Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Chapel3057
Ares
Level 69
God Stats
120W - 105L
1,508 SR
Queue Stats
269W - 305L
1,437 Elo+
Party 2
Chernobog
Chernobog
Nusaith
Chernobog
Level 126
God Stats
8W - 4L
1,822 SR
Queue Stats
177W - 168L
1,502 Elo+
Solo
Raijin
Raijin
RuralTomato1945
Raijin
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,243 Elo+
Solo
Bakasura
Bakasura
The Fetus God
Bakasura
Level 61
God Stats
10W - 11L
1,405 SR
Queue Stats
188W - 193L
1,494 Elo+
Party 2
Team Averages
Level 84
1,547 SR
1,435 Elo+

VS

Team Averages
Level 83
1,454 SR
1,431 Elo+
Cabrakan
Cabrakan
BadWolf0ne
Cabrakan
Level 29
God Stats
34W - 22L
1,369 SR
Queue Stats
264W - 240L
1,420 Elo+
Party 1
King Arthur
King Arthur
KingBronFrmDaO
King Arthur
Level 92
God Stats
55W - 42L
1,542 SR
Queue Stats
69W - 51L
1,479 Elo+
Solo
Cernunnos
Cernunnos
Ti Kraps KolR
Cernunnos
Level 48
God Stats
19W - 25L
1,409 SR
Queue Stats
82W - 100L
1,382 Elo+
Solo
Athena
Athena
ZuKiRinRinFu
Athena
Level 122
God Stats
5W - 7L
1,393 SR
Queue Stats
44W - 49L
1,421 Elo+
Party 1
Ra
Ra
smackimus85
Ra
Level 122
God Stats
120W - 102L
1,555 SR
Queue Stats
284W - 276L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
1 / 2 / 2
6,452
430
2,612
7,225
4,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
3 / 4 / 3
7,106
474
3,209
11,160
8,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chernobog
Nusaith
Chernobog
4
0 / 1 / 3
4,838
323
1,178
2,394
543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

4
0 / 2 / 2
4,899
327
865
2,337
555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bakasura
The Fetus God
Bakasura
11
2 / 0 / 1
6,769
451
2,814
8,673
3,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BadWolf0ne
Cabrakan
15
0 / 3 / 4
8,637
576
3,414
12,296
9,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
KingBronFrmDaO
King Arthur
14
2 / 2 / 2
8,648
577
4,870
9,460
7,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Ti Kraps KolR
Cernunnos
15
2 / 0 / 3
8,760
584
5,785
8,042
2,871
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
13
2 / 2 / 4
7,850
523
5,243
14,993
10,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

16
3 / 1 / 0
10,025
668
2,256
5,510
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
6
Kills
9
9
Deaths
8
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
2
2
1
W
Cabrakan
BadWolf0ne
Cabrakan
0
3
4
0.67
L
3
4
3
1.13
W
King Arthur
KingBronFrmDaO
King Arthur
2
2
2
1.5
L
Chernobog
Nusaith
Chernobog
0
1
3
1.5
L
0
2
2
0.5
L
Bakasura
The Fetus God
Bakasura
2
0
1
2.5
W
Cernunnos
Ti Kraps KolR
Cernunnos
2
0
3
3.5
W
Athena
2
2
4
2
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,678
Damage
21,568
31,789
Taken
50,301
17,562
Mitigated
32,526
5,723
Healing
12,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,612
172
0
925
7,225
4,270
0
1,969
5,256
1,265
19,338
W
Cabrakan
BadWolf0ne
Cabrakan
3,414
582
68
1,416
12,296
9,391
1,393
308
11,308
73,577
0
L
3,209
131
0
1,678
11,160
8,768
0
4,054
6,901
14,384
442
W
King Arthur
KingBronFrmDaO
King Arthur
4,870
251
0
1,888
9,460
7,425
210
1,352
7,319
0
47,189
L
Chernobog
Nusaith
Chernobog
1,178
728
0
418
2,394
543
0
622
1,772
0
5,949
L
865
136
0
346
2,337
555
0
790
1,497
5,446
0
L
Bakasura
The Fetus God
Bakasura
2,814
2,104
0
2,356
8,673
3,426
0
3,134
5,459
0
25,734
W
Cernunnos
Ti Kraps KolR
Cernunnos
5,785
2,990
0
3,741
8,042
2,871
3,319
669
7,323
0
69,263
W
Athena
5,243
1,508
0
2,715
14,993
10,606
493
1,698
13,026
36,859
0
W
2,256
43
1,099
1,816
5,510
2,233
2,400
666
4,824
81,588
844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,064
Gold Earned
43,920
137
Minions Killed
523
0
Camps Cleared
0
662,703
Distance Traveled
1,460,949
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,452
430
39
3
0
114,594
0
W
Cabrakan
8,637
576
115
8
0
281,133
0
L
Ares
7,106
474
19
1
0
189,111
1
W
King Arthur
8,648
577
89
6
0
265,872
1
L
Chernobog
4,838
323
9
1
0
46,533
0
L
Raijin
4,899
327
4
0
0
59,423
0
L
Bakasura
6,769
451
66
4
0
253,042
2
W
Cernunnos
8,760
584
100
7
0
289,054
0
W
Athena
7,850
523
52
3
0
296,001
0
W
Ra
10,025
668
167
11
0
328,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role