Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
BadDragonXL
Nox
Level 214
God Stats
1W - 0L
1,670 SR
Queue Stats
75W - 54L
1,544 Elo+
Solo
Nut
Nut
Coco2000
Nut
Level 141
God Stats
5W - 2L
1,668 SR
Queue Stats
22W - 29L
1,477 Elo+
Party 1
Bellona
Bellona
Neangelo
Bellona
Level 29
God Stats
3W - 0L
1,726 SR
Queue Stats
28W - 31L
1,517 Elo+
Party 1
Cernunnos
Cernunnos
victorfsa
Cernunnos
Level 175
God Stats
3W - 2L
1,606 SR
Queue Stats
56W - 69L
1,490 Elo+
Solo
Team Averages
Level 149
1,634 SR
1,506 Elo+

VS

Team Averages
Level 144
1,605 SR
1,487 Elo+
The Morrigan
The Morrigan
LuxDesTroYeR
The Morrigan
Level 168
God Stats
7W - 10L
1,568 SR
Queue Stats
209W - 226L
1,383 Elo+
Solo
Surtr
Surtr
MrViegaas
Surtr
Level 154
God Stats
2W - 1L
1,785 SR
Queue Stats
143W - 140L
1,483 Elo+
Solo
Thanatos
Thanatos
arthurgenarogg
Thanatos
Level 159
God Stats
2W - 1L
1,746 SR
Queue Stats
62W - 69L
1,545 Elo+
Party 2
Khepri
Khepri
hue_mil-gral
Khepri
Level 142
God Stats
2W - 5L
1,452 SR
Queue Stats
111W - 142L
1,524 Elo+
Party 2
Ullr
Ullr
xlGREENlx
Ullr
Level 96
God Stats
20W - 23L
1,477 SR
Queue Stats
532W - 512L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
4 / 0 / 4
7,300
664
3,068
6,609
1,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
5 / 0 / 6
6,929
630
4,291
6,029
3,930
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
5 / 0 / 0
7,299
664
6,522
4,134
1,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Neangelo
Bellona
11
1 / 1 / 2
6,216
565
4,212
7,791
4,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
victorfsa
Cernunnos
13
1 / 0 / 6
6,721
611
6,688
4,366
1,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
LuxDesTroYeR
The Morrigan
11
0 / 3 / 0
5,666
515
2,041
3,750
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Surtr
MrViegaas
Surtr
10
1 / 4 / 0
6,118
556
3,909
9,640
5,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Thanatos
10
0 / 3 / 0
5,270
479
1,698
7,945
3,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
9
0 / 3 / 0
5,181
471
2,518
9,647
5,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ullr
11
0 / 3 / 0
5,778
525
2,358
5,806
1,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
1
16
Kills
1
1
Deaths
16
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
0
4
6
W
5
0
6
8
W
5
0
0
5
L
The Morrigan
LuxDesTroYeR
The Morrigan
0
3
0
0
L
Surtr
MrViegaas
Surtr
1
4
0
0.25
W
Bellona
Neangelo
Bellona
1
1
2
2
L
Thanatos
0
3
0
0
L
Khepri
0
3
0
0
W
Cernunnos
victorfsa
Cernunnos
1
0
6
4
L
Ullr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,781
Damage
12,524
28,929
Taken
36,788
12,892
Mitigated
17,811
13,409
Healing
9,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,068
154
560
5,470
6,609
1,865
0
209
6,361
50,697
1,685
W
4,291
1,124
0
1,314
6,029
3,930
58
1,570
4,347
15,140
0
W
6,522
3,501
0
1,228
4,134
1,460
368
1,417
2,535
0
62,875
L
The Morrigan
LuxDesTroYeR
The Morrigan
2,041
404
0
120
3,750
1,378
0
362
3,382
39,481
387
L
Surtr
MrViegaas
Surtr
3,909
924
0
2,595
9,640
5,753
0
2,049
7,591
770
32,368
W
Bellona
Neangelo
Bellona
4,212
539
0
2,596
7,791
4,191
0
242
6,970
0
36,532
L
Thanatos
1,698
536
0
5,125
7,945
3,100
0
990
6,955
0
40,207
L
Khepri
2,518
210
0
1,372
9,647
5,743
0
2,431
7,216
14,830
0
W
Cernunnos
victorfsa
Cernunnos
6,688
3,050
0
2,241
4,366
1,446
25
522
3,844
0
55,936
L
Ullr
2,358
1,114
0
477
5,806
1,837
0
1,484
4,322
0
39,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,465
Gold Earned
28,013
395
Minions Killed
337
0
Camps Cleared
0
1,139,605
Distance Traveled
1,130,550
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,300
664
106
10
0
263,854
0
W
Nox
6,929
630
18
2
0
223,653
4
W
Nut
7,299
664
118
11
0
223,593
2
L
The Morrigan
5,666
515
90
8
0
216,628
0
L
Surtr
6,118
556
74
7
0
205,271
7
W
Bellona
6,216
565
71
6
0
226,048
2
L
Thanatos
5,270
479
73
7
0
257,220
0
L
Khepri
5,181
471
21
2
0
236,124
0
W
Cernunnos
6,721
611
82
7
0
202,457
0
L
Ullr
5,778
525
79
7
0
215,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role