Player Matchup

Bastet
Bastet
Pikamanox
Bastet
Level 156
God Stats
1W - 0L
1,817 SR
Queue Stats
116W - 105L
1,481 Elo+
Solo
Hera
Hera
SaionBEIBY
Hera
Level 89
God Stats
10W - 5L
1,666 SR
Queue Stats
339W - 310L
1,469 Elo+
Solo
Nox
Nox
Slim The Rebel
Nox
Level 160
God Stats
5W - 7L
1,453 SR
Queue Stats
684W - 639L
1,557 Elo+
Solo
Nike
Nike
pistolaaaaaaka
Nike
Level 190
God Stats
1W - 1L
1,500 SR
Queue Stats
549W - 530L
1,495 Elo+
Solo
Apollo
Apollo
thundercrow8a
Apollo
Level 210
God Stats
5W - 7L
1,726 SR
Queue Stats
794W - 744L
1,500 Elo+
Solo
Team Averages
Level 161
1,632 SR
1,500 Elo+

VS

Team Averages
Level 103
1,682 SR
1,547 Elo+
Chiron
Chiron
AÐRENALINE
Chiron
Level 159
God Stats
9W - 8L
1,658 SR
Queue Stats
394W - 377L
1,522 Elo+
Party 2
Hera
Hera
ChipDaGuy
Hera
Level 88
God Stats
2W - 2L
1,692 SR
Queue Stats
29W - 29L
1,504 Elo+
Party 1
Mulan
Mulan
Rulex 3
Mulan
Level 144
God Stats
48W - 30L
1,637 SR
Queue Stats
696W - 631L
1,552 Elo+
Party 2
Chaac
Chaac
VersaceVeins
Chaac
Level 38
God Stats
1W - 1L
1,737 SR
Queue Stats
32W - 22L
1,573 Elo+
Party 1
Ix Chel
Ix Chel
VolgaSolari
Ix Chel
Level 87
God Stats
1W - 2L
1,685 SR
Queue Stats
67W - 46L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Pikamanox
Bastet
15
5 / 0 / 3
9,954
622
7,455
9,869
3,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
6 / 1 / 1
10,630
664
6,004
5,870
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 1 / 3
9,618
601
3,469
7,404
6,381
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
0 / 1 / 0
10,042
628
1,810
9,475
4,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

16
0 / 1 / 2
10,630
664
2,412
6,950
2,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
6
1 / 1 / 0
5,501
344
2,208
4,760
1,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
11
0 / 4 / 1
6,669
417
2,780
7,893
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Rulex 3
Mulan
6
0 / 1 / 1
5,437
340
3,482
3,665
1,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

4
0 / 1 / 1
4,980
311
387
2,256
636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
VolgaSolari
Ix Chel
14
3 / 4 / 0
7,711
482
6,486
12,981
3,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
11
Kills
4
4
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chiron
1
1
0
1
L
Hera
0
4
1
0.13
W
Bastet
Pikamanox
Bastet
5
0
3
6.5
L
Mulan
Rulex 3
Mulan
0
1
1
0.5
W
6
1
1
6.5
W
0
1
3
1.5
L
0
1
1
0.5
L
Ix Chel
VolgaSolari
Ix Chel
3
4
0
0.75
W
0
1
0
0
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,150
Damage
15,343
39,568
Taken
31,555
18,464
Mitigated
8,534
12,103
Healing
8,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
2,208
678
155
1,119
4,760
1,281
0
1,348
3,372
0
17,644
L
Hera
2,780
464
0
1,415
7,893
1,893
0
3,843
3,756
36,003
0
W
Bastet
Pikamanox
Bastet
7,455
1,971
0
3,035
9,869
3,361
1,064
1,402
8,467
0
70,868
L
Mulan
Rulex 3
Mulan
3,482
377
0
451
3,665
1,218
0
775
2,804
0
15,562
W
6,004
1,025
0
2,009
5,870
1,710
2,471
2,974
2,896
65,488
701
W
3,469
339
0
2,866
7,404
6,381
1,463
1,868
5,536
35,688
0
L
387
48
0
748
2,256
636
0
0
2,192
0
6,051
L
Ix Chel
VolgaSolari
Ix Chel
6,486
920
150
4,371
12,981
3,506
0
2,903
9,899
59,257
0
W
1,810
51
0
2,104
9,475
4,932
1,066
1,641
7,834
0
62,562
W
2,412
1,831
0
2,089
6,950
2,080
9,325
1,761
5,189
0
77,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,874
Gold Earned
30,298
559
Minions Killed
223
0
Camps Cleared
0
1,710,291
Distance Traveled
1,102,862
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,501
344
22
1
0
213,336
0
L
Hera
6,669
417
68
4
0
274,431
0
W
Bastet
9,954
622
97
6
0
389,902
0
L
Mulan
5,437
340
24
2
0
232,017
2
W
Hera
10,630
664
142
9
0
355,282
4
W
Nox
9,618
601
54
3
0
319,655
0
L
Chaac
4,980
311
8
1
0
67,373
0
L
Ix Chel
7,711
482
101
6
0
315,705
0
W
Nike
10,042
628
120
8
0
325,086
0
W
Apollo
10,630
664
146
9
0
320,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role