Player Matchup

Neith
Neith
Deluxe Jesse
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,093 Elo+
Party 1
King Arthur
King Arthur
MasterSnipes007
King Arthur
Level 149
God Stats
1W - 1L
1,341 SR
Queue Stats
4W - 8L
1,540 Elo+
Solo
Janus
Janus
Nisshmare
Janus
Level 144
God Stats
7W - 10L
1,447 SR
Queue Stats
17W - 21L
1,430 Elo+
Solo
Thor
Thor
Star1202
Thor
Level 58
God Stats
0W - 2L
1,174 SR
Queue Stats
27W - 27L
1,483 Elo+
Party 1
Bacchus
Bacchus
SweetBabyRays22
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,093 Elo+
Party 1
Team Averages
Level 71
1,392 SR
1,328 Elo+

VS

Team Averages
Level 127
1,433 SR
1,463 Elo+
Jing Wei
Jing Wei
ANIMETEETIES384
Jing Wei
Level 67
God Stats
1W - 1L
1,297 SR
Queue Stats
36W - 32L
1,407 Elo+
Solo
Camazotz
Camazotz
Lechuga58
Camazotz
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 103L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
Legit_Haiku
Baron Samedi
Level 148
God Stats
3W - 4L
1,547 SR
Queue Stats
188W - 200L
1,421 Elo+
Solo
Hades
Hades
NiesonWyatt
Hades
Level 147
God Stats
36W - 36L
1,602 SR
Queue Stats
491W - 479L
1,509 Elo+
Solo
Ao Kuang
Ao Kuang
rollingsmke
Ao Kuang
Level 127
God Stats
2W - 5L
1,218 SR
Queue Stats
823W - 832L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,602
418
3,012
6,114
1,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

King Arthur
MasterSnipes007
King Arthur
11
3 / 2 / 0
6,775
616
6,456
7,468
4,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Nisshmare
Janus
12
1 / 2 / 1
6,245
568
4,956
4,798
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
7
0 / 4 / 1
4,817
438
3,396
8,164
1,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 6 / 0
4,602
418
1,971
7,636
5,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
10
9 / 1 / 2
7,147
650
6,549
4,840
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
Lechuga58
Camazotz
9
3 / 1 / 2
5,804
528
2,871
7,642
2,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Legit_Haiku
Baron Samedi
10
1 / 0 / 9
6,557
596
4,886
7,673
5,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
3 / 0 / 2
7,819
711
4,277
5,695
2,345
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
rollingsmke
Ao Kuang
11
3 / 2 / 0
5,821
529
3,139
7,834
3,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
19
19
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
9
1
2
10
L
0
5
0
0
W
Camazotz
Lechuga58
Camazotz
3
1
2
4
W
Baron Samedi
Legit_Haiku
Baron Samedi
1
0
9
5.5
L
King Arthur
MasterSnipes007
King Arthur
3
2
0
1.5
W
3
0
2
4
L
Janus
Nisshmare
Janus
1
2
1
0.75
L
Thor
0
4
1
0.13
L
0
6
0
0
W
Ao Kuang
rollingsmke
Ao Kuang
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,791
Damage
21,722
34,180
Taken
33,684
15,103
Mitigated
15,725
4,379
Healing
14,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
6,549
5,419
0
1,776
4,840
1,457
1,428
1,686
3,074
0
31,453
L
3,012
1,064
0
300
6,114
1,318
0
2,578
3,536
0
15,373
W
Camazotz
Lechuga58
Camazotz
2,871
1,026
0
2,424
7,642
2,331
0
1,417
6,101
0
25,792
W
Baron Samedi
Legit_Haiku
Baron Samedi
4,886
605
258
3,140
7,673
5,616
150
1,061
6,572
20,173
1,986
L
King Arthur
MasterSnipes007
King Arthur
6,456
906
0
627
7,468
4,746
0
3,138
4,330
0
39,730
W
4,277
730
93
4,312
5,695
2,345
871
2,241
3,230
63,131
1,384
L
Janus
Nisshmare
Janus
4,956
338
0
950
4,798
1,426
0
1,959
2,839
51,431
0
L
Thor
3,396
1,388
0
1,565
8,164
1,937
0
2,337
5,827
0
14,553
L
1,971
533
0
937
7,636
5,676
0
2,080
5,556
11,379
0
W
Ao Kuang
rollingsmke
Ao Kuang
3,139
813
0
2,584
7,834
3,976
0
54
7,780
26,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,041
Gold Earned
33,148
245
Minions Killed
305
0
Camps Cleared
0
1,097,159
Distance Traveled
1,023,954
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,147
650
59
5
0
190,640
0
L
Neith
4,602
418
32
3
0
217,552
0
W
Camazotz
5,804
528
49
4
0
203,838
0
W
Baron Samedi
6,557
596
16
1
0
200,785
3
L
King Arthur
6,775
616
69
6
0
210,638
0
W
Hades
7,819
711
140
13
0
225,081
0
L
Janus
6,245
568
108
10
0
232,567
0
L
Thor
4,817
438
27
2
0
248,224
0
L
Bacchus
4,602
418
9
1
0
188,178
0
W
Ao Kuang
5,821
529
41
4
0
203,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role