Player Matchup

Erlang Shen
Erlang Shen
FBLD Davyboy
Erlang Shen
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,620 Elo+
Party 2
Athena
Athena
FBLD Scourge
Athena
Level 120
God Stats
2W - 0L
1,735 SR
Queue Stats
32W - 18L
1,574 Elo+
Party 2
Discordia
Discordia
MedinaEve101
Discordia
Level 159
God Stats
5W - 1L
1,926 SR
Queue Stats
181W - 187L
1,514 Elo+
Party 2
Kuzenbo
Kuzenbo
mcnuggetstein
Kuzenbo
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 89L
1,548 Elo+
Solo
Ah Puch
Ah Puch
poeticjusticeq
Ah Puch
Level 167
God Stats
6W - 9L
1,434 SR
Queue Stats
255W - 256L
1,564 Elo+
Party 2
Team Averages
Level 132
1,619 SR
1,564 Elo+

VS

Team Averages
Level 121
1,593 SR
1,513 Elo+
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
GearHeadG355
Sun Wukong
Level 127
God Stats
2W - 1L
1,795 SR
Queue Stats
152W - 156L
1,530 Elo+
Party 1
Da Ji
Da Ji
YabidReborn
Da Ji
Level 121
God Stats
8W - 8L
1,577 SR
Queue Stats
898W - 964L
1,535 Elo+
Solo
Mercury
Mercury
jystefanos
Mercury
Level 127
God Stats
12W - 8L
1,592 SR
Queue Stats
692W - 667L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FBLD Davyboy
Erlang Shen
13
0 / 0 / 11
7,236
905
5,720
9,503
10,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
12
3 / 3 / 8
7,665
958
3,033
13,827
13,159
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
MedinaEve101
Discordia
15
6 / 1 / 9
9,065
1,133
9,191
4,410
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
13
3 / 2 / 9
8,277
1,035
2,589
10,258
11,668
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

14
6 / 0 / 10
8,529
1,066
13,308
7,629
4,553
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 4 / 2
6,240
780
8,489
6,421
2,170
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
 
Mulan
12
0 / 6 / 0
5,970
746
6,586
9,551
8,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
GearHeadG355
Sun Wukong
12
0 / 4 / 3
6,107
763
5,982
9,102
7,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
1 / 2 / 2
5,654
707
3,360
3,321
1,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
jystefanos
Mercury
13
1 / 2 / 2
6,362
795
4,512
10,002
4,378
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
18
Kills
5
6
Deaths
18
47
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
4
2
1
L
Mulan
 
Mulan
0
6
0
0
W
Erlang Shen
FBLD Davyboy
Erlang Shen
0
0
11
5.5
W
Athena
3
3
8
2.33
L
Sun Wukong
GearHeadG355
Sun Wukong
0
4
3
0.38
W
Discordia
MedinaEve101
Discordia
6
1
9
10.5
L
1
2
2
1
L
Mercury
jystefanos
Mercury
1
2
2
1
W
Kuzenbo
3
2
9
3.75
W
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,841
Damage
28,929
45,627
Taken
38,397
42,136
Mitigated
23,937
17,247
Healing
6,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,489
1,177
113
583
6,421
2,170
0
5,252
1,084
12,307
210
L
Mulan
 
Mulan
6,586
540
291
394
9,551
8,085
0
5,071
4,250
0
15,492
W
Erlang Shen
FBLD Davyboy
Erlang Shen
5,720
2,488
188
2,602
9,503
10,841
1,298
1,834
7,669
0
11,273
W
Athena
3,033
852
582
2,748
13,827
13,159
483
2,879
10,948
4,433
0
L
Sun Wukong
GearHeadG355
Sun Wukong
5,982
593
550
1,184
9,102
7,962
0
7,017
1,808
0
14,784
W
Discordia
MedinaEve101
Discordia
9,191
128
0
468
4,410
1,915
1,638
457
3,953
26,116
0
L
3,360
270
0
0
3,321
1,342
0
2,380
834
0
5,147
L
Mercury
jystefanos
Mercury
4,512
313
0
3,068
10,002
4,378
0
8,059
1,861
0
9,477
W
Kuzenbo
2,589
1,283
2,492
2,740
10,258
11,668
508
1,216
9,042
4,946
1,098
W
13,308
697
2,546
2,881
7,629
4,553
1,514
2,080
5,549
22,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,772
Gold Earned
30,333
91
Minions Killed
52
0
Camps Cleared
0
831,333
Distance Traveled
699,231
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,240
780
7
1
0
108,334
0
L
Mulan
5,970
746
13
2
0
143,934
0
W
Erlang Shen
7,236
905
20
3
0
180,478
0
W
Athena
7,665
958
4
1
0
167,063
0
L
Sun Wukong
6,107
763
16
2
0
168,916
0
W
Discordia
9,065
1,133
36
5
0
154,637
0
L
Da Ji
5,654
707
3
0
0
74,579
0
L
Mercury
6,362
795
13
2
0
203,468
0
W
Kuzenbo
8,277
1,035
6
1
0
163,267
0
W
Ah Puch
8,529
1,066
25
3
0
165,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role