Player Matchup

Mulan
Mulan
KuramaPR
Mulan
Level 119
God Stats
28W - 15L
1,712 SR
Queue Stats
114W - 123L
1,620 Elo+
Party 2
Kukulkan
Kukulkan
TheDranzzy
Kukulkan
Level 87
God Stats
1W - 2L
1,833 SR
Queue Stats
22W - 27L
1,548 Elo+
Party 2
Sun Wukong
Sun Wukong
oDxrkMago
Sun Wukong
Level 105
God Stats
1W - 3L
1,395 SR
Queue Stats
60W - 54L
1,579 Elo+
Party 2
Team Averages
Level 104
1,646 SR
1,582 Elo+

VS

Team Averages
Level 145
1,600 SR
1,568 Elo+
Ne Zha
Ne Zha
JossJess
Ne Zha
Level 217
God Stats
25W - 20L
1,526 SR
Queue Stats
296W - 244L
1,605 Elo+
Party 1
Nu Wa
Nu Wa
addi9907
Nu Wa
Level 123
God Stats
8W - 1L
1,665 SR
Queue Stats
167W - 129L
1,644 Elo+
Party 1
Mulan
Mulan
xXLeaderXx5
Mulan
Level 95
God Stats
6W - 3L
1,609 SR
Queue Stats
181W - 188L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
KuramaPR
Mulan
15
1 / 4 / 1
8,895
741
9,908
16,976
16,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
TheDranzzy
Kukulkan
14
0 / 8 / 1
8,625
719
5,258
10,133
2,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
oDxrkMago
Sun Wukong
15
1 / 3 / 1
8,912
743
5,305
17,545
16,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
JossJess
Ne Zha
17
6 / 1 / 9
11,150
929
14,989
10,618
5,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
addi9907
Nu Wa
19
8 / 0 / 5
12,165
1,014
16,783
5,165
2,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 1 / 10
9,817
818
6,729
11,747
12,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
15
15
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
JossJess
Ne Zha
6
1
9
10.5
L
Mulan
KuramaPR
Mulan
1
4
1
0.38
L
Kukulkan
TheDranzzy
Kukulkan
0
8
1
0.06
W
Nu Wa
addi9907
Nu Wa
8
0
5
10.5
L
Sun Wukong
oDxrkMago
Sun Wukong
1
3
1
0.5
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,471
Damage
38,501
44,654
Taken
27,530
35,388
Mitigated
20,579
5,034
Healing
6,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
JossJess
Ne Zha
14,989
1,565
0
2,473
10,618
5,925
328
1,895
7,906
0
44,887
L
Mulan
KuramaPR
Mulan
9,908
898
0
2,234
16,976
16,290
0
6,143
9,882
5,210
23,132
L
Kukulkan
TheDranzzy
Kukulkan
5,258
403
0
290
10,133
2,920
0
3,208
6,482
25,667
0
W
Nu Wa
addi9907
Nu Wa
16,783
3,693
358
1,508
5,165
2,143
356
2,879
1,911
60,614
1,161
L
Sun Wukong
oDxrkMago
Sun Wukong
5,305
760
0
2,510
17,545
16,178
0
6,299
10,388
0
25,843
W
6,729
1,109
0
1,690
11,747
12,511
362
2,396
8,292
0
18,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,432
Gold Earned
33,132
130
Minions Killed
191
0
Camps Cleared
0
629,392
Distance Traveled
713,733
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,150
929
56
5
0
233,959
0
L
Mulan
8,895
741
27
2
0
218,500
0
L
Kukulkan
8,625
719
60
5
0
169,192
0
W
Nu Wa
12,165
1,014
97
8
0
231,456
0
L
Sun Wukong
8,912
743
43
4
0
241,700
1
W
Mulan
9,817
818
38
3
0
248,318
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role