Player Matchup

Cerberus
Cerberus
MadGame778
Cerberus
Level 47
God Stats
24W - 16L
1,670 SR
Queue Stats
50W - 39L
1,511 Elo+
Party 1
Chang'e
Chang'e
Nerdadhran
Chang'e
Level 127
God Stats
3W - 4L
1,214 SR
Queue Stats
212W - 188L
1,476 Elo+
Solo
Pele
Pele
Sk0liter
Pele
Level 57
God Stats
47W - 35L
1,533 SR
Queue Stats
66W - 62L
1,452 Elo+
Party 1
Chaac
Chaac
T00GRIM
Chaac
Level 129
God Stats
37W - 27L
1,540 SR
Queue Stats
144W - 131L
1,453 Elo+
Solo
Izanami
Izanami
Zythew
Izanami
Level 17
God Stats
12W - 18L
1,586 SR
Queue Stats
16W - 29L
1,355 Elo+
Party 1
Team Averages
Level 75
1,509 SR
1,450 Elo+

VS

Team Averages
Level 80
1,654 SR
1,395 Elo+
Jing Wei
Jing Wei
BigStevie
Jing Wei
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,331 Elo+
Party 2
Ah Puch
Ah Puch
Emil0699
Ah Puch
Level 121
God Stats
0W - 1L
1,826 SR
Queue Stats
96W - 98L
1,433 Elo+
Party 3
Kuzenbo
Kuzenbo
JCHIII
Kuzenbo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,245 Elo+
Party 2
Mulan
Mulan
Marshall669
Mulan
Level 127
God Stats
2W - 4L
1,544 SR
Queue Stats
86W - 107L
1,436 Elo+
Party 3
Lancelot
Lancelot
WrigglyCornet29
Lancelot
Level 105
God Stats
7W - 7L
1,900 SR
Queue Stats
114W - 102L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MadGame778
Cerberus
9
2 / 2 / 1
5,710
571
1,830
8,925
4,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chang'e
Nerdadhran
Chang'e
12
5 / 1 / 4
6,871
687
3,880
6,845
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
12
4 / 0 / 3
6,713
671
4,967
7,510
2,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chaac
T00GRIM
Chaac
12
9 / 1 / 1
7,935
794
8,516
10,535
7,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Zythew
Izanami
8
0 / 2 / 2
5,263
526
1,353
2,726
639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BigStevie
Jing Wei
8
1 / 2 / 2
4,974
497
4,446
6,031
1,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Emil0699
Ah Puch
9
0 / 5 / 0
4,998
500
2,874
6,264
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
JCHIII
Kuzenbo
8
2 / 2 / 1
4,751
475
3,648
5,370
4,724
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 6 / 0
5,513
551
2,200
8,552
2,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Lancelot
9
3 / 5 / 0
5,345
535
5,421
7,778
2,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
20
Kills
6
6
Deaths
20
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BigStevie
Jing Wei
1
2
2
1
L
Ah Puch
Emil0699
Ah Puch
0
5
0
0
L
Kuzenbo
JCHIII
Kuzenbo
2
2
1
1.25
W
Cerberus
MadGame778
Cerberus
2
2
1
1.25
L
0
6
0
0
W
Chang'e
Nerdadhran
Chang'e
5
1
4
7
W
Pele
4
0
3
5.5
W
Chaac
T00GRIM
Chaac
9
1
1
9.5
L
Lancelot
3
5
0
0.6
W
Izanami
Zythew
Izanami
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,546
Damage
18,589
36,541
Taken
33,995
17,304
Mitigated
13,826
13,562
Healing
4,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BigStevie
Jing Wei
4,446
3,553
0
1,373
6,031
1,623
0
710
5,321
0
26,695
L
Ah Puch
Emil0699
Ah Puch
2,874
309
0
809
6,264
1,721
0
2,325
3,939
29,679
0
L
Kuzenbo
JCHIII
Kuzenbo
3,648
944
0
583
5,370
4,724
0
1,268
4,102
10,417
1,874
W
Cerberus
MadGame778
Cerberus
1,830
59
0
1,945
8,925
4,312
52
1,968
6,638
17,620
1,140
L
2,200
747
0
1,560
8,552
2,934
0
199
8,353
0
34,948
W
Chang'e
Nerdadhran
Chang'e
3,880
190
1,185
5,171
6,845
1,923
615
2,004
4,841
30,478
979
W
Pele
4,967
1,443
0
1,478
7,510
2,622
363
819
6,691
0
52,582
W
Chaac
T00GRIM
Chaac
8,516
1,464
0
3,662
10,535
7,808
462
182
10,316
927
48,270
L
Lancelot
5,421
1,268
0
240
7,778
2,824
0
1,263
6,515
0
31,858
W
Izanami
Zythew
Izanami
1,353
1,027
0
121
2,726
639
1,086
351
2,347
0
21,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,492
Gold Earned
25,581
315
Minions Killed
247
0
Camps Cleared
0
1,034,656
Distance Traveled
962,349
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,974
497
51
5
0
179,195
0
L
Ah Puch
4,998
500
55
6
0
186,181
0
L
Kuzenbo
4,751
475
13
1
0
192,845
0
W
Cerberus
5,710
571
42
4
0
205,711
0
L
Mulan
5,513
551
69
7
0
170,511
3
W
Chang'e
6,871
687
78
8
0
198,977
0
W
Pele
6,713
671
83
8
0
240,147
0
W
Chaac
7,935
794
74
7
0
198,309
0
L
Lancelot
5,345
535
59
6
0
233,617
0
W
Izanami
5,263
526
38
4
0
191,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role