Player Matchup

Anubis
Anubis
BigPimpinMajesty
Anubis
Level 69
God Stats
11W - 10L
1,398 SR
Queue Stats
69W - 67L
1,403 Elo+
Solo
Fenrir
Fenrir
CarharttCartel
Fenrir
Level 53
God Stats
10W - 19L
1,365 SR
Queue Stats
107W - 106L
1,341 Elo+
Solo
Hou Yi
Hou Yi
PriceIsRight320
Hou Yi
Level 55
God Stats
10W - 11L
1,534 SR
Queue Stats
172W - 182L
1,428 Elo+
Solo
Team Averages
Level 59
1,432 SR
1,391 Elo+

VS

Team Averages
Level 60
1,556 SR
1,367 Elo+
Anhur
Anhur
DropEmOffKP
Anhur
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 40L
1,263 Elo+
Solo
Zhong Kui
Zhong Kui
Muffin999
Zhong Kui
Level 66
God Stats
3W - 9L
1,668 SR
Queue Stats
171W - 173L
1,460 Elo+
Party 1
Jormungandr
Jormungandr
jessjames22303
Jormungandr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 77L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 6
8,689
869
10,334
8,306
3,956
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
4 / 0 / 2
8,690
869
3,893
7,911
2,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
3 / 0 / 5
8,926
893
4,895
4,708
1,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
4,270
427
0
0
0
Zhong Kui
Muffin999
Zhong Kui
13
0 / 5 / 0
7,152
715
8,373
9,133
6,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Jormungandr
jessjames22303
Jormungandr
13
0 / 4 / 0
7,207
721
5,519
13,234
9,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
9
Kills
0
0
Deaths
9
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
W
4
0
2
5
L
0
0
0
0
L
Zhong Kui
Muffin999
Zhong Kui
0
5
0
0
W
3
0
5
5.5
L
Jormungandr
jessjames22303
Jormungandr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,122
Damage
13,892
20,925
Taken
22,367
8,330
Mitigated
15,190
6,258
Healing
3,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,334
79
0
3,958
8,306
3,956
843
5,400
2,726
39,158
814
W
3,893
525
0
2,144
7,911
2,819
0
4,556
3,023
0
22,610
L
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
Muffin999
Zhong Kui
8,373
213
0
2,536
9,133
6,080
0
2,920
6,097
25,941
0
W
4,895
1,892
0
156
4,708
1,555
357
3,238
1,389
0
20,365
L
Jormungandr
jessjames22303
Jormungandr
5,519
1,011
0
479
13,234
9,110
0
6,884
6,164
19,498
982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,305
Gold Earned
18,629
145
Minions Killed
69
0
Camps Cleared
0
552,335
Distance Traveled
321,599
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,689
869
74
7
0
181,469
0
W
Fenrir
8,690
869
39
4
0
203,446
5
L
Anhur
4,270
427
0
0
0
0
0
L
Zhong Kui
7,152
715
36
4
0
160,669
1
W
Hou Yi
8,926
893
32
3
0
167,420
1
L
Jormungandr
7,207
721
33
3
0
160,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role