Player Matchup

Hera
Hera
 
Hera
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
InnocentPeople
Mulan
Level 116
God Stats
53W - 31L
1,672 SR
Queue Stats
174W - 140L
1,545 Elo+
Party 2
Baba Yaga
Baba Yaga
Tonyrt
Baba Yaga
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,551 Elo+
Party 1
Izanami
Izanami
animalactual0351
Izanami
Level 65
God Stats
2W - 3L
1,443 SR
Queue Stats
14W - 16L
1,542 Elo+
Party 2
Team Averages
Level 114
1,523 SR
1,528 Elo+

VS

Team Averages
Level 97
1,511 SR
1,585 Elo+
Izanami
Izanami
Fireymoon14
Izanami
Level 61
God Stats
3W - 9L
1,423 SR
Queue Stats
13W - 19L
1,675 Elo+
Party 3
Aphrodite
Aphrodite
Vademeer
Aphrodite
Level 129
God Stats
3W - 1L
1,855 SR
Queue Stats
17W - 13L
1,613 Elo+
Solo
Anubis
Anubis
ValentiniGW1
Anubis
Level 61
God Stats
0W - 1L
1,525 SR
Queue Stats
12W - 20L
1,675 Elo+
Party 3
Thor
Thor
castleRaider
Thor
Level 80
God Stats
13W - 20L
1,447 SR
Queue Stats
65W - 75L
1,492 Elo+
Solo
Bakasura
Bakasura
zagon24
Bakasura
Level 155
God Stats
1W - 2L
1,304 SR
Queue Stats
147W - 149L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
5 / 1 / 3
6,906
1,151
6,903
2,823
705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
 
Ne Zha
12
0 / 1 / 6
6,239
1,040
4,390
4,841
1,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 1 / 3
6,551
1,092
5,277
6,405
4,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baba Yaga
Tonyrt
Baba Yaga
12
2 / 1 / 8
6,584
1,097
4,506
4,250
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 4
6,429
1,072
2,622
4,559
1,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fireymoon14
Izanami
10
0 / 2 / 2
5,770
962
4,866
5,708
1,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Vademeer
Aphrodite
9
0 / 1 / 0
5,311
885
1,898
3,962
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
11
2 / 3 / 1
6,144
1,024
3,354
5,971
2,562
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
2 / 2 / 2
6,056
1,009
3,188
6,405
4,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
zagon24
Bakasura
10
1 / 3 / 0
5,755
959
2,068
5,926
2,506
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
11
Kills
5
5
Deaths
11
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
1
3
6.5
W
Ne Zha
 
Ne Zha
0
1
6
3
L
Izanami
Fireymoon14
Izanami
0
2
2
0.5
W
3
1
3
4.5
W
Baba Yaga
Tonyrt
Baba Yaga
2
1
8
6
L
Aphrodite
Vademeer
Aphrodite
0
1
0
0
L
Anubis
2
3
1
0.83
W
1
1
4
3
L
2
2
2
1.5
L
Bakasura
zagon24
Bakasura
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,698
Damage
15,374
22,878
Taken
27,972
9,382
Mitigated
13,121
3,833
Healing
6,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
6,903
1,295
0
0
2,823
705
758
843
1,807
22,603
0
W
Ne Zha
 
Ne Zha
4,390
625
0
1,676
4,841
1,498
1,066
1,471
3,179
0
19,431
L
Izanami
Fireymoon14
Izanami
4,866
3,123
0
284
5,708
1,848
0
2,170
3,404
0
11,658
W
5,277
189
0
397
6,405
4,490
350
1,235
4,733
0
11,636
W
Baba Yaga
Tonyrt
Baba Yaga
4,506
283
0
1,533
4,250
1,441
440
908
3,237
10,996
453
L
Aphrodite
Vademeer
Aphrodite
1,898
241
1,371
1,496
3,962
1,787
0
2,669
1,256
7,513
0
L
Anubis
3,354
116
0
1,187
5,971
2,562
0
2,249
3,653
14,269
0
W
2,622
1,072
0
227
4,559
1,248
540
795
3,627
0
13,137
L
3,188
570
0
812
6,405
4,418
0
2,335
4,003
0
8,729
L
Bakasura
zagon24
Bakasura
2,068
978
0
1,295
5,926
2,506
0
1,750
4,069
0
7,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,709
Gold Earned
29,036
141
Minions Killed
82
0
Camps Cleared
0
696,771
Distance Traveled
578,749
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,906
1,151
37
6
0
145,497
0
W
Ne Zha
6,239
1,040
40
7
0
137,765
0
L
Izanami
5,770
962
13
2
0
137,251
0
W
Mulan
6,551
1,092
16
3
0
138,570
0
W
Baba Yaga
6,584
1,097
15
3
0
148,506
0
L
Aphrodite
5,311
885
18
3
0
97,515
0
L
Anubis
6,144
1,024
25
4
0
117,602
0
W
Izanami
6,429
1,072
33
6
0
126,433
0
L
Thor
6,056
1,009
5
1
0
134,604
0
L
Bakasura
5,755
959
21
4
0
91,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role