Player Matchup

Cthulhu
Cthulhu
BuTheCreator
Cthulhu
Level 129
God Stats
58W - 45L
1,574 SR
Queue Stats
289W - 276L
1,500 Elo+
Solo
Poseidon
Poseidon
Bulldawgs114755
Poseidon
Level 98
God Stats
38W - 28L
1,585 SR
Queue Stats
107W - 96L
1,574 Elo+
Party 1
Ne Zha
Ne Zha
ITCHYBOOSACK2
Ne Zha
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 124L
1,546 Elo+
Party 1
Hachiman
Hachiman
KingFloppa
Hachiman
Level 109
God Stats
53W - 48L
1,569 SR
Queue Stats
186W - 175L
1,570 Elo+
Party 1
Arachne
Arachne
foamy10
Arachne
Level 97
God Stats
156W - 106L
1,536 SR
Queue Stats
211W - 182L
1,466 Elo+
Solo
Team Averages
Level 107
1,553 SR
1,532 Elo+

VS

Team Averages
Level 122
1,524 SR
1,522 Elo+
Medusa
Medusa
Drizzts2002
Medusa
Level 125
God Stats
12W - 11L
1,585 SR
Queue Stats
77W - 60L
1,567 Elo+
Solo
Janus
Janus
Kyzoke
Janus
Level 143
God Stats
3W - 7L
1,404 SR
Queue Stats
461W - 432L
1,497 Elo+
Solo
Hun Batz
Hun Batz
Quaz502
Hun Batz
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 98L
1,495 Elo+
Solo
Atlas
Atlas
SmorcInc
Atlas
Level 132
God Stats
4W - 6L
1,428 SR
Queue Stats
92W - 75L
1,545 Elo+
Party 2
Surtr
Surtr
meatrazor101
Surtr
Level 107
God Stats
5W - 3L
1,704 SR
Queue Stats
12W - 11L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BuTheCreator
Cthulhu
9
3 / 0 / 0
5,039
840
2,111
4,040
1,769
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Poseidon
7
2 / 2 / 0
4,280
713
3,881
2,429
629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 2 / 1
3,581
597
605
4,087
1,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
KingFloppa
Hachiman
6
1 / 3 / 1
3,968
661
1,992
3,005
704
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
foamy10
Arachne
8
1 / 1 / 1
4,428
738
1,284
2,571
667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
5 / 2 / 1
4,473
746
4,238
3,975
1,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Janus
Kyzoke
Janus
1
0 / 0 / 0
1,185
198
0
0
0
Hun Batz
Quaz502
Hun Batz
10
2 / 2 / 0
4,686
781
1,745
5,746
1,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atlas
SmorcInc
Atlas
7
1 / 1 / 5
4,595
766
1,591
5,249
2,023
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

5
0 / 2 / 1
3,160
527
565
3,470
1,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
7
Kills
8
8
Deaths
7
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BuTheCreator
Cthulhu
3
0
0
3
W
Poseidon
2
2
0
1
L
Medusa
5
2
1
2.75
W
0
2
1
0.25
W
Hachiman
KingFloppa
Hachiman
1
3
1
0.5
L
Janus
Kyzoke
Janus
0
0
0
0
L
Hun Batz
Quaz502
Hun Batz
2
2
0
1
L
Atlas
SmorcInc
Atlas
1
1
5
3.5
W
Arachne
foamy10
Arachne
1
1
1
1.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,873
Damage
8,139
16,132
Taken
18,440
5,172
Mitigated
6,144
3,748
Healing
5,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BuTheCreator
Cthulhu
2,111
136
0
1,713
4,040
1,769
0
0
3,922
27,283
1,953
W
Poseidon
3,881
1,173
0
502
2,429
629
0
677
1,752
16,925
0
L
Medusa
4,238
1,364
0
626
3,975
1,091
0
0
3,975
0
24,017
W
605
56
0
215
4,087
1,403
0
136
3,951
0
15,463
W
Hachiman
KingFloppa
Hachiman
1,992
995
0
497
3,005
704
0
493
2,512
0
15,145
L
Janus
Kyzoke
Janus
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
Quaz502
Hun Batz
1,745
582
0
3,254
5,746
1,587
0
1,826
3,744
0
32,210
L
Atlas
SmorcInc
Atlas
1,591
635
0
1,328
5,249
2,023
0
1,758
3,263
11,919
0
W
Arachne
foamy10
Arachne
1,284
992
136
685
2,571
667
0
285
2,286
0
18,229
L
565
301
0
251
3,470
1,443
0
1,973
1,497
302
7,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,296
Gold Earned
18,099
171
Minions Killed
143
0
Camps Cleared
0
671,435
Distance Traveled
491,256
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,039
840
52
9
0
120,642
0
W
Poseidon
4,280
713
31
5
0
121,956
0
L
Medusa
4,473
746
36
6
0
122,167
0
W
Ne Zha
3,581
597
30
5
0
149,699
0
W
Hachiman
3,968
661
22
4
0
137,709
0
L
Janus
1,185
198
0
0
0
0
0
L
Hun Batz
4,686
781
70
12
0
147,513
0
L
Atlas
4,595
766
24
4
0
131,573
0
W
Arachne
4,428
738
36
6
0
141,429
4
L
Surtr
3,160
527
13
2
0
90,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role