Player Matchup

Bellona
Bellona
Deluxe Jesse
Bellona
Level 1
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Star1202
Yu Huang
Level 58
God Stats
1W - 1L
1,759 SR
Queue Stats
27W - 27L
1,500 Elo+
Party 1
Ares
Ares
SweetBabyRays22
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Loki
Loki
Tacoprince696
Loki
Level 44
God Stats
0W - 2L
1,184 SR
Queue Stats
10W - 13L
1,419 Elo+
Solo
Anhur
Anhur
ortyaga2
Anhur
Level 63
God Stats
7W - 9L
1,478 SR
Queue Stats
34W - 40L
1,433 Elo+
Solo
Team Averages
Level 34
1,484 SR
1,471 Elo+

VS

Team Averages
Level 61
1,357 SR
1,271 Elo+
Shiva
Shiva
BardinTheCorner
Shiva
Level 39
God Stats
4W - 3L
1,173 SR
Queue Stats
25W - 47L
1,208 Elo+
Solo
King Arthur
King Arthur
BlackSavitar
King Arthur
Level 8
God Stats
5W - 6L
1,379 SR
Queue Stats
5W - 7L
1,251 Elo+
Party 2
Anubis
Anubis
MathiasLM80
Anubis
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,224 Elo+
Party 2
Arachne
Arachne
Shtogie
Arachne
Level 144
God Stats
13W - 9L
1,422 SR
Queue Stats
404W - 404L
1,424 Elo+
Solo
Neith
Neith
ThisNotBiriBiri
Neith
Level 12
God Stats
4W - 7L
1,311 SR
Queue Stats
5W - 7L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Deluxe Jesse
Bellona
6
0 / 4 / 0
4,039
404
487
6,313
3,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
Star1202
Yu Huang
7
1 / 7 / 0
4,520
452
2,741
7,120
1,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 5 / 0
4,552
455
1,589
9,432
4,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 3 / 1
4,819
482
2,270
6,846
1,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
ortyaga2
Anhur
10
1 / 1 / 0
5,013
501
5,231
6,017
1,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
6,032
603
5,522
7,835
3,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
BlackSavitar
King Arthur
11
3 / 0 / 2
6,720
672
2,789
5,125
2,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
12
10 / 0 / 1
7,701
770
8,294
5,802
2,525
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Shtogie
Arachne
11
1 / 0 / 1
5,922
592
1,110
7,294
2,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
4 / 0 / 1
6,141
614
4,762
3,777
949
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
20
20
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
W
King Arthur
BlackSavitar
King Arthur
3
0
2
4
L
Bellona
Deluxe Jesse
Bellona
0
4
0
0
W
Anubis
10
0
1
10.5
W
Arachne
Shtogie
Arachne
1
0
1
1.5
L
Yu Huang
Star1202
Yu Huang
1
7
0
0.14
L
0
5
0
0
L
0
3
1
0.17
W
4
0
1
4.5
L
Anhur
ortyaga2
Anhur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,318
Damage
22,477
35,728
Taken
29,833
11,552
Mitigated
12,230
6,089
Healing
11,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,522
1,623
305
1,906
7,835
3,285
441
1,521
6,314
0
29,423
W
King Arthur
BlackSavitar
King Arthur
2,789
309
0
1,006
5,125
2,703
195
124
5,001
0
37,065
L
Bellona
Deluxe Jesse
Bellona
487
0
0
761
6,313
3,501
0
1,288
4,968
0
12,201
W
Anubis
8,294
325
0
3,143
5,802
2,525
1,308
2,152
3,650
51,594
723
W
Arachne
Shtogie
Arachne
1,110
627
0
3,407
7,294
2,768
0
158
7,136
0
43,475
L
Yu Huang
Star1202
Yu Huang
2,741
434
0
500
7,120
1,094
0
3,741
3,379
17,693
0
L
1,589
284
0
1,246
9,432
4,203
0
0
9,229
10,400
0
L
2,270
747
0
1,550
6,846
1,315
0
2,849
3,968
0
22,027
W
4,762
1,862
0
1,237
3,777
949
177
375
3,402
0
36,448
L
Anhur
ortyaga2
Anhur
5,231
3,230
158
1,874
6,017
1,439
0
377
5,431
0
37,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,943
Gold Earned
32,516
190
Minions Killed
347
0
Camps Cleared
0
958,975
Distance Traveled
1,008,287
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,032
603
48
5
0
229,170
0
W
King Arthur
6,720
672
68
7
0
208,207
0
L
Bellona
4,039
404
25
3
0
203,117
0
W
Anubis
7,701
770
98
10
0
173,430
0
W
Arachne
5,922
592
69
7
0
196,748
0
L
Yu Huang
4,520
452
35
4
0
187,206
0
L
Ares
4,552
455
13
1
0
191,000
0
L
Loki
4,819
482
42
4
0
205,322
0
W
Neith
6,141
614
64
6
0
200,732
2
L
Anhur
5,013
501
75
8
0
172,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role