Player Matchup

Janus
Janus
Gold II
JankyOleMe
Janus
Gold II
Level 149
God Stats
9W - 17L
1,463 SR
Queue Stats
357W - 435L
1,684 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
ShAd0w P3pP3r
Kumbhakarna
Gold II
Level 228
God Stats
8W - 12L
1,849 SR
Queue Stats
509W - 706L
1,640 MMR
Solo
Bastet
Bastet
Gold III
Warlord_Mohican_
Bastet
Gold III
Level 153
God Stats
116W - 131L
1,511 SR
Queue Stats
535W - 670L
1,622 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 177
1,607 SR
1,649 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 103
1,651 SR
1,644 MMR
Ra
Ra
Platinum I
 
Ra
Platinum I
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Gold III
Lame boi5898
Cthulhu
Gold III
Level 99
God Stats
9W - 6L
1,634 SR
Queue Stats
80W - 99L
1,431 MMR
Solo
Neith
Neith
Platinum III
WallBot2
Neith
Platinum III
Level 47
God Stats
2W - 1L
1,819 SR
Queue Stats
34W - 17L
2,000 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
2 / 5 / 4
8,505
851
6,529
8,575
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kumbhakarna
ShAd0w P3pP3r
Kumbhakarna
13
1 / 3 / 4
7,392
739
4,052
13,114
12,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
4 / 6 / 2
7,966
797
6,358
10,709
2,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
VulcanKuzenboAchillesNe ZhaMulan

VS

Bans
SerqetThothMedusaAgniArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
8 / 0 / 5
10,377
1,038
8,539
9,512
3,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Lame boi5898
Cthulhu
15
5 / 1 / 9
9,324
932
9,609
11,101
8,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
WallBot2
Neith
13
1 / 6 / 9
8,308
831
7,917
9,463
2,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
7
Kills
14
14
Deaths
7
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
0
5
10.5
L
Janus
2
5
4
0.8
W
Cthulhu
Lame boi5898
Cthulhu
5
1
9
9.5
L
Kumbhakarna
ShAd0w P3pP3r
Kumbhakarna
1
3
4
1
W
Neith
WallBot2
Neith
1
6
9
0.92
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,939
Damage
26,065
32,398
Taken
30,076
18,472
Mitigated
14,685
3,165
Healing
11,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,539
279
1,649
4,902
9,512
3,640
1,149
3,895
5,117
40,768
732
L
Janus
6,529
455
0
870
8,575
2,762
0
3,226
4,999
33,718
623
W
Cthulhu
Lame boi5898
Cthulhu
9,609
454
301
3,691
11,101
8,335
162
2,743
7,944
19,214
1,974
L
Kumbhakarna
ShAd0w P3pP3r
Kumbhakarna
4,052
191
0
1,161
13,114
12,811
0
5,799
6,478
11,567
0
W
Neith
WallBot2
Neith
7,917
2,634
0
1,120
9,463
2,710
1,431
2,439
6,601
0
19,187
L
6,358
1,502
0
1,134
10,709
2,899
223
6,204
3,771
0
17,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,863
Gold Earned
28,009
101
Minions Killed
134
0
Camps Cleared
0
521,375
Distance Traveled
587,791
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,377
1,038
80
8
0
209,730
4
L
Janus
8,505
851
57
6
0
157,139
0
W
Cthulhu
9,324
932
23
2
0
210,277
0
L
Kumbhakarna
7,392
739
13
1
0
178,875
0
W
Neith
8,308
831
31
3
0
167,784
0
L
Bastet
7,966
797
31
3
0
185,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role