Player Matchup

Rama
Rama
Felipecabales
Rama
Level 40
God Stats
5W - 2L
1,648 SR
Queue Stats
36W - 37L
1,410 Elo+
Solo
Chaac
Chaac
SanZiiTo_15
Chaac
Level 41
God Stats
18W - 25L
1,369 SR
Queue Stats
41W - 74L
1,212 Elo+
Party 1
Anubis
Anubis
demian003
Anubis
Level 22
God Stats
10W - 14L
1,379 SR
Queue Stats
28W - 48L
1,223 Elo+
Party 1
Team Averages
Level 34
1,466 SR
1,282 Elo+

VS

Team Averages
Level 51
1,459 SR
1,341 Elo+
Ymir
Ymir
Paradox2x92
Ymir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 185L
1,426 Elo+
Party 2
Zeus
Zeus
Villanelle9833
Zeus
Level 41
God Stats
7W - 8L
1,538 SR
Queue Stats
192W - 204L
1,410 Elo+
Party 2
Chernobog
Chernobog
agente-atrendoso
Chernobog
Level 63
God Stats
1W - 5L
1,338 SR
Queue Stats
8W - 9L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 1
10,868
906
6,331
4,614
1,725
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

17
1 / 0 / 6
9,776
815
6,573
6,344
6,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
demian003
Anubis
17
3 / 0 / 3
9,866
822
6,738
5,203
3,977
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
7,513
626
2,721
7,526
6,541
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
0 / 3 / 0
8,327
694
3,675
5,600
1,793
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chernobog
13
0 / 4 / 0
7,857
655
3,481
9,445
5,408
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
8
Kills
0
0
Deaths
8
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
0
1
0
0
W
1
0
6
4
L
0
3
0
0
L
Chernobog
0
4
0
0
W
Anubis
demian003
Anubis
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,642
Damage
9,877
16,161
Taken
22,571
12,232
Mitigated
13,742
3,564
Healing
507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,331
4,243
0
1,000
4,614
1,725
2,828
822
3,792
0
54,798
L
2,721
620
0
0
7,526
6,541
0
2,470
4,844
11,398
0
W
6,573
336
0
1,377
6,344
6,530
647
3,391
2,953
0
29,132
L
3,675
377
0
507
5,600
1,793
0
1,688
3,768
24,028
0
L
Chernobog
3,481
1,639
0
0
9,445
5,408
0
2,645
6,388
0
22,449
W
Anubis
demian003
Anubis
6,738
59
0
1,187
5,203
3,977
291
2,257
2,946
37,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,510
Gold Earned
23,697
199
Minions Killed
101
0
Camps Cleared
0
678,712
Distance Traveled
468,781
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,868
906
105
9
0
215,249
5
L
Ymir
7,513
626
19
2
0
139,738
0
W
Chaac
9,776
815
36
3
0
262,348
0
L
Zeus
8,327
694
46
4
0
157,002
0
L
Chernobog
7,857
655
36
3
0
172,041
0
W
Anubis
9,866
822
58
5
0
201,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role