Player Matchup

Anubis
Anubis
CrossBox
Anubis
Level 26
God Stats
7W - 5L
1,637 SR
Queue Stats
40W - 33L
1,497 Elo+
Solo
Surtr
Surtr
Forward Theory
Surtr
Level 153
God Stats
11W - 11L
1,450 SR
Queue Stats
23W - 27L
1,348 Elo+
Solo
Poseidon
Poseidon
Juanfrang32
Poseidon
Level 8
God Stats
1W - 2L
1,514 SR
Queue Stats
3W - 4L
1,456 Elo+
Solo
Loki
Loki
Unayluck
Loki
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,324 Elo+
Solo
Chaac
Chaac
xRMi_MUFASA
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 43
1,520 SR
1,425 Elo+

VS

Team Averages
Level 118
1,456 SR
1,498 Elo+
Apollo
Apollo
Fr4nkenstein390
Apollo
Level 118
God Stats
4W - 4L
1,529 SR
Queue Stats
22W - 32L
1,378 Elo+
Party 1
Khepri
Khepri
PunishedPancake
Khepri
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,599 Elo+
Party 2
Bakasura
Bakasura
St4rkiller117
Bakasura
Level 144
God Stats
2W - 2L
1,694 SR
Queue Stats
163W - 165L
1,507 Elo+
Party 1
Hercules
Hercules
babyglop
Hercules
Level 31
God Stats
3W - 2L
1,257 SR
Queue Stats
29W - 25L
1,501 Elo+
Party 2
Janus
Janus
mexicanozpapiz
Janus
Level 157
God Stats
5W - 13L
1,301 SR
Queue Stats
194W - 173L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CrossBox
Anubis
14
5 / 3 / 3
8,208
1,173
10,487
7,265
2,994
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 6 / 6
6,488
927
6,624
10,830
7,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
Juanfrang32
Poseidon
11
4 / 4 / 3
6,825
975
5,316
3,789
868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
10
0 / 4 / 3
6,162
880
1,458
5,501
1,421
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 6 / 4
6,104
872
1,948
7,157
4,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 6
7,265
1,038
3,542
5,759
1,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

12
2 / 2 / 15
7,806
1,115
3,567
7,592
4,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
St4rkiller117
Bakasura
14
6 / 0 / 7
8,478
1,211
5,477
7,455
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hercules
babyglop
Hercules
13
8 / 3 / 6
7,920
1,131
9,814
8,318
7,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
3 / 2 / 10
7,844
1,121
7,578
5,492
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
67
9
Kills
23
23
Deaths
9
19
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Anubis
CrossBox
Anubis
5
3
3
2.17
L
0
6
6
0.5
W
4
2
6
3.5
L
Poseidon
Juanfrang32
Poseidon
4
4
3
1.38
W
2
2
15
4.75
W
Bakasura
St4rkiller117
Bakasura
6
0
7
9.5
L
Loki
0
4
3
0.38
W
Hercules
babyglop
Hercules
8
3
6
3.67
W
3
2
10
4
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,833
Damage
29,978
34,542
Taken
34,616
16,969
Mitigated
18,003
4,526
Healing
7,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
CrossBox
Anubis
10,487
587
0
2,699
7,265
2,994
0
2,052
4,677
31,638
0
L
6,624
2,571
78
740
10,830
7,256
0
3,144
7,053
512
11,002
W
3,542
1,939
0
0
5,759
1,895
0
3,206
2,392
0
14,207
L
Poseidon
Juanfrang32
Poseidon
5,316
1,238
0
280
3,789
868
0
1,014
2,591
9,273
0
W
3,567
380
1,567
1,994
7,592
4,690
0
3,390
3,926
8,174
1,769
W
Bakasura
St4rkiller117
Bakasura
5,477
3,618
0
1,249
7,455
2,662
1,094
2,370
4,929
0
14,852
L
Loki
1,458
49
0
0
5,501
1,421
0
1,155
3,966
0
10,096
W
Hercules
babyglop
Hercules
9,814
4,381
0
2,461
8,318
7,349
420
3,368
4,744
0
19,180
W
7,578
834
0
111
5,492
1,407
0
3,193
2,168
24,837
887
L
1,948
695
0
729
7,157
4,430
0
2,241
4,304
0
4,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,787
Gold Earned
39,313
108
Minions Killed
169
0
Camps Cleared
0
590,080
Distance Traveled
710,554
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,208
1,173
51
7
0
139,163
0
L
Surtr
6,488
927
14
2
0
146,798
0
W
Apollo
7,265
1,038
24
3
0
132,270
0
L
Poseidon
6,825
975
21
3
0
88,860
0
W
Khepri
7,806
1,115
22
3
0
136,850
0
W
Bakasura
8,478
1,211
36
5
0
163,142
0
L
Loki
6,162
880
15
2
0
108,072
0
W
Hercules
7,920
1,131
29
4
0
134,480
0
W
Janus
7,844
1,121
58
8
0
143,812
0
L
Chaac
6,104
872
7
1
0
107,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role