Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
 
Amaterasu
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
exe8a
Geb
Level 166
God Stats
2W - 2L
1,521 SR
Queue Stats
104W - 89L
1,561 Elo+
Party 2
Jing Wei
Jing Wei
lv66gamergg
Jing Wei
Level 115
God Stats
104W - 80L
1,557 SR
Queue Stats
143W - 139L
1,467 Elo+
Solo
Team Averages
Level 143
1,516 SR
1,506 Elo+

VS

Team Averages
Level 118
1,514 SR
1,498 Elo+
Sylvanus
Sylvanus
Argonoide
Sylvanus
Level 145
God Stats
20W - 16L
1,560 SR
Queue Stats
366W - 371L
1,430 Elo+
Solo
Terra
Terra
Glazixl
Terra
Level 40
God Stats
35W - 36L
1,537 SR
Queue Stats
79W - 98L
1,489 Elo+
Solo
Zeus
Zeus
SURYKATU
Zeus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 122L
1,470 Elo+
Party 1
Shiva
Shiva
Sandy_Malvadona
Shiva
Level 171
God Stats
4W - 3L
1,418 SR
Queue Stats
129W - 131L
1,475 Elo+
Party 1
Ishtar
Ishtar
zHellblazer
Ishtar
Level 126
God Stats
15W - 21L
1,554 SR
Queue Stats
55W - 47L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
3 / 1 / 3
6,746
675
3,193
5,053
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
 
Fenrir
11
5 / 1 / 4
6,364
636
6,029
8,473
3,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
 
Amaterasu
11
2 / 3 / 1
5,959
596
4,030
11,259
6,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Geb
exe8a
Geb
10
3 / 0 / 6
6,282
628
4,606
8,267
3,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
lv66gamergg
Jing Wei
11
3 / 0 / 3
6,433
643
4,395
4,848
1,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Argonoide
Sylvanus
10
3 / 3 / 1
6,139
614
7,779
8,368
3,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Glazixl
Terra
9
1 / 1 / 1
5,150
515
2,594
6,095
2,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zeus
10
1 / 6 / 0
5,341
534
4,237
6,386
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

7
0 / 4 / 0
4,694
469
4,460
8,421
4,548
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
10
0 / 2 / 0
5,133
513
2,870
8,235
2,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
16
Kills
5
5
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
1
3
4.5
W
Fenrir
 
Fenrir
5
1
4
7
W
Amaterasu
 
Amaterasu
2
3
1
0.83
L
Sylvanus
Argonoide
Sylvanus
3
3
1
1.17
L
Terra
Glazixl
Terra
1
1
1
1.5
L
Zeus
1
6
0
0.17
L
0
4
0
0
W
Geb
exe8a
Geb
3
0
6
6
W
Jing Wei
lv66gamergg
Jing Wei
3
0
3
4.5
L
Ishtar
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,253
Damage
21,940
37,900
Taken
37,505
15,912
Mitigated
14,877
14,928
Healing
11,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
3,193
486
0
1,184
5,053
1,582
63
4,283
770
48,397
401
W
Fenrir
 
Fenrir
6,029
1,281
0
3,094
8,473
3,081
0
1,351
7,046
0
36,279
W
Amaterasu
 
Amaterasu
4,030
1,845
0
4,255
11,259
6,000
0
6,039
4,626
0
33,614
L
Sylvanus
Argonoide
Sylvanus
7,779
1,526
182
2,011
8,368
3,978
0
0
8,368
27,503
2,126
L
Terra
Glazixl
Terra
2,594
118
52
2,633
6,095
2,317
0
1,016
5,079
29,090
0
L
Zeus
4,237
527
0
812
6,386
1,527
0
3,267
3,119
34,324
1,476
L
4,460
584
110
1,314
8,421
4,548
0
2,186
6,235
0
14,968
W
Geb
exe8a
Geb
4,606
1,079
1,685
2,287
8,267
3,812
0
1,779
6,410
14,332
1,223
W
Jing Wei
lv66gamergg
Jing Wei
4,395
2,712
0
2,423
4,848
1,437
0
159
4,689
0
44,612
L
Ishtar
2,870
1,251
0
4,051
8,235
2,507
0
1,017
7,218
0
36,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,784
Gold Earned
26,457
309
Minions Killed
263
0
Camps Cleared
0
1,059,886
Distance Traveled
1,010,151
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,746
675
87
9
0
172,713
4
W
Fenrir
6,364
636
50
5
0
268,925
0
W
Amaterasu
5,959
596
68
7
0
193,288
1
L
Sylvanus
6,139
614
56
6
0
179,315
0
L
Terra
5,150
515
58
6
0
239,746
5
L
Zeus
5,341
534
60
6
0
177,974
0
L
Shiva
4,694
469
19
2
0
208,844
0
W
Geb
6,282
628
28
3
0
207,322
2
W
Jing Wei
6,433
643
76
8
0
217,638
1
L
Ishtar
5,133
513
70
7
0
204,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role