Player Matchup

Amaterasu
Amaterasu
AngZuri2001
Amaterasu
Level 64
God Stats
5W - 5L
1,583 SR
Queue Stats
111W - 138L
1,427 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
angpollo2000
Ah Muzen Cab
Level 153
God Stats
2W - 0L
1,761 SR
Queue Stats
170W - 213L
1,449 Elo+
Party 1
Ymir
Ymir
ivoXedge
Ymir
Level 147
God Stats
6W - 8L
1,423 SR
Queue Stats
145W - 189L
1,473 Elo+
Party 1
Fenrir
Fenrir
juliomieles2
Fenrir
Level 129
God Stats
10W - 9L
1,428 SR
Queue Stats
243W - 284L
1,520 Elo+
Party 1
Janus
Janus
karazuma2000
Janus
Level 102
God Stats
9W - 17L
1,420 SR
Queue Stats
251W - 316L
1,473 Elo+
Party 1
Team Averages
Level 119
1,523 SR
1,469 Elo+

VS

Team Averages
Level 167
1,601 SR
1,476 Elo+
Raijin
Raijin
 
Raijin
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DrClamSlamDDS
Horus
Level 153
God Stats
9W - 5L
1,666 SR
Queue Stats
163W - 162L
1,569 Elo+
Solo
Izanami
Izanami
Ecjeux24
Izanami
Level 125
God Stats
0W - 1L
1,842 SR
Queue Stats
3W - 4L
1,226 Elo+
Solo
Arachne
Arachne
Juriiti
Arachne
Level 228
God Stats
5W - 2L
1,668 SR
Queue Stats
110W - 106L
1,544 Elo+
Party 2
Freya
Freya
Lucsj26
Freya
Level 158
God Stats
0W - 1L
1,327 SR
Queue Stats
15W - 12L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AngZuri2001
Amaterasu
11
1 / 0 / 3
6,160
616
2,350
5,932
3,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
angpollo2000
Ah Muzen Cab
12
0 / 1 / 5
6,367
637
4,055
5,765
1,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ymir
9
3 / 0 / 3
6,174
617
1,768
6,319
3,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
10
5 / 0 / 4
6,347
635
4,366
5,519
1,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 1
6,247
625
3,376
1,750
448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
9
0 / 0 / 0
5,166
517
1,296
2,264
583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

8
0 / 2 / 0
4,714
471
2,768
5,229
1,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Izanami
Ecjeux24
Izanami
10
0 / 4 / 0
5,598
560
1,623
6,138
1,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Juriiti
Arachne
10
1 / 3 / 0
5,389
539
3,444
9,309
2,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Lucsj26
Freya
10
0 / 2 / 0
5,687
569
3,237
6,414
3,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
11
Kills
1
1
Deaths
11
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
0
0
0
W
Amaterasu
AngZuri2001
Amaterasu
1
0
3
2.5
L
0
2
0
0
L
Izanami
Ecjeux24
Izanami
0
4
0
0
L
Arachne
Juriiti
Arachne
1
3
0
0.33
L
Freya
Lucsj26
Freya
0
2
0
0
W
Ah Muzen Cab
angpollo2000
Ah Muzen Cab
0
1
5
2.5
W
Ymir
3
0
3
4.5
W
Fenrir
5
0
4
7
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,915
Damage
12,368
25,285
Taken
29,354
10,492
Mitigated
9,668
7,903
Healing
7,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
1,296
88
0
663
2,264
583
0
860
1,362
28,446
146
W
Amaterasu
AngZuri2001
Amaterasu
2,350
467
0
2,104
5,932
3,300
0
2,073
3,205
0
33,004
L
2,768
1,418
80
368
5,229
1,765
0
1,352
3,797
0
18,384
L
Izanami
Ecjeux24
Izanami
1,623
1,133
0
864
6,138
1,695
135
418
5,720
0
35,738
L
Arachne
Juriiti
Arachne
3,444
2,669
0
4,305
9,309
2,397
4
1,813
7,345
0
29,177
L
Freya
Lucsj26
Freya
3,237
669
0
1,420
6,414
3,228
0
463
5,628
22,445
1,948
W
Ah Muzen Cab
angpollo2000
Ah Muzen Cab
4,055
1,412
0
730
5,765
1,664
585
0
5,765
0
47,000
W
Ymir
1,768
692
126
1,785
6,319
3,449
0
1,042
5,117
11,430
350
W
Fenrir
4,366
1,038
0
2,431
5,519
1,631
0
94
5,391
0
31,838
W
3,376
47
0
727
1,750
448
0
255
1,405
45,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,295
Gold Earned
26,554
321
Minions Killed
294
0
Camps Cleared
0
1,168,980
Distance Traveled
1,009,921
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,166
517
61
6
0
188,053
1
W
Amaterasu
6,160
616
63
6
0
229,291
4
L
Horus
4,714
471
41
4
0
226,416
2
L
Izanami
5,598
560
87
9
0
192,777
1
L
Arachne
5,389
539
58
6
0
208,379
1
L
Freya
5,687
569
47
5
0
194,296
0
W
Ah Muzen Cab
6,367
637
87
9
0
203,012
0
W
Ymir
6,174
617
18
2
0
220,776
1
W
Fenrir
6,347
635
54
5
0
277,535
0
W
Janus
6,247
625
99
10
0
238,366
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role