Player Matchup

Ravana
Ravana
El_ChoChua21
Ravana
Level 144
God Stats
2W - 4L
1,427 SR
Queue Stats
181W - 192L
1,499 Elo+
Party 2
Chernobog
Chernobog
Kechu6488
Chernobog
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 88L
1,497 Elo+
Party 2
Bakasura
Bakasura
MalthusSamiaza
Bakasura
Level 42
God Stats
0W - 4L
1,500 SR
Queue Stats
15W - 28L
1,103 Elo+
Solo
Ymir
Ymir
elygenial2009
Ymir
Level 81
God Stats
3W - 3L
1,625 SR
Queue Stats
65W - 55L
1,565 Elo+
Party 2
Zeus
Zeus
jojomanito
Zeus
Level 45
God Stats
8W - 6L
1,625 SR
Queue Stats
87W - 107L
1,422 Elo+
Party 2
Team Averages
Level 83
1,535 SR
1,417 Elo+

VS

Team Averages
Level 68
1,428 SR
1,350 Elo+
Aphrodite
Aphrodite
ADM Squishy
Aphrodite
Level 88
God Stats
5W - 5L
1,205 SR
Queue Stats
20W - 19L
1,167 Elo+
Party 1
Anubis
Anubis
IACL21
Anubis
Level 84
God Stats
48W - 44L
1,546 SR
Queue Stats
406W - 380L
1,465 Elo+
Solo
Skadi
Skadi
JBSquish117
Skadi
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 16L
1,242 Elo+
Party 1
Susano
Susano
Qwerty44044
Susano
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 135L
1,440 Elo+
Solo
Mulan
Mulan
cali-_-killer760
Mulan
Level 69
God Stats
19W - 20L
1,388 SR
Queue Stats
121W - 119L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
2 / 3 / 0
7,007
539
7,050
10,036
3,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Kechu6488
Chernobog
10
0 / 2 / 1
5,694
438
4,086
5,765
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
9
0 / 5 / 0
5,624
433
1,900
10,187
3,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 3 / 0
6,194
476
1,793
11,576
7,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 3 / 0
6,588
507
3,343
5,357
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ADM Squishy
Aphrodite
12
1 / 0 / 3
7,062
543
3,087
3,024
1,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Anubis
IACL21
Anubis
13
5 / 0 / 2
8,378
644
5,703
5,791
2,361
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 0 / 3
6,767
521
5,065
4,547
1,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
13
3 / 1 / 1
7,803
600
4,086
10,935
6,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 1 / 3
7,513
578
8,697
9,243
4,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
16
16
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ADM Squishy
Aphrodite
1
0
3
2.5
L
Ravana
2
3
0
0.67
W
Anubis
IACL21
Anubis
5
0
2
6
W
2
0
3
3.5
L
Chernobog
Kechu6488
Chernobog
0
2
1
0.25
L
Bakasura
0
5
0
0
W
Susano
3
1
1
3.5
W
5
1
3
6.5
L
0
3
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,172
Damage
26,638
42,921
Taken
33,540
16,711
Mitigated
15,770
11,757
Healing
18,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ADM Squishy
Aphrodite
3,087
779
3,215
2,431
3,024
1,276
338
600
2,424
21,411
1,538
L
Ravana
7,050
1,409
0
4,580
10,036
3,624
335
2,166
7,870
0
45,533
W
Anubis
IACL21
Anubis
5,703
257
0
4,292
5,791
2,361
1,000
1,728
3,978
48,269
922
W
5,065
653
215
352
4,547
1,372
1,645
1,083
3,354
0
44,029
L
Chernobog
Kechu6488
Chernobog
4,086
1,173
356
1,752
5,765
1,649
0
702
5,063
0
35,676
L
Bakasura
1,900
1,317
0
1,703
10,187
3,284
421
1,281
8,906
0
23,716
W
Susano
4,086
728
0
4,223
10,935
6,735
0
0
10,380
0
48,143
W
8,697
1,948
0
3,790
9,243
4,026
33
1,725
7,303
0
50,591
L
1,793
129
0
2,632
11,576
7,039
0
2,412
9,164
23,082
0
L
3,343
638
0
734
5,357
1,115
0
2,117
3,240
43,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,107
Gold Earned
37,523
318
Minions Killed
388
0
Camps Cleared
0
1,230,066
Distance Traveled
1,272,386
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,062
543
46
4
0
249,986
0
L
Ravana
7,007
539
68
5
0
220,863
2
W
Anubis
8,378
644
95
7
0
228,849
0
W
Skadi
6,767
521
79
6
0
270,382
0
L
Chernobog
5,694
438
69
5
0
258,087
2
L
Bakasura
5,624
433
55
4
0
246,298
0
W
Susano
7,803
600
89
7
0
254,902
0
W
Mulan
7,513
578
79
6
0
268,267
0
L
Ymir
6,194
476
30
2
0
262,893
0
L
Zeus
6,588
507
96
7
0
241,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role