Player Matchup

Mercury
Mercury
 
Mercury
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
AQ22-Qill
Khepri
Level 72
God Stats
20W - 23L
1,497 SR
Queue Stats
677W - 674L
1,415 Elo+
Solo
Artemis
Artemis
Neroozuki7110
Artemis
Level 123
God Stats
2W - 0L
1,696 SR
Queue Stats
6W - 7L
1,024 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PinkMangoFox
Morgan Le Fay
Level 49
God Stats
10W - 6L
1,573 SR
Queue Stats
44W - 48L
1,419 Elo+
Solo
Neith
Neith
Thelthario
Neith
Level 149
God Stats
5W - 11L
1,447 SR
Queue Stats
43W - 51L
1,469 Elo+
Party 2
Team Averages
Level 107
1,542 SR
1,366 Elo+

VS

Team Averages
Level 88
1,384 SR
1,402 Elo+
Mulan
Mulan
 
Mulan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
ADiosdadoo12
Sun Wukong
Level 124
God Stats
0W - 2L
1,277 SR
Queue Stats
38W - 44L
1,318 Elo+
Solo
Chronos
Chronos
Frozcar
Chronos
Level 100
God Stats
1W - 3L
1,287 SR
Queue Stats
80W - 78L
1,459 Elo+
Solo
Tsukuyomi
Tsukuyomi
cavalcadeb
Tsukuyomi
Level 46
God Stats
26W - 28L
1,421 SR
Queue Stats
112W - 117L
1,352 Elo+
Solo
Anubis
Anubis
monsterzilla410
Anubis
Level 103
God Stats
13W - 22L
1,434 SR
Queue Stats
579W - 604L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
0 / 2 / 4
7,061
471
3,325
12,082
3,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Khepri
AQ22-Qill
Khepri
11
2 / 2 / 3
7,362
491
3,275
9,696
4,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
12
2 / 1 / 3
7,603
507
4,660
5,291
1,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
PinkMangoFox
Morgan Le Fay
13
2 / 2 / 3
7,587
506
9,181
7,836
2,628
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
15
8 / 0 / 0
9,580
639
10,835
11,269
3,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
0 / 5 / 0
7,190
479
8,352
14,046
7,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sun Wukong
ADiosdadoo12
Sun Wukong
11
0 / 2 / 4
6,296
420
3,507
8,272
4,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Frozcar
Chronos
12
2 / 2 / 2
7,150
477
4,106
8,270
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
cavalcadeb
Tsukuyomi
12
2 / 2 / 4
6,834
456
6,535
10,211
3,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 3 / 0
6,799
453
3,711
7,015
2,468
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
14
Kills
7
7
Deaths
14
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
2
4
1
L
Mulan
 
Mulan
0
5
0
0
L
Sun Wukong
ADiosdadoo12
Sun Wukong
0
2
4
1
W
Khepri
AQ22-Qill
Khepri
2
2
3
1.75
L
Chronos
Frozcar
Chronos
2
2
2
1.5
W
Artemis
2
1
3
3.5
W
Morgan Le Fay
PinkMangoFox
Morgan Le Fay
2
2
3
1.75
W
Neith
8
0
0
8
L
Tsukuyomi
cavalcadeb
Tsukuyomi
2
2
4
2
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,276
Damage
26,211
46,174
Taken
47,814
15,551
Mitigated
21,154
16,109
Healing
11,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,325
1,052
0
4,006
12,082
3,403
1,035
716
11,216
0
47,481
L
Mulan
 
Mulan
8,352
977
0
2,797
14,046
7,803
0
405
13,641
0
52,735
L
Sun Wukong
ADiosdadoo12
Sun Wukong
3,507
726
0
1,334
8,272
4,893
0
3,140
5,132
0
27,480
W
Khepri
AQ22-Qill
Khepri
3,275
357
24
2,354
9,696
4,113
261
2,908
6,626
28,858
0
L
Chronos
Frozcar
Chronos
4,106
1,510
0
1,536
8,270
2,597
0
5,346
2,924
42,854
729
W
Artemis
4,660
2,735
0
1,983
5,291
1,529
160
1,110
4,116
0
39,425
W
Morgan Le Fay
PinkMangoFox
Morgan Le Fay
9,181
2,214
0
2,024
7,836
2,628
380
2,804
4,957
53,922
0
W
Neith
10,835
3,743
0
5,718
11,269
3,878
989
589
10,680
0
60,891
L
Tsukuyomi
cavalcadeb
Tsukuyomi
6,535
1,372
0
4,127
10,211
3,393
0
2,362
7,849
0
54,238
L
3,711
505
0
1,712
7,015
2,468
0
1,203
5,812
28,866
2,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,193
Gold Earned
34,269
359
Minions Killed
341
0
Camps Cleared
0
1,319,786
Distance Traveled
1,329,413
25
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,061
471
64
4
0
309,139
0
L
Mulan
7,190
479
88
6
0
260,141
0
L
Sun Wukong
6,296
420
55
4
0
297,443
5
W
Khepri
7,362
491
46
3
0
265,423
7
L
Chronos
7,150
477
79
5
0
251,010
1
W
Artemis
7,603
507
58
4
0
215,652
7
W
Morgan Le Fay
7,587
506
83
6
0
273,808
5
W
Neith
9,580
639
108
7
0
255,764
6
L
Tsukuyomi
6,834
456
78
5
0
280,454
0
L
Anubis
6,799
453
41
3
0
240,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role