Player Matchup

Charybdis
Charybdis
Insane4team
Charybdis
Level 69
God Stats
5W - 2L
1,691 SR
Queue Stats
82W - 45L
1,577 Elo+
Solo
Sol
Sol
cheesecheerios
Sol
Level 87
God Stats
7W - 5L
1,483 SR
Queue Stats
45W - 37L
1,441 Elo+
Solo
Chaac
Chaac
xMistyMountain
Chaac
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 40L
1,558 Elo+
Solo
Team Averages
Level 73
1,558 SR
1,525 Elo+

VS

Team Averages
Level 102
1,394 SR
1,428 Elo+
Chronos
Chronos
CryoCosmicDragon
Chronos
Level 59
God Stats
54W - 69L
1,452 SR
Queue Stats
674W - 687L
1,394 Elo+
Solo
Bacchus
Bacchus
TGO X MoE
Bacchus
Level 121
God Stats
2W - 6L
1,384 SR
Queue Stats
249W - 230L
1,507 Elo+
Solo
Rama
Rama
bouliscool
Rama
Level 126
God Stats
2W - 5L
1,347 SR
Queue Stats
518W - 498L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Insane4team
Charybdis
16
2 / 0 / 1
10,305
859
10,382
5,836
2,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 3 / 2
9,356
780
8,116
8,244
2,468
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
0 / 0 / 3
8,939
745
4,759
9,974
8,641
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 2
9,711
809
6,426
6,542
2,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
TGO X MoE
Bacchus
15
2 / 1 / 0
9,217
768
6,365
13,888
20,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
0 / 1 / 2
8,573
714
4,726
7,381
2,315
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
3
Kills
3
3
Deaths
3
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
Charybdis
Insane4team
Charybdis
2
0
1
2.5
L
Bacchus
TGO X MoE
Bacchus
2
1
0
2
L
0
1
2
1
W
1
3
2
0.67
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,257
Damage
17,517
24,054
Taken
27,811
13,172
Mitigated
25,383
10,215
Healing
9,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,426
180
0
2,034
6,542
2,496
0
2,527
4,015
40,398
0
W
Charybdis
Insane4team
Charybdis
10,382
4,239
0
2,751
5,836
2,063
189
2,027
3,809
0
49,332
L
Bacchus
TGO X MoE
Bacchus
6,365
497
253
5,547
13,888
20,572
0
3,312
10,553
21,560
2,404
L
4,726
2,518
0
1,424
7,381
2,315
0
2,210
5,164
0
24,060
W
8,116
1,748
575
2,888
8,244
2,468
1,173
5,778
2,466
32,433
421
W
4,759
586
147
3,854
9,974
8,641
152
4,449
5,519
0
27,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,600
Gold Earned
27,501
181
Minions Killed
139
0
Camps Cleared
0
687,944
Distance Traveled
663,767
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,711
809
76
6
0
225,402
0
W
Charybdis
10,305
859
89
7
0
226,079
2
L
Bacchus
9,217
768
27
2
0
246,223
0
L
Rama
8,573
714
36
3
0
192,142
0
W
Sol
9,356
780
57
5
0
214,622
0
W
Chaac
8,939
745
35
3
0
247,243
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role