Player Matchup

Lancelot
Lancelot
Doankee
Lancelot
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,705 Elo+
Solo
Cerberus
Cerberus
Dr GreeenTumb
Cerberus
Level 145
God Stats
12W - 9L
1,731 SR
Queue Stats
399W - 426L
1,495 Elo+
Solo
Ishtar
Ishtar
IvanY117
Ishtar
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,655 Elo+
Solo
Bastet
Bastet
Nut-stradamus
Bastet
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 47L
1,562 Elo+
Solo
Chronos
Chronos
TheIvoryLotus
Chronos
Level 158
God Stats
9W - 7L
1,542 SR
Queue Stats
316W - 326L
1,527 Elo+
Solo
Team Averages
Level 135
1,555 SR
1,589 Elo+

VS

Team Averages
Level 136
1,597 SR
1,563 Elo+
Chernobog
Chernobog
 
Chernobog
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Cowtipper2093
Zeus
Level 179
God Stats
2W - 0L
1,527 SR
Queue Stats
15W - 12L
1,540 Elo+
Party 1
Ishtar
Ishtar
DarbyDeuce
Ishtar
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,536 Elo+
Party 1
Bacchus
Bacchus
Jesus99999
Bacchus
Level 158
God Stats
1W - 0L
1,404 SR
Queue Stats
10W - 15L
1,440 Elo+
Party 1
Cabrakan
Cabrakan
MistMafia
Cabrakan
Level 88
God Stats
8W - 0L
2,055 SR
Queue Stats
316W - 57L
1,801 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Doankee
Lancelot
14
4 / 4 / 5
8,031
803
7,541
10,990
9,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cerberus
Dr GreeenTumb
Cerberus
12
1 / 5 / 6
7,555
756
6,781
15,614
14,775
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
IvanY117
Ishtar
13
0 / 5 / 8
7,275
728
8,594
10,461
4,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 6 / 6
7,929
793
6,293
13,604
11,480
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
15
2 / 3 / 6
8,051
805
7,337
9,150
4,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
4 / 1 / 16
9,556
956
13,907
7,963
4,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
3 / 1 / 16
9,496
950
11,078
4,679
2,291
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ishtar
DarbyDeuce
Ishtar
16
8 / 3 / 12
10,247
1,025
12,697
9,422
5,367
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bacchus
Jesus99999
Bacchus
15
4 / 2 / 18
9,011
901
7,352
12,417
17,028
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
MistMafia
Cabrakan
15
4 / 2 / 15
9,666
967
8,400
11,777
14,407
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
100
9
Kills
23
23
Deaths
9
31
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
4
1
16
12
W
3
1
16
11
W
Ishtar
DarbyDeuce
Ishtar
8
3
12
4.67
L
Lancelot
Doankee
Lancelot
4
4
5
1.63
L
Cerberus
Dr GreeenTumb
Cerberus
1
5
6
0.8
L
Ishtar
IvanY117
Ishtar
0
5
8
0.8
W
Bacchus
Jesus99999
Bacchus
4
2
18
6.5
W
Cabrakan
MistMafia
Cabrakan
4
2
15
5.75
L
2
6
6
0.83
L
Chronos
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,546
Damage
53,434
59,819
Taken
46,258
45,142
Mitigated
43,415
17,035
Healing
14,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
13,907
7,634
533
1,637
7,963
4,322
1,234
3,072
4,891
0
32,189
W
11,078
1,397
199
338
4,679
2,291
956
1,476
3,203
32,945
0
W
Ishtar
DarbyDeuce
Ishtar
12,697
7,645
1,540
2,367
9,422
5,367
1,109
2,705
6,717
0
23,237
L
Lancelot
Doankee
Lancelot
7,541
339
658
838
10,990
9,708
0
4,335
6,655
0
15,879
L
Cerberus
Dr GreeenTumb
Cerberus
6,781
250
1,457
5,401
15,614
14,775
0
6,441
9,173
11,024
0
L
Ishtar
IvanY117
Ishtar
8,594
4,315
638
1,866
10,461
4,649
0
5,166
5,295
0
21,985
W
Bacchus
Jesus99999
Bacchus
7,352
296
952
2,130
12,417
17,028
0
4,170
8,247
13,457
0
W
Cabrakan
MistMafia
Cabrakan
8,400
907
1,049
3,698
11,777
14,407
246
2,650
9,127
10,738
399
L
6,293
876
1,413
1,972
13,604
11,480
44
5,964
7,640
0
9,089
L
Chronos
7,337
1,213
433
2,359
9,150
4,530
50
4,606
4,544
24,714
775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,841
Gold Earned
47,976
115
Minions Killed
158
0
Camps Cleared
0
896,301
Distance Traveled
1,013,154
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,556
956
54
5
0
178,864
0
W
Zeus
9,496
950
39
4
0
220,916
0
W
Ishtar
10,247
1,025
35
4
0
191,567
0
L
Lancelot
8,031
803
16
2
0
220,245
1
L
Cerberus
7,555
756
29
3
0
169,627
0
L
Ishtar
7,275
728
26
3
0
168,118
0
W
Bacchus
9,011
901
15
2
0
209,145
0
W
Cabrakan
9,666
967
15
2
0
212,662
0
L
Bastet
7,929
793
5
1
0
186,333
0
L
Chronos
8,051
805
39
4
0
151,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role