Player Matchup

Skadi
Skadi
BOBMARAUSKI81
Skadi
Level 128
God Stats
7W - 2L
1,807 SR
Queue Stats
252W - 261L
1,507 Elo+
Solo
Yemoja
Yemoja
BlackBearMan7
Yemoja
Level 113
God Stats
0W - 2L
1,300 SR
Queue Stats
95W - 95L
1,501 Elo+
Party 2
Kukulkan
Kukulkan
Cholupaz
Kukulkan
Level 151
God Stats
1W - 6L
1,380 SR
Queue Stats
207W - 202L
1,523 Elo+
Party 2
Chiron
Chiron
MessiahHero
Chiron
Level 200
God Stats
0W - 1L
1,548 SR
Queue Stats
53W - 49L
1,551 Elo+
Party 1
Thoth
Thoth
slickster88
Thoth
Level 171
God Stats
15W - 17L
1,506 SR
Queue Stats
630W - 638L
1,507 Elo+
Party 1
Team Averages
Level 153
1,508 SR
1,518 Elo+

VS

Team Averages
Level 164
1,390 SR
1,508 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Alien aka Deebo
Maui
Level 159
God Stats
4W - 5L
1,393 SR
Queue Stats
522W - 565L
1,439 Elo+
Solo
Zeus
Zeus
RogueXS
Zeus
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 146L
1,542 Elo+
Solo
Anubis
Anubis
SIRD4NKNUGZ
Anubis
Level 157
God Stats
1W - 1L
1,284 SR
Queue Stats
235W - 292L
1,522 Elo+
Solo
Yemoja
Yemoja
mattspurplepen
Yemoja
Level 200
God Stats
2W - 1L
1,271 SR
Queue Stats
174W - 173L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 2
9,095
758
13,405
8,649
2,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
0 / 3 / 2
7,531
628
3,712
8,974
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Kukulkan
Cholupaz
Kukulkan
16
0 / 4 / 3
8,622
719
12,582
10,343
3,433
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
12
1 / 3 / 2
7,836
653
6,132
5,971
1,718
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 3 / 4
7,959
663
8,939
8,013
2,275
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
5 / 0 / 7
10,134
845
9,109
8,934
3,248
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

15
1 / 3 / 10
9,712
809
7,436
20,172
22,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
RogueXS
Zeus
16
3 / 1 / 6
9,848
821
16,942
9,438
3,902
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Anubis
15
5 / 2 / 8
10,157
846
5,853
13,566
6,934
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
0 / 1 / 10
8,521
710
1,003
9,147
6,471
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
7
Kills
14
14
Deaths
7
13
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
5
0
7
8.5
W
1
3
10
2
L
5
1
2
6
L
0
3
2
0.33
L
Kukulkan
Cholupaz
Kukulkan
0
4
3
0.38
L
Chiron
1
3
2
0.67
W
Zeus
RogueXS
Zeus
3
1
6
6
W
Anubis
5
2
8
4.5
W
0
1
10
5
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,770
Damage
40,343
41,950
Taken
61,257
12,951
Mitigated
43,284
16,035
Healing
34,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
9,109
5,141
0
1,508
8,934
3,248
2,456
4,155
4,732
0
27,173
W
7,436
113
1,249
2,764
20,172
22,729
29
7,503
12,407
12,625
396
L
13,405
1,850
0
133
8,649
2,819
0
6,751
1,898
0
27,912
L
3,712
265
7,223
2,436
8,974
2,706
0
7,497
1,477
5,634
0
L
Kukulkan
Cholupaz
Kukulkan
12,582
399
1,288
816
10,343
3,433
0
7,289
3,054
31,555
0
L
Chiron
6,132
487
2,150
901
5,971
1,718
0
5,034
934
0
11,309
W
Zeus
RogueXS
Zeus
16,942
342
2,099
1,309
9,438
3,902
1,033
2,403
6,977
39,820
1,030
W
Anubis
5,853
112
930
1,455
13,566
6,934
701
5,983
7,465
19,913
358
W
1,003
39
19,694
3,071
9,147
6,471
561
3,912
5,065
3,768
81
L
8,939
120
774
314
8,013
2,275
0
3,994
4,019
21,647
922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,043
Gold Earned
48,372
126
Minions Killed
151
0
Camps Cleared
0
1,072,062
Distance Traveled
1,104,033
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,134
845
35
3
0
250,741
0
W
Maui
9,712
809
12
1
0
227,277
0
L
Skadi
9,095
758
25
2
0
253,775
0
L
Yemoja
7,531
628
9
1
0
184,702
0
L
Kukulkan
8,622
719
52
4
0
206,129
0
L
Chiron
7,836
653
16
1
0
209,763
0
W
Zeus
9,848
821
71
6
0
233,586
0
W
Anubis
10,157
846
30
3
0
223,582
0
W
Yemoja
8,521
710
3
0
0
168,847
0
L
Thoth
7,959
663
24
2
0
217,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role