Player Matchup

Bastet
Bastet
Buggyshy_Ttv
Bastet
Level 122
God Stats
17W - 10L
1,664 SR
Queue Stats
350W - 350L
1,494 Elo+
Party 1
Hera
Hera
Darthgravy0226
Hera
Level 86
God Stats
0W - 1L
1,285 SR
Queue Stats
38W - 32L
1,501 Elo+
Solo
Cupid
Cupid
OgxSilverTigerx
Cupid
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
286W - 294L
1,484 Elo+
Solo
Ares
Ares
XoStraYoX
Ares
Level 143
God Stats
1W - 3L
1,376 SR
Queue Stats
374W - 366L
1,492 Elo+
Party 1
Mercury
Mercury
mrbjensen
Mercury
Level 87
God Stats
0W - 1L
1,451 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 109
1,455 SR
1,494 Elo+

VS

Team Averages
Level 121
1,531 SR
1,469 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
BaybeDj3strk
Fenrir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,404 Elo+
Solo
Nike
Nike
DezzyDoee
Nike
Level 142
God Stats
2W - 4L
1,264 SR
Queue Stats
64W - 67L
1,481 Elo+
Solo
Eset
Eset
Hmoob_Thao-Asa
Eset
Level 108
God Stats
5W - 1L
1,890 SR
Queue Stats
442W - 460L
1,456 Elo+
Solo
He Bo
He Bo
TlxShadow
He Bo
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 61L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
1 / 5 / 6
7,734
645
6,939
12,644
5,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 5 / 2
6,870
573
1,222
5,654
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
3 / 3 / 1
10,182
849
7,156
14,957
6,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
13
1 / 3 / 7
7,859
655
4,969
15,408
12,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
mrbjensen
Mercury
6
0 / 7 / 2
6,286
524
433
5,874
2,036
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
6 / 1 / 8
10,519
877
10,892
8,051
3,807
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
15
7 / 1 / 8
9,880
823
7,690
7,508
2,865
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
15
1 / 1 / 14
9,173
764
6,580
10,676
9,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 2 / 11
9,816
818
14,421
9,020
3,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
TlxShadow
He Bo
14
3 / 3 / 12
9,162
764
9,162
8,133
2,681
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
75
5
Kills
22
23
Deaths
8
18
Assists
53
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
6
1
8
10
W
Fenrir
7
1
8
11
L
Bastet
1
5
6
0.8
L
0
5
2
0.2
W
Nike
1
1
14
8
W
5
2
11
5.25
L
3
3
1
1.17
W
He Bo
TlxShadow
He Bo
3
3
12
3
L
Ares
1
3
7
1.5
L
Mercury
mrbjensen
Mercury
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,719
Damage
48,745
54,537
Taken
43,388
28,806
Mitigated
22,439
17,919
Healing
9,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
10,892
2,328
378
844
8,051
3,807
887
1,013
7,038
24,251
4,488
W
Fenrir
7,690
407
651
1,473
7,508
2,865
2,210
885
4,769
0
12,533
L
Bastet
6,939
1,565
328
1,808
12,644
5,886
0
7,647
4,997
0
20,126
L
1,222
132
0
0
5,654
2,572
0
3,183
2,471
7,526
0
W
Nike
6,580
90
680
488
10,676
9,245
1,132
1,563
9,113
0
13,094
W
14,421
745
1,715
1,708
9,020
3,841
1,571
1,325
7,695
25,200
0
L
7,156
3,302
3,350
6,953
14,957
6,135
0
8,592
6,365
0
26,594
W
He Bo
TlxShadow
He Bo
9,162
753
126
1,579
8,133
2,681
1,116
1,405
5,931
26,852
722
L
Ares
4,969
402
302
5,088
15,408
12,177
0
7,396
8,012
9,627
0
L
Mercury
mrbjensen
Mercury
433
79
0
90
5,874
2,036
0
4,582
1,292
0
1,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,931
Gold Earned
48,550
79
Minions Killed
133
0
Camps Cleared
0
627,744
Distance Traveled
1,087,312
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,519
877
33
3
0
226,047
0
W
Fenrir
9,880
823
9
1
0
206,194
0
L
Bastet
7,734
645
16
1
0
173,724
0
L
Hera
6,870
573
14
1
0
104,821
0
W
Nike
9,173
764
13
1
0
229,707
0
W
Eset
9,816
818
36
3
0
202,315
2
L
Cupid
10,182
849
39
3
0
176,218
0
W
He Bo
9,162
764
42
4
0
223,049
0
L
Ares
7,859
655
8
1
0
126,896
0
L
Mercury
6,286
524
2
0
0
46,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role