Player Matchup

Ao Kuang
Ao Kuang
Blairiyuh
Ao Kuang
Level 36
God Stats
7W - 6L
1,707 SR
Queue Stats
168W - 195L
1,449 Elo+
Party 1
Kukulkan
Kukulkan
L0NE131
Kukulkan
Level 67
God Stats
7W - 6L
1,435 SR
Queue Stats
28W - 28L
1,462 Elo+
Solo
Shiva
Shiva
Primray
Shiva
Level 18
God Stats
11W - 12L
1,503 SR
Queue Stats
38W - 55L
1,371 Elo+
Party 1
Odin
Odin
Trymraz
Odin
Level 63
God Stats
26W - 10L
1,656 SR
Queue Stats
54W - 44L
1,490 Elo+
Solo
Nut
Nut
lemonaede
Nut
Level 37
God Stats
21W - 20L
1,520 SR
Queue Stats
199W - 212L
1,427 Elo+
Party 1
Team Averages
Level 44
1,564 SR
1,440 Elo+

VS

Team Averages
Level 87
1,564 SR
1,442 Elo+
Ishtar
Ishtar
ApexRoman5417
Ishtar
Level 97
God Stats
11W - 5L
1,697 SR
Queue Stats
699W - 755L
1,394 Elo+
Solo
Bacchus
Bacchus
Breadcat105
Bacchus
Level 62
God Stats
7W - 5L
1,611 SR
Queue Stats
26W - 38L
1,391 Elo+
Party 2
Fenrir
Fenrir
GustavoMyers
Fenrir
Level 82
God Stats
5W - 8L
1,462 SR
Queue Stats
48W - 64L
1,448 Elo+
Solo
Nu Wa
Nu Wa
RastaRags0-0
Nu Wa
Level 67
God Stats
6W - 13L
1,363 SR
Queue Stats
31W - 44L
1,393 Elo+
Party 2
Janus
Janus
Ymiirsix9
Janus
Level 128
God Stats
0W - 1L
1,685 SR
Queue Stats
4W - 6L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Blairiyuh
Ao Kuang
18
13 / 3 / 15
12,659
1,266
17,260
9,255
5,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
L0NE131
Kukulkan
17
5 / 0 / 14
11,453
1,145
10,142
8,233
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Shiva
Primray
Shiva
17
1 / 0 / 21
10,382
1,038
9,539
9,789
10,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odin
Trymraz
Odin
17
1 / 1 / 22
10,688
1,069
11,618
10,257
10,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
11 / 3 / 12
12,453
1,245
15,213
10,343
3,804
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Team 1 Tickets

287

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 5
10,051
1,005
6,955
17,765
6,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Breadcat105
Bacchus
15
2 / 2 / 3
9,662
966
5,747
13,062
5,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
16
2 / 10 / 5
10,343
1,034
9,123
19,236
6,763
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

15
1 / 5 / 4
9,232
923
5,967
6,028
1,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
Ymiirsix9
Janus
15
0 / 6 / 5
9,550
955
12,904
12,916
4,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
29
31
Kills
7
7
Deaths
31
84
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
8
5
0.56
W
Ao Kuang
Blairiyuh
Ao Kuang
13
3
15
6.83
L
Bacchus
Breadcat105
Bacchus
2
2
3
1.75
L
Fenrir
2
10
5
0.45
W
Kukulkan
L0NE131
Kukulkan
5
0
14
12
W
Shiva
Primray
Shiva
1
0
21
11.5
L
1
5
4
0.6
W
Odin
Trymraz
Odin
1
1
22
12
L
Janus
Ymiirsix9
Janus
0
6
5
0.42
W
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,772
Damage
40,696
47,877
Taken
69,007
32,711
Mitigated
24,287
8,461
Healing
3,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,955
3,150
0
1,082
17,765
6,114
0
7,677
9,331
0
33,695
W
Ao Kuang
Blairiyuh
Ao Kuang
17,260
6,735
0
3,824
9,255
5,127
0
4,176
5,079
27,693
2,128
L
Bacchus
Breadcat105
Bacchus
5,747
138
134
595
13,062
5,454
0
5,091
7,310
10,355
0
L
Fenrir
9,123
1,139
0
368
19,236
6,763
0
6,240
12,150
0
19,540
W
Kukulkan
L0NE131
Kukulkan
10,142
849
0
353
8,233
2,798
0
5,116
3,117
33,203
0
W
Shiva
Primray
Shiva
9,539
975
103
1,010
9,789
10,758
0
4,463
5,326
0
22,971
L
5,967
1,795
24
88
6,028
1,852
0
2,221
3,455
15,759
0
W
Odin
Trymraz
Odin
11,618
1,320
0
965
10,257
10,224
0
4,510
5,747
68
26,387
L
Janus
Ymiirsix9
Janus
12,904
202
0
807
12,916
4,104
0
3,645
8,555
34,774
0
W
15,213
9,712
0
2,206
10,343
3,804
0
6,353
3,990
0
30,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,635
Gold Earned
48,838
192
Minions Killed
153
9
Camps Cleared
5
970,370
Distance Traveled
789,243
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,051
1,005
58
6
0
145,813
0
W
Ao Kuang
12,659
1,266
20
2
4
183,078
0
L
Bacchus
9,662
966
6
1
0
175,241
0
L
Fenrir
10,343
1,034
27
3
3
177,361
0
W
Kukulkan
11,453
1,145
74
7
5
185,133
0
W
Shiva
10,382
1,038
20
2
0
198,499
0
L
Nu Wa
9,232
923
18
2
1
90,780
0
W
Odin
10,688
1,069
37
4
0
234,504
0
L
Janus
9,550
955
44
4
1
200,048
0
W
Nut
12,453
1,245
41
4
0
169,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role