Player Matchup

Skadi
Skadi
Hexalicious
Skadi
Level 83
God Stats
9W - 3L
1,830 SR
Queue Stats
263W - 238L
1,515 Elo+
Solo
Geb
Geb
KungFuuMassa
Geb
Level 168
God Stats
19W - 13L
1,597 SR
Queue Stats
688W - 667L
1,515 Elo+
Solo
Zeus
Zeus
Seigetsun
Zeus
Level 107
God Stats
1W - 0L
1,749 SR
Queue Stats
20W - 12L
1,712 Elo+
Party 2
Ne Zha
Ne Zha
WhiteWolf8195
Ne Zha
Level 117
God Stats
5W - 1L
1,811 SR
Queue Stats
70W - 61L
1,540 Elo+
Solo
King Arthur
King Arthur
swagger1423
King Arthur
Level 123
God Stats
33W - 16L
1,641 SR
Queue Stats
82W - 72L
1,517 Elo+
Party 2
Team Averages
Level 120
1,726 SR
1,560 Elo+

VS

Team Averages
Level 120
1,631 SR
1,531 Elo+
Cupid
Cupid
ANGRY Mike1331
Cupid
Level 95
God Stats
2W - 2L
1,865 SR
Queue Stats
92W - 90L
1,514 Elo+
Party 1
Sylvanus
Sylvanus
Chunky Barnacle
Sylvanus
Level 166
God Stats
17W - 17L
1,544 SR
Queue Stats
64W - 65L
1,454 Elo+
Solo
Hades
Hades
MuffinMan240
Hades
Level 142
God Stats
3W - 4L
1,488 SR
Queue Stats
214W - 152L
1,634 Elo+
Solo
Vulcan
Vulcan
Yellowshadow100
Vulcan
Level 89
God Stats
10W - 9L
1,618 SR
Queue Stats
375W - 336L
1,487 Elo+
Solo
Nemesis
Nemesis
amai2x
Nemesis
Level 108
God Stats
10W - 8L
1,639 SR
Queue Stats
220W - 191L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 1
4,422
632
4,003
2,562
668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 1 / 2
4,018
574
2,409
4,834
2,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Zeus
7
1 / 1 / 3
4,368
624
2,728
2,694
639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
2 / 1 / 0
4,288
613
1,193
4,512
1,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
swagger1423
King Arthur
8
0 / 1 / 0
4,316
617
3,265
5,065
2,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 1 / 0
4,255
608
2,239
4,831
1,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
7
1 / 1 / 0
3,810
544
1,007
4,517
2,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

8
1 / 0 / 0
4,389
627
2,470
5,804
2,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

5
0 / 2 / 2
3,616
517
1,542
1,979
532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nemesis
amai2x
Nemesis
6
0 / 1 / 3
3,754
536
1,564
4,229
1,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
5
Kills
5
5
Deaths
5
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
L
Sylvanus
1
1
0
1
W
2
1
1
2.5
W
0
1
2
1
L
1
0
0
1
W
Zeus
1
1
3
2.5
W
2
1
0
2
L
0
2
2
0.5
L
Nemesis
amai2x
Nemesis
0
1
3
1.5
W
King Arthur
swagger1423
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,598
Damage
8,822
19,667
Taken
21,360
7,625
Mitigated
7,713
4,783
Healing
8,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,239
1,451
224
2,055
4,831
1,181
0
1,542
3,289
0
15,010
L
Sylvanus
1,007
377
306
1,192
4,517
2,087
0
1,063
3,454
10,377
2,980
W
4,003
1,944
0
358
2,562
668
137
907
1,655
0
25,278
W
2,409
340
440
911
4,834
2,257
0
362
4,472
10,834
2,060
L
2,470
612
0
3,812
5,804
2,691
0
0
5,804
25,980
0
W
Zeus
2,728
181
0
623
2,694
639
0
768
1,926
21,111
0
W
1,193
46
0
893
4,512
1,621
0
732
3,780
0
26,543
L
1,542
0
0
220
1,979
532
0
1,362
617
11,510
450
L
Nemesis
amai2x
Nemesis
1,564
331
0
690
4,229
1,222
0
1,099
3,130
0
14,047
W
King Arthur
swagger1423
King Arthur
3,265
553
0
1,558
5,065
2,440
0
2,182
2,883
0
24,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,412
Gold Earned
19,824
193
Minions Killed
164
0
Camps Cleared
0
703,450
Distance Traveled
603,687
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,255
608
32
5
0
131,806
0
L
Sylvanus
3,810
544
29
4
0
87,533
2
W
Skadi
4,422
632
43
6
0
124,443
0
W
Geb
4,018
574
15
2
0
140,954
0
L
Hades
4,389
627
44
6
0
129,354
0
W
Zeus
4,368
624
46
7
0
134,589
0
W
Ne Zha
4,288
613
46
7
0
160,199
0
L
Vulcan
3,616
517
28
4
0
105,056
0
L
Nemesis
3,754
536
31
4
0
149,938
0
W
King Arthur
4,316
617
43
6
0
143,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role