Player Matchup

Neith
Neith
 
Neith
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Rejoena
Chang'e
Level 108
God Stats
11W - 11L
1,564 SR
Queue Stats
127W - 125L
1,469 Elo+
Solo
Cthulhu
Cthulhu
Shaggyxs
Cthulhu
Level 146
God Stats
7W - 12L
1,459 SR
Queue Stats
275W - 247L
1,485 Elo+
Party 2
Awilix
Awilix
fernanjose
Awilix
Level 129
God Stats
9W - 7L
1,492 SR
Queue Stats
273W - 251L
1,481 Elo+
Party 2
Cerberus
Cerberus
thejobmar
Cerberus
Level 146
God Stats
7W - 6L
1,595 SR
Queue Stats
253W - 232L
1,522 Elo+
Party 2
Team Averages
Level 137
1,522 SR
1,491 Elo+

VS

Team Averages
Level 75
1,550 SR
1,477 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
JoshTooBell
Poseidon
Level 47
God Stats
10W - 5L
1,805 SR
Queue Stats
24W - 21L
1,537 Elo+
Solo
King Arthur
King Arthur
Love Barrage
King Arthur
Level 68
God Stats
12W - 8L
1,309 SR
Queue Stats
54W - 55L
1,472 Elo+
Party 1
Ares
Ares
Love Hypers
Ares
Level 46
God Stats
4W - 1L
1,587 SR
Queue Stats
26W - 34L
1,374 Elo+
Party 1
Bellona
Bellona
xtendedpl
Bellona
Level 127
God Stats
3W - 1L
1,549 SR
Queue Stats
82W - 74L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 1 / 2
5,803
484
4,531
6,830
2,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
Rejoena
Chang'e
11
1 / 3 / 2
6,322
527
4,103
8,242
2,003
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Shaggyxs
Cthulhu
14
5 / 1 / 0
8,290
691
7,246
6,403
5,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Awilix
fernanjose
Awilix
12
4 / 6 / 4
6,801
567
6,519
11,971
3,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
thejobmar
Cerberus
10
1 / 4 / 1
6,253
521
2,277
9,953
7,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
2 / 3 / 3
6,596
550
8,068
7,774
3,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
JoshTooBell
Poseidon
14
10 / 1 / 1
8,712
726
8,515
4,125
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Love Barrage
King Arthur
12
1 / 3 / 1
6,892
574
3,659
10,825
7,070
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
1 / 0 / 4
6,739
562
3,334
7,482
5,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
xtendedpl
Bellona
12
1 / 5 / 6
6,767
564
3,685
9,760
4,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
12
Kills
15
15
Deaths
12
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
2
2
W
Ah Muzen Cab
 
Ah Muzen Cab
2
3
3
1.17
W
Poseidon
JoshTooBell
Poseidon
10
1
1
10.5
W
King Arthur
Love Barrage
King Arthur
1
3
1
0.5
W
1
0
4
3
L
Chang'e
Rejoena
Chang'e
1
3
2
0.67
L
Cthulhu
Shaggyxs
Cthulhu
5
1
0
5
L
Awilix
fernanjose
Awilix
4
6
4
1
L
Cerberus
thejobmar
Cerberus
1
4
1
0.38
W
Bellona
xtendedpl
Bellona
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,676
Damage
27,261
43,399
Taken
39,966
20,986
Mitigated
21,169
14,113
Healing
6,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,531
1,674
0
2,756
6,830
2,025
0
1,734
5,052
0
35,014
W
Ah Muzen Cab
 
Ah Muzen Cab
8,068
2,474
0
562
7,774
3,040
186
547
7,227
0
54,789
W
Poseidon
JoshTooBell
Poseidon
8,515
1,362
238
402
4,125
1,304
0
2,515
1,610
49,026
0
W
King Arthur
Love Barrage
King Arthur
3,659
39
0
876
10,825
7,070
0
4,406
5,844
0
39,757
W
3,334
147
0
1,612
7,482
5,408
395
1,196
6,286
21,404
1,687
L
Chang'e
Rejoena
Chang'e
4,103
270
400
4,390
8,242
2,003
0
2,450
5,635
44,521
1,758
L
Cthulhu
Shaggyxs
Cthulhu
7,246
459
0
1,000
6,403
5,990
33
0
6,403
50,475
2,471
L
Awilix
fernanjose
Awilix
6,519
2,371
0
2,909
11,971
3,683
0
3,459
8,232
0
41,603
L
Cerberus
thejobmar
Cerberus
2,277
95
0
2,658
9,953
7,285
0
3,465
6,276
15,514
0
W
Bellona
xtendedpl
Bellona
3,685
643
0
3,075
9,760
4,347
0
3,966
5,642
0
41,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,469
Gold Earned
35,706
354
Minions Killed
382
0
Camps Cleared
0
1,169,012
Distance Traveled
1,252,409
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,803
484
62
5
0
221,512
2
W
Ah Muzen Cab
6,596
550
96
8
0
210,002
0
W
Poseidon
8,712
726
87
7
0
265,121
4
W
King Arthur
6,892
574
90
8
0
235,296
0
W
Ares
6,739
562
35
3
0
255,531
0
L
Chang'e
6,322
527
86
7
0
228,695
0
L
Cthulhu
8,290
691
107
9
0
226,388
4
L
Awilix
6,801
567
69
6
0
240,848
0
L
Cerberus
6,253
521
30
3
0
251,569
2
W
Bellona
6,767
564
74
6
0
286,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role