Player Matchup

Surtr
Surtr
JazanThePuss
Surtr
Level 120
God Stats
26W - 14L
1,636 SR
Queue Stats
135W - 145L
1,438 Elo+
Party 1
Cabrakan
Cabrakan
Kingcharro6139
Cabrakan
Level 157
God Stats
41W - 31L
1,370 SR
Queue Stats
180W - 177L
1,494 Elo+
Solo
Kukulkan
Kukulkan
iSpam
Kukulkan
Level 58
God Stats
6W - 7L
1,456 SR
Queue Stats
117W - 132L
1,451 Elo+
Party 1
Team Averages
Level 112
1,487 SR
1,461 Elo+

VS

Team Averages
Level 104
1,524 SR
1,410 Elo+
Artemis
Artemis
 
Artemis
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
InWap
Cabrakan
Level 77
God Stats
1W - 3L
1,573 SR
Queue Stats
2W - 7L
1,315 Elo+
Solo
Merlin
Merlin
jonsnothome
Merlin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 2
8,190
819
5,431
6,805
4,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
13
1 / 0 / 3
7,735
774
4,467
8,118
9,165
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
iSpam
Kukulkan
14
1 / 2 / 3
8,126
813
4,589
4,083
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
2 / 1 / 0
8,078
808
7,502
4,174
1,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
InWap
Cabrakan
13
0 / 2 / 1
7,194
719
4,165
8,797
10,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
12
0 / 1 / 0
6,976
698
3,027
4,659
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
4
Kills
2
2
Deaths
4
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
1
0
2
L
Cabrakan
InWap
Cabrakan
0
2
1
0.25
W
2
0
2
3
W
Cabrakan
1
0
3
2.5
W
Kukulkan
iSpam
Kukulkan
1
2
3
1.25
L
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,487
Damage
14,694
19,006
Taken
17,630
14,965
Mitigated
14,313
4,461
Healing
2,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,502
2,133
0
511
4,174
1,750
0
1,889
2,285
0
33,922
L
Cabrakan
InWap
Cabrakan
4,165
463
0
922
8,797
10,391
0
3,778
5,010
12,615
0
W
5,431
2,065
0
3,197
6,805
4,280
0
2,341
4,002
741
23,093
W
Cabrakan
4,467
642
0
927
8,118
9,165
180
2,333
5,253
13,138
4,559
W
Kukulkan
iSpam
Kukulkan
4,589
267
0
337
4,083
1,520
0
1,446
2,477
36,101
0
L
Merlin
3,027
301
0
663
4,659
2,172
0
3,203
1,456
17,951
439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,051
Gold Earned
22,248
131
Minions Killed
128
0
Camps Cleared
0
582,508
Distance Traveled
506,699
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,078
808
68
7
0
148,862
0
L
Cabrakan
7,194
719
14
1
0
196,749
0
W
Surtr
8,190
819
40
4
0
214,705
3
W
Cabrakan
7,735
774
22
2
0
193,620
0
W
Kukulkan
8,126
813
69
7
0
174,183
3
L
Merlin
6,976
698
46
5
0
161,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role