Player Matchup

Cthulhu
Cthulhu
DirtyDerrick93
Cthulhu
Level 129
God Stats
142W - 104L
1,624 SR
Queue Stats
378W - 352L
1,544 Elo+
Solo
Danzaburou
Danzaburou
JiuJitsusGay
Danzaburou
Level 125
God Stats
17W - 12L
1,536 SR
Queue Stats
262W - 248L
1,547 Elo+
Party 2
Cupid
Cupid
Rektaphobia
Cupid
Level 160
God Stats
13W - 6L
1,671 SR
Queue Stats
205W - 166L
1,582 Elo+
Party 2
Baron Samedi
Baron Samedi
TheSimpleBagel
Baron Samedi
Level 110
God Stats
27W - 21L
1,541 SR
Queue Stats
749W - 628L
1,562 Elo+
Solo
Sylvanus
Sylvanus
Trilogist
Sylvanus
Level 158
God Stats
8W - 14L
1,629 SR
Queue Stats
85W - 82L
1,494 Elo+
Party 2
Team Averages
Level 136
1,600 SR
1,546 Elo+

VS

Team Averages
Level 101
1,604 SR
1,468 Elo+
Morgan Le Fay
Morgan Le Fay
PhilliesSean
Morgan Le Fay
Level 63
God Stats
2W - 4L
1,771 SR
Queue Stats
32W - 49L
1,449 Elo+
Party 1
Thor
Thor
SoDa_ReloaD
Thor
Level 129
God Stats
1W - 3L
1,523 SR
Queue Stats
45W - 60L
1,483 Elo+
Party 1
Vulcan
Vulcan
iDeHo
Vulcan
Level 108
God Stats
4W - 4L
1,634 SR
Queue Stats
29W - 40L
1,476 Elo+
Party 1
Charybdis
Charybdis
sneeeezy
Charybdis
Level 108
God Stats
6W - 7L
1,597 SR
Queue Stats
46W - 59L
1,474 Elo+
Party 1
Sobek
Sobek
thedrg00
Sobek
Level 97
God Stats
0W - 3L
1,496 SR
Queue Stats
36W - 50L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
7,726
644
6,590
8,906
3,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
JiuJitsusGay
Danzaburou
12
0 / 2 / 4
6,810
568
2,974
8,045
2,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
6 / 0 / 4
7,283
607
4,766
5,277
1,839
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
TheSimpleBagel
Baron Samedi
14
7 / 0 / 2
8,650
721
5,431
3,202
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Trilogist
Sylvanus
11
2 / 0 / 8
6,434
536
5,033
9,044
4,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
PhilliesSean
Morgan Le Fay
11
0 / 2 / 0
5,767
481
2,108
5,771
1,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 0
6,336
528
6,104
10,102
5,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
iDeHo
Vulcan
11
1 / 4 / 0
5,807
484
2,074
4,559
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
sneeeezy
Charybdis
9
0 / 3 / 0
5,403
450
3,618
6,434
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
thedrg00
Sobek
7
0 / 5 / 0
5,146
429
1,600
8,488
5,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
17
Kills
2
2
Deaths
17
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
Danzaburou
JiuJitsusGay
Danzaburou
0
2
4
1
L
Morgan Le Fay
PhilliesSean
Morgan Le Fay
0
2
0
0
W
6
0
4
8
L
1
3
0
0.33
W
Baron Samedi
TheSimpleBagel
Baron Samedi
7
0
2
8
W
Sylvanus
Trilogist
Sylvanus
2
0
8
6
L
Vulcan
iDeHo
Vulcan
1
4
0
0.25
L
Charybdis
sneeeezy
Charybdis
0
3
0
0
L
Sobek
thedrg00
Sobek
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,794
Damage
15,504
34,474
Taken
35,354
14,449
Mitigated
15,707
18,527
Healing
8,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,590
313
83
4,181
8,906
3,950
0
401
8,022
42,041
1,936
W
Danzaburou
JiuJitsusGay
Danzaburou
2,974
925
0
2,773
8,045
2,333
0
1,299
6,615
0
54,344
L
Morgan Le Fay
PhilliesSean
Morgan Le Fay
2,108
85
0
1,107
5,771
1,816
0
1,411
4,287
50,993
0
W
4,766
2,838
290
2,478
5,277
1,839
756
1,541
3,731
0
59,137
L
6,104
901
0
3,216
10,102
5,455
0
6,176
3,242
0
37,246
W
Baron Samedi
TheSimpleBagel
Baron Samedi
5,431
437
466
1,122
3,202
1,472
0
623
2,506
53,059
928
W
Sylvanus
Trilogist
Sylvanus
5,033
744
1,922
5,212
9,044
4,855
167
3,095
5,885
25,455
214
L
Vulcan
iDeHo
Vulcan
2,074
0
0
50
4,559
1,344
0
2,153
2,367
30,826
0
L
Charybdis
sneeeezy
Charybdis
3,618
1,278
0
1,593
6,434
1,729
0
1,993
4,297
0
32,104
L
Sobek
thedrg00
Sobek
1,600
98
0
2,073
8,488
5,363
0
3,972
4,320
10,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,903
Gold Earned
28,459
411
Minions Killed
323
0
Camps Cleared
0
1,205,190
Distance Traveled
1,210,087
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,726
644
98
8
0
235,410
2
W
Danzaburou
6,810
568
86
7
0
239,255
1
L
Morgan Le Fay
5,767
481
90
8
0
262,736
0
W
Cupid
7,283
607
84
7
0
236,928
0
L
Thor
6,336
528
71
6
0
217,573
2
W
Baron Samedi
8,650
721
108
9
0
251,682
4
W
Sylvanus
6,434
536
35
3
0
241,915
2
L
Vulcan
5,807
484
73
6
0
231,372
4
L
Charybdis
5,403
450
77
6
0
236,755
2
L
Sobek
5,146
429
12
1
0
261,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role