Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Ez1Gaming
Jormungandr
Level 105
God Stats
8W - 9L
1,472 SR
Queue Stats
79W - 78L
1,457 Elo+
Party 2
Raijin
Raijin
SLOTH099
Raijin
Level 57
God Stats
20W - 16L
1,655 SR
Queue Stats
58W - 54L
1,472 Elo+
Party 2
Guan Yu
Guan Yu
SlickJoey649817
Guan Yu
Level 148
God Stats
3W - 0L
1,774 SR
Queue Stats
118W - 85L
1,545 Elo+
Solo
Cupid
Cupid
TWill63
Cupid
Level 51
God Stats
4W - 6L
1,686 SR
Queue Stats
81W - 76L
1,453 Elo+
Party 2
Team Averages
Level 87
1,617 SR
1,485 Elo+

VS

Team Averages
Level 109
1,574 SR
1,428 Elo+
Thanatos
Thanatos
BeardedAngel315
Thanatos
Level 120
God Stats
15W - 17L
1,513 SR
Queue Stats
291W - 278L
1,414 Elo+
Solo
Hercules
Hercules
RhedLine
Hercules
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,245 Elo+
Solo
Chaac
Chaac
dwnsthbng2
Chaac
Level 104
God Stats
0W - 2L
1,719 SR
Queue Stats
50W - 44L
1,511 Elo+
Party 1
Vulcan
Vulcan
l_SurfY_l
Vulcan
Level 69
God Stats
4W - 8L
1,521 SR
Queue Stats
285W - 292L
1,489 Elo+
Solo
Ra
Ra
turtles006
Ra
Level 126
God Stats
27W - 19L
1,614 SR
Queue Stats
114W - 108L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
6 / 2 / 3
7,921
609
5,415
11,884
4,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Ez1Gaming
Jormungandr
13
2 / 2 / 2
7,838
603
6,505
10,592
9,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Raijin
SLOTH099
Raijin
14
6 / 4 / 3
8,291
638
9,672
8,170
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
1 / 4 / 7
6,717
517
4,445
14,959
8,776
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cupid
TWill63
Cupid
12
5 / 2 / 4
7,008
539
6,920
9,588
2,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
3 / 5 / 3
7,063
543
3,965
11,171
3,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
RhedLine
Hercules
12
1 / 1 / 0
6,654
512
5,129
8,982
6,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Chaac
11
1 / 5 / 4
6,033
464
8,019
12,658
6,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
l_SurfY_l
Vulcan
12
4 / 5 / 2
7,506
577
7,108
8,687
1,898
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 4 / 1
6,694
515
8,394
8,035
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
20
Kills
13
14
Deaths
20
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
2
3
3.75
L
Thanatos
3
5
3
0.9
W
Jormungandr
Ez1Gaming
Jormungandr
2
2
2
1.5
L
Hercules
RhedLine
Hercules
1
1
0
1
W
Raijin
SLOTH099
Raijin
6
4
3
1.88
W
1
4
7
1.13
W
Cupid
TWill63
Cupid
5
2
4
3.5
L
Chaac
1
5
4
0.6
L
Vulcan
l_SurfY_l
Vulcan
4
5
2
1
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,957
Damage
32,615
55,193
Taken
49,533
27,033
Mitigated
20,112
28,622
Healing
17,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,415
1,780
0
8,885
11,884
4,214
0
2,500
9,384
0
60,469
L
Thanatos
3,965
1,338
0
7,615
11,171
3,006
0
2,501
8,407
0
43,551
W
Jormungandr
Ez1Gaming
Jormungandr
6,505
1,843
0
3,610
10,592
9,052
585
435
9,661
47,922
3,074
L
Hercules
RhedLine
Hercules
5,129
2,357
0
1,776
8,982
6,124
0
4,957
4,025
0
37,578
W
Raijin
SLOTH099
Raijin
9,672
608
0
2,469
8,170
2,478
0
4,489
3,681
49,059
0
W
4,445
473
2,367
5,885
14,959
8,776
0
3,174
11,016
0
25,578
W
Cupid
TWill63
Cupid
6,920
4,328
844
4,562
9,588
2,513
0
2,712
6,286
0
39,511
L
Chaac
8,019
1,231
0
2,860
12,658
6,802
34
1,074
11,548
0
24,723
L
Vulcan
l_SurfY_l
Vulcan
7,108
264
0
2,226
8,687
1,898
0
5,396
2,599
41,181
1,401
L
8,394
265
504
2,697
8,035
2,282
0
1,091
6,902
46,314
1,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,775
Gold Earned
33,950
361
Minions Killed
345
0
Camps Cleared
0
1,343,689
Distance Traveled
1,273,478
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,921
609
77
6
0
330,428
1
L
Thanatos
7,063
543
76
6
0
282,347
0
W
Jormungandr
7,838
603
95
7
0
228,097
3
L
Hercules
6,654
512
69
5
0
241,525
0
W
Raijin
8,291
638
98
8
0
258,189
7
W
Guan Yu
6,717
517
28
2
0
262,998
0
W
Cupid
7,008
539
63
5
0
263,977
5
L
Chaac
6,033
464
33
3
0
255,872
2
L
Vulcan
7,506
577
82
6
0
243,917
0
L
Ra
6,694
515
85
7
0
249,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role