Player Matchup

Artemis
Artemis
Diamond V
AlejandroFx
Artemis
Diamond V
Level 163
God Stats
86W - 81L
1,596 SR
Queue Stats
379W - 368L
1,945 MMR
Solo
Hercules
Hercules
Platinum III
Guhts
Hercules
Platinum III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 117L
1,887 MMR
Solo
Charon
Charon
Platinum II
SENTINEL V3
Charon
Platinum II
Level 147
God Stats
11W - 8L
1,803 SR
Queue Stats
109W - 98L
1,967 MMR
Solo
Hel
Hel
Platinum II
Sniper7NATE
Hel
Platinum II
Level 129
God Stats
2W - 3L
1,583 SR
Queue Stats
172W - 145L
1,865 MMR
Solo
Thanatos
Thanatos
Platinum I
luisarmando13
Thanatos
Platinum I
Level 179
God Stats
10W - 3L
1,573 SR
Queue Stats
63W - 47L
2,005 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 152
1,611 SR
1,934 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,594 SR
1,938 MMR
Hun Batz
Hun Batz
Gold II
AyyyBoatyyy
Hun Batz
Gold II
Level 105
God Stats
3W - 1L
1,566 SR
Queue Stats
155W - 156L
1,696 MMR
Party 2
Ratatoskr
Ratatoskr
Platinum I
Kinepik
Ratatoskr
Platinum I
Level 149
God Stats
13W - 7L
1,549 SR
Queue Stats
93W - 77L
2,039 MMR
Party 2
Nike
Nike
Platinum I
Rèvän
Nike
Platinum I
Level 142
God Stats
2W - 1L
1,808 SR
Queue Stats
62W - 52L
1,990 MMR
Party 1
Anhur
Anhur
Platinum III
SirGood
Anhur
Platinum III
Level 105
God Stats
3W - 1L
1,549 SR
Queue Stats
130W - 118L
1,850 MMR
Solo
Anubis
Anubis
Diamond IV
Çapybara
Anubis
Diamond IV
Level 151
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 85L
2,115 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlejandroFx
Artemis
15
5 / 2 / 0
8,437
649
9,444
8,282
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Guhts
Hercules
12
1 / 3 / 0
7,077
544
6,216
10,534
6,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charon
11
1 / 2 / 2
6,609
508
3,586
8,838
5,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 7 / 3
7,185
553
5,505
11,034
2,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
luisarmando13
Thanatos
13
4 / 5 / 1
7,339
565
5,246
12,770
4,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
AchillesLokiKumbhakarnaCthulhuYu Huang

VS

Bans
MedusaLancelotCharybdisCerberusBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AyyyBoatyyy
Hun Batz
12
1 / 2 / 6
7,184
553
3,899
7,054
3,845
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
Kinepik
Ratatoskr
15
9 / 0 / 3
8,654
666
8,597
7,536
2,885
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
Rèvän
Nike
14
0 / 2 / 6
8,176
629
8,766
11,664
7,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
SirGood
Anhur
14
2 / 4 / 2
8,212
632
5,558
11,558
3,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Çapybara
Anubis
15
7 / 3 / 3
8,775
675
9,527
9,877
4,361
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
11
Kills
19
19
Deaths
11
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artemis
AlejandroFx
Artemis
5
2
0
2.5
W
Hun Batz
AyyyBoatyyy
Hun Batz
1
2
6
2
L
Hercules
Guhts
Hercules
1
3
0
0.33
W
Ratatoskr
Kinepik
Ratatoskr
9
0
3
10.5
W
Nike
Rèvän
Nike
0
2
6
1.5
L
Charon
1
2
2
1
W
Anhur
SirGood
Anhur
2
4
2
0.75
L
0
7
3
0.21
L
Thanatos
luisarmando13
Thanatos
4
5
1
0.9
W
Anubis
Çapybara
Anubis
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,997
Damage
36,347
51,458
Taken
47,689
21,407
Mitigated
21,477
20,977
Healing
16,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AlejandroFx
Artemis
9,444
3,920
0
4,250
8,282
2,214
0
0
8,282
0
72,193
W
Hun Batz
AyyyBoatyyy
Hun Batz
3,899
122
0
1,378
7,054
3,845
0
2,534
4,464
0
18,004
L
Hercules
Guhts
Hercules
6,216
1,741
0
4,331
10,534
6,311
0
857
9,677
1,087
48,195
W
Ratatoskr
Kinepik
Ratatoskr
8,597
2,099
0
1,929
7,536
2,885
63
1,353
6,091
0
57,027
W
Nike
Rèvän
Nike
8,766
918
0
3,467
11,664
7,334
0
1,080
10,080
8,000
57,937
L
Charon
3,586
423
0
2,023
8,838
5,657
0
2,121
6,717
18,261
0
W
Anhur
SirGood
Anhur
5,558
3,732
0
3,922
11,558
3,052
236
380
11,178
0
60,574
L
5,505
0
642
3,253
11,034
2,751
0
5,682
5,352
59,827
665
L
Thanatos
luisarmando13
Thanatos
5,246
1,580
0
6,478
12,770
4,474
0
2,142
10,628
0
51,323
W
Anubis
Çapybara
Anubis
9,527
218
0
5,751
9,877
4,361
0
4,064
5,451
71,547
717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,647
Gold Earned
41,001
457
Minions Killed
475
0
Camps Cleared
0
1,312,992
Distance Traveled
1,441,459
20
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,437
649
125
10
0
249,990
4
W
Hun Batz
7,184
553
16
1
0
315,337
0
L
Hercules
7,077
544
86
7
0
268,586
6
W
Ratatoskr
8,654
666
91
7
0
350,201
0
W
Nike
8,176
629
116
9
0
262,971
1
L
Charon
6,609
508
20
2
0
220,016
4
W
Anhur
8,212
632
121
9
0
238,984
0
L
Hel
7,185
553
134
10
0
265,828
4
L
Thanatos
7,339
565
92
7
0
308,572
2
W
Anubis
8,775
675
131
10
0
273,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role