Player Matchup

Guan Yu
Guan Yu
Bronze V
CptKlatchazfak
Guan Yu
Bronze V
Level 159
God Stats
1W - 0L
1,130 SR
Queue Stats
88W - 100L
1,269 MMR
Party 1
King Arthur
King Arthur
Gold V
Hailon18
King Arthur
Gold V
Level 158
God Stats
6W - 10L
1,230 SR
Queue Stats
176W - 183L
1,266 MMR
Solo
Ra
Ra
Gold V
Kwisssssss6872
Ra
Gold V
Level 79
God Stats
20W - 22L
1,512 SR
Queue Stats
123W - 127L
1,351 MMR
Solo
Surtr
Surtr
Silver V
UP_Bradman
Surtr
Silver V
Level 146
God Stats
5W - 1L
1,500 SR
Queue Stats
89W - 101L
1,269 MMR
Party 1
Jing Wei
Jing Wei
Silver I
koochee2
Jing Wei
Silver I
Level 81
God Stats
3W - 2L
1,650 SR
Queue Stats
33W - 44L
1,313 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,404 SR
1,294 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 141
1,449 SR
1,287 MMR
Ganesha
Ganesha
Silver III
AverageGuardMain
Ganesha
Silver III
Level 172
God Stats
40W - 36L
1,494 SR
Queue Stats
47W - 51L
1,191 MMR
Solo
Vulcan
Vulcan
Gold V
DavidQM4
Vulcan
Gold V
Level 129
God Stats
2W - 2L
1,615 SR
Queue Stats
82W - 96L
1,394 MMR
Party 2
The Morrigan
The Morrigan
Gold V
SotoMamoto
The Morrigan
Gold V
Level 145
God Stats
12W - 20L
1,423 SR
Queue Stats
69W - 81L
1,273 MMR
Solo
Ravana
Ravana
Gold V
charlyquija
Ravana
Gold V
Level 157
God Stats
4W - 7L
1,412 SR
Queue Stats
82W - 96L
1,394 MMR
Party 2
Hou Yi
Hou Yi
Silver V
cjwilkk
Hou Yi
Silver V
Level 101
God Stats
0W - 2L
1,299 SR
Queue Stats
24W - 39L
1,181 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 1 / 7
10,538
527
7,333
15,156
7,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Hailon18
King Arthur
18
1 / 0 / 5
11,730
587
9,986
18,611
17,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
4 / 2 / 4
11,801
590
11,947
9,437
3,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
17
7 / 2 / 5
10,947
547
11,481
19,102
15,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Jing Wei
koochee2
Jing Wei
18
5 / 0 / 4
11,774
589
9,323
10,951
3,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BacchusSun WukongLokiBake Kujira

VS

Bans
HeraSolCthulhuChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
7,835
392
4,614
13,239
11,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Vulcan
DavidQM4
Vulcan
15
0 / 5 / 1
9,173
459
9,061
12,048
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
SotoMamoto
The Morrigan
17
4 / 2 / 0
9,741
487
8,755
16,313
6,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
15
0 / 1 / 0
8,583
429
5,645
10,920
9,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
cjwilkk
Hou Yi
14
0 / 4 / 2
8,721
436
5,145
14,252
4,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
17
Kills
4
5
Deaths
17
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
0
1
7
3.5
L
Vulcan
DavidQM4
Vulcan
0
5
1
0.1
W
King Arthur
Hailon18
King Arthur
1
0
5
3.5
W
4
2
4
3
L
The Morrigan
SotoMamoto
The Morrigan
4
2
0
2
W
Surtr
7
2
5
4.75
L
Ravana
0
1
0
0
L
Hou Yi
cjwilkk
Hou Yi
0
4
2
0.25
W
Jing Wei
koochee2
Jing Wei
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,070
Damage
33,220
73,257
Taken
66,772
47,739
Mitigated
36,414
23,801
Healing
16,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,614
217
0
1,691
13,239
11,744
0
3,498
9,456
32,974
0
W
7,333
1,355
1,411
2,171
15,156
7,289
1,406
4,359
10,641
0
88,124
L
Vulcan
DavidQM4
Vulcan
9,061
409
0
500
12,048
4,017
0
3,110
8,628
67,929
1,299
W
King Arthur
Hailon18
King Arthur
9,986
1,094
0
5,305
18,611
17,233
480
3,454
14,526
0
86,495
W
11,947
673
2,590
3,235
9,437
3,517
1,014
4,942
4,415
101,380
211
L
The Morrigan
SotoMamoto
The Morrigan
8,755
764
36
6,682
16,313
6,366
0
3,723
11,908
82,500
2,788
W
Surtr
11,481
4,211
0
2,971
19,102
15,742
210
6,481
12,621
2,304
61,843
L
Ravana
5,645
759
0
3,434
10,920
9,320
0
706
10,124
0
61,898
L
Hou Yi
cjwilkk
Hou Yi
5,145
1,398
0
3,825
14,252
4,967
0
545
13,707
0
69,417
W
Jing Wei
koochee2
Jing Wei
9,323
6,753
0
6,118
10,951
3,958
3,015
3,116
7,755
0
91,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,790
Gold Earned
44,053
649
Minions Killed
547
0
Camps Cleared
0
2,230,235
Distance Traveled
1,947,210
30
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,835
392
18
1
0
380,874
8
W
Guan Yu
10,538
527
140
7
0
514,206
11
L
Vulcan
9,173
459
156
8
0
390,469
4
W
King Arthur
11,730
587
124
6
0
420,067
4
W
Ra
11,801
590
177
9
0
470,280
6
L
The Morrigan
9,741
487
130
7
0
418,336
1
W
Surtr
10,947
547
69
3
0
435,664
3
L
Ravana
8,583
429
109
5
0
371,572
2
L
Hou Yi
8,721
436
134
7
0
385,959
2
W
Jing Wei
11,774
589
139
7
0
390,018
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role