Player Matchup

Da Ji
Da Ji
JPP-49ERS
Da Ji
Level 52
God Stats
1W - 2L
1,155 SR
Queue Stats
28W - 41L
1,354 Elo+
Party 1
Artemis
Artemis
WizzerOne
Artemis
Level 102
God Stats
4W - 3L
1,542 SR
Queue Stats
158W - 171L
1,474 Elo+
Solo
Surtr
Surtr
ejamesYT
Surtr
Level 67
God Stats
8W - 8L
1,452 SR
Queue Stats
48W - 50L
1,447 Elo+
Party 1
Zeus
Zeus
piratathor
Zeus
Level 157
God Stats
8W - 1L
1,875 SR
Queue Stats
287W - 270L
1,564 Elo+
Solo
Amaterasu
Amaterasu
thundergod804
Amaterasu
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,422 Elo+
Party 1
Team Averages
Level 88
1,505 SR
1,452 Elo+

VS

Team Averages
Level 147
1,449 SR
1,499 Elo+
Poseidon
Poseidon
 
Poseidon
Level 298
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Fire11Lord
Heimdallr
Level 87
God Stats
0W - 3L
1,290 SR
Queue Stats
100W - 98L
1,494 Elo+
Party 2
Cthulhu
Cthulhu
Roco_Morales
Cthulhu
Level 106
God Stats
41W - 52L
1,454 SR
Queue Stats
175W - 168L
1,523 Elo+
Solo
Tsukuyomi
Tsukuyomi
alva_542
Tsukuyomi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 96L
1,495 Elo+
Party 2
King Arthur
King Arthur
andreswantig
King Arthur
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 93L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
JPP-49ERS
Da Ji
15
4 / 2 / 4
8,743
546
5,010
12,569
4,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
WizzerOne
Artemis
14
3 / 1 / 0
8,549
534
10,121
9,727
3,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Surtr
ejamesYT
Surtr
16
9 / 1 / 3
10,681
668
13,802
14,008
8,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 4 / 1
10,255
641
7,064
6,152
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Amaterasu
thundergod804
Amaterasu
13
2 / 0 / 5
8,463
529
5,398
10,504
8,274
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
3 / 3 / 1
9,399
587
5,651
8,052
2,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
Fire11Lord
Heimdallr
12
0 / 4 / 1
6,602
413
5,298
11,651
4,265
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cthulhu
Roco_Morales
Cthulhu
12
2 / 1 / 0
7,613
476
7,130
9,934
8,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
alva_542
Tsukuyomi
11
2 / 7 / 2
6,975
436
5,548
13,312
4,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
andreswantig
King Arthur
13
1 / 7 / 0
7,705
482
6,230
14,855
14,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
22
Kills
8
8
Deaths
22
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
3
1
1.17
L
Heimdallr
Fire11Lord
Heimdallr
0
4
1
0.13
W
Da Ji
JPP-49ERS
Da Ji
4
2
4
3
L
Cthulhu
Roco_Morales
Cthulhu
2
1
0
2
W
Artemis
WizzerOne
Artemis
3
1
0
3
L
Tsukuyomi
alva_542
Tsukuyomi
2
7
2
0.43
L
King Arthur
andreswantig
King Arthur
1
7
0
0.14
W
Surtr
ejamesYT
Surtr
9
1
3
10.5
W
4
4
1
1.13
W
Amaterasu
thundergod804
Amaterasu
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,395
Damage
29,857
52,960
Taken
57,804
27,026
Mitigated
34,307
14,955
Healing
9,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
5,651
993
0
1,447
8,052
2,439
35
2,802
5,250
78,420
1,334
L
Heimdallr
Fire11Lord
Heimdallr
5,298
2,176
0
2,542
11,651
4,265
0
0
11,651
0
41,191
W
Da Ji
JPP-49ERS
Da Ji
5,010
968
0
4,848
12,569
4,753
0
1,711
10,780
0
58,660
L
Cthulhu
Roco_Morales
Cthulhu
7,130
555
0
2,658
9,934
8,880
0
1,498
8,436
42,920
0
W
Artemis
WizzerOne
Artemis
10,121
3,228
0
3,065
9,727
3,417
2,486
2,646
7,035
0
59,269
L
Tsukuyomi
alva_542
Tsukuyomi
5,548
1,655
0
2,502
13,312
4,268
0
2,931
10,099
0
38,607
L
King Arthur
andreswantig
King Arthur
6,230
176
0
440
14,855
14,455
105
1,008
13,131
2,281
46,681
W
Surtr
ejamesYT
Surtr
13,802
5,017
0
2,792
14,008
8,820
686
1,607
12,355
1,780
74,289
W
7,064
366
0
414
6,152
1,762
171
2,945
2,945
70,586
2,785
W
Amaterasu
thundergod804
Amaterasu
5,398
1,198
0
3,836
10,504
8,274
156
3,887
6,577
3,157
16,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,691
Gold Earned
38,294
528
Minions Killed
422
0
Camps Cleared
0
1,616,647
Distance Traveled
1,593,362
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,399
587
164
10
0
333,882
3
L
Heimdallr
6,602
413
67
4
0
291,715
0
W
Da Ji
8,743
546
96
6
0
350,051
0
L
Cthulhu
7,613
476
51
3
0
312,423
3
W
Artemis
8,549
534
99
6
0
305,288
0
L
Tsukuyomi
6,975
436
52
3
0
368,942
8
L
King Arthur
7,705
482
88
6
0
286,400
0
W
Surtr
10,681
668
128
8
0
333,102
0
W
Zeus
10,255
641
154
10
0
281,634
2
W
Amaterasu
8,463
529
51
3
0
346,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role