Player Matchup

Hel
Hel
Gold III
 
Hel
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Gold IV
 
Nut
Gold IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Gold III
EurenDainja
Cerberus
Gold III
Level 80
God Stats
2W - 7L
1,299 SR
Queue Stats
41W - 44L
1,538 MMR
Party 1
Horus
Horus
Gold II
Of dreeaD
Horus
Gold II
Level 158
God Stats
2W - 0L
1,542 SR
Queue Stats
90W - 100L
1,558 MMR
Solo
Poseidon
Poseidon
Gold III
ilucx
Poseidon
Gold III
Level 142
God Stats
2W - 0L
1,510 SR
Queue Stats
36W - 35L
1,576 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,470 SR
1,534 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 146
1,550 SR
1,519 MMR
Charybdis
Charybdis
Gold IV
 
Charybdis
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold III
 
Thanatos
Gold III
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold III
LianinaBlastoise
Geb
Gold III
Level 149
God Stats
143W - 121L
1,609 SR
Queue Stats
236W - 248L
1,565 MMR
Solo
Vamana
Vamana
Gold IV
XxKKiLlSsWaGGXx
Vamana
Gold IV
Level 158
God Stats
73W - 57L
1,629 SR
Queue Stats
331W - 344L
1,480 MMR
Solo
Hades
Hades
Gold I
i11Danzo
Hades
Gold I
Level 100
God Stats
2W - 3L
1,512 SR
Queue Stats
394W - 405L
1,551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
0 / 0 / 0
4,294
859
1,170
1,329
354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nut
 
Nut
6
1 / 0 / 0
3,649
730
2,421
2,954
782
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cerberus
EurenDainja
Cerberus
7
1 / 0 / 0
4,253
851
681
2,362
1,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Horus
Of dreeaD
Horus
7
0 / 0 / 1
4,057
811
363
4,092
2,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
ilucx
Poseidon
7
0 / 0 / 1
3,752
750
784
2,298
564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
ThothAthenaAnhurJanusLoki

VS

Bans
KumbhakarnaCu ChulainnAwilixKaliKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
6
0 / 0 / 0
3,505
701
2,762
2,351
555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
 
Thanatos
6
0 / 0 / 0
3,284
657
162
2,675
584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 0
3,542
708
1,297
4,202
1,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

3
0 / 1 / 0
3,001
600
86
1,562
418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Hades
i11Danzo
Hades
4
0 / 0 / 0
3,060
612
691
1,543
365
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
0
0
0
W
Nut
 
Nut
1
0
0
1
L
Charybdis
 
Charybdis
0
0
0
0
L
Thanatos
 
Thanatos
0
0
0
0
W
Cerberus
EurenDainja
Cerberus
1
0
0
1
L
0
1
0
0
W
Horus
Of dreeaD
Horus
0
0
1
0.5
L
0
1
0
0
L
Hades
i11Danzo
Hades
0
0
0
0
W
Poseidon
ilucx
Poseidon
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,419
Damage
4,998
13,035
Taken
12,333
5,530
Mitigated
3,142
6,612
Healing
6,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
1,170
287
201
776
1,329
354
0
601
728
25,801
0
W
Nut
 
Nut
2,421
1,584
0
1,296
2,954
782
0
657
2,297
0
24,608
L
Charybdis
 
Charybdis
2,762
1,766
0
1,202
2,351
555
0
337
2,014
0
26,340
L
Thanatos
 
Thanatos
162
77
0
2,260
2,675
584
0
382
2,213
0
10,572
W
Cerberus
EurenDainja
Cerberus
681
0
0
993
2,362
1,593
0
0
2,362
17,209
1,381
L
1,297
112
781
947
4,202
1,220
0
252
3,950
9,611
0
W
Horus
Of dreeaD
Horus
363
164
471
2,445
4,092
2,237
0
640
3,452
0
9,993
L
86
0
0
250
1,562
418
0
794
768
0
7,790
L
Hades
i11Danzo
Hades
691
0
60
1,157
1,543
365
0
696
753
7,958
0
W
Poseidon
ilucx
Poseidon
784
42
0
430
2,298
564
0
90
2,208
26,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,005
Gold Earned
16,392
242
Minions Killed
124
0
Camps Cleared
0
620,018
Distance Traveled
407,980
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
4,294
859
65
13
0
121,656
0
W
Nut
3,649
730
56
11
0
105,951
0
L
Charybdis
3,505
701
46
9
0
100,406
1
L
Thanatos
3,284
657
23
5
0
85,393
0
W
Cerberus
4,253
851
55
11
0
117,073
2
L
Geb
3,542
708
18
4
0
120,632
2
W
Horus
4,057
811
13
3
0
128,533
0
L
Vamana
3,001
600
14
3
0
51,602
0
L
Hades
3,060
612
23
5
0
49,947
0
W
Poseidon
3,752
750
53
11
0
146,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role