xbalanque
JSadith
Xbalanque
2
1
4
4
L
Nemesis
RTC Abyss
Nemesis
2
1
0
2
L
Cthulhu
UchihaShizui
Cthulhu
0
3
0
0
W
Atlas
4
2
3
2.75
L
0
5
0
0
W
Da Ji
tlahuikys
Da Ji
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,995
Damage
19,378
32,641
Taken
42,979
14,906
Mitigated
20,404
14,409
Healing
13,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
5,004
1,803
0
3,572
9,924
3,303
0
3,007
6,917
35,864
2,296
L
Horus
 
Horus
3,637
1,663
240
2,815
9,961
5,972
0
2,562
7,345
0
14,662
W
Chang'e
AGiantDog
Chang'e
4,598
41
402
2,431
4,099
788
0
954
3,145
40,989
1,124
W
Cu Chulainn
CaptainDiff
Cu Chulainn
5,217
933
0
2,635
7,665
4,080
0
3,499
3,657
0
46,365
W
Xbalanque
JSadith
Xbalanque
7,263
3,247
0
3,533
5,820
1,669
0
2,055
3,765
0
41,502
L
Nemesis
RTC Abyss
Nemesis
3,504
1,676
0
2,771
8,313
2,705
0
2,408
5,785
0
43,900
L
Cthulhu
UchihaShizui
Cthulhu
3,292
346
0
1,698
7,548
5,084
0
479
7,029
29,604
0
W
Atlas
6,779
2,300
0
1,778
8,812
6,789
1
2,761
6,051
24,812
1,771
L
3,941
252
0
2,253
7,233
3,340
0
1,537
5,404
53,478
0
W
Da Ji
tlahuikys
Da Ji
4,138
1,154
0
3,630
6,245
1,580
0
2,368
3,877
0
33,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,297
Gold Earned
27,580
327
Minions Killed
330
0
Camps Cleared
0
1,165,380
Distance Traveled
1,058,906
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,358
536
63
6
0
174,814
0
L
Horus
5,349
535
20
2
0
224,252
2
W
Chang'e
7,053
705
94
9
0
247,797
4
W
Cu Chulainn
6,783
678
83
8
0
222,789
3
W
Xbalanque
5,938
594
69
7
0
217,351
2
L
Nemesis
5,766
577
82
8
0
260,106
2
L
Cthulhu
5,412
541
65
7
0
205,737
1
W
Atlas
6,363
636
26
3
0
205,268
2
L
Anubis
5,695
570
100
10
0
193,997
0
W
Da Ji
6,160
616
55
6
0
272,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role