Player Matchup

Persephone
Persephone
 
Persephone
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
TayKey47
Hercules
Level 124
God Stats
0W - 2L
1,331 SR
Queue Stats
91W - 89L
1,523 Elo+
Party 3
Cthulhu
Cthulhu
Yami Gado
Cthulhu
Level 153
God Stats
3W - 2L
1,534 SR
Queue Stats
77W - 72L
1,527 Elo+
Party 3
Mulan
Mulan
Yokai Gado
Mulan
Level 138
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 45L
1,419 Elo+
Party 3
Izanami
Izanami
piinenaple
Izanami
Level 109
God Stats
0W - 2L
1,271 SR
Queue Stats
143W - 157L
1,477 Elo+
Solo
Team Averages
Level 145
1,427 SR
1,489 Elo+

VS

Team Averages
Level 113
1,512 SR
1,502 Elo+
Artemis
Artemis
Bird_Man70h2
Artemis
Level 117
God Stats
26W - 19L
1,606 SR
Queue Stats
49W - 48L
1,514 Elo+
Party 2
Heimdallr
Heimdallr
EpicGamer6970
Heimdallr
Level 109
God Stats
4W - 2L
1,592 SR
Queue Stats
73W - 68L
1,514 Elo+
Party 1
Ymir
Ymir
FusioNitro
Ymir
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,484 Elo+
Party 1
Sol
Sol
Luissaavedra200
Sol
Level 112
God Stats
2W - 2L
1,407 SR
Queue Stats
327W - 305L
1,459 Elo+
Solo
Sylvanus
Sylvanus
Roasterrr
Sylvanus
Level 146
God Stats
31W - 30L
1,453 SR
Queue Stats
125W - 101L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
1 / 4 / 3
7,782
519
7,335
7,343
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
TayKey47
Hercules
14
6 / 3 / 1
8,482
565
5,690
11,900
4,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Yami Gado
Cthulhu
13
0 / 1 / 1
7,574
505
8,353
13,712
10,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
10
1 / 6 / 2
6,208
414
5,217
12,626
10,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Izanami
piinenaple
Izanami
14
0 / 2 / 2
8,112
541
4,686
7,372
2,067
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bird_Man70h2
Artemis
16
4 / 2 / 5
8,656
577
7,841
10,852
3,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
EpicGamer6970
Heimdallr
15
6 / 0 / 3
9,317
621
8,416
6,359
2,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 6
7,091
473
2,705
11,968
9,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
4 / 4 / 2
8,285
552
6,797
11,297
3,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
Roasterrr
Sylvanus
15
0 / 0 / 1
8,899
593
7,581
12,074
7,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
8
Kills
15
16
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
4
3
0.63
W
Artemis
Bird_Man70h2
Artemis
4
2
5
3.25
W
Heimdallr
EpicGamer6970
Heimdallr
6
0
3
7.5
W
1
2
6
2
W
4
4
2
1.25
W
Sylvanus
Roasterrr
Sylvanus
0
0
1
0.5
L
Hercules
TayKey47
Hercules
6
3
1
2.17
L
Cthulhu
Yami Gado
Cthulhu
0
1
1
0.5
L
Mulan
1
6
2
0.33
L
Izanami
piinenaple
Izanami
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,281
Damage
33,340
52,953
Taken
52,550
29,810
Mitigated
26,817
16,937
Healing
24,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
7,335
97
0
1,628
7,343
2,407
0
3,452
3,881
46,211
0
W
Artemis
Bird_Man70h2
Artemis
7,841
3,726
0
3,375
10,852
3,992
276
1,527
9,211
0
65,320
W
Heimdallr
EpicGamer6970
Heimdallr
8,416
4,225
0
4,402
6,359
2,606
0
0
6,247
0
75,221
W
2,705
302
0
3,162
11,968
9,528
0
1,336
10,410
14,169
805
W
6,797
2,826
0
5,311
11,297
3,488
484
5,299
5,940
60,279
1,298
W
Sylvanus
Roasterrr
Sylvanus
7,581
2,018
108
7,730
12,074
7,203
0
7,095
4,017
57,860
14,875
L
Hercules
TayKey47
Hercules
5,690
1,141
0
6,657
11,900
4,765
0
2,419
9,481
0
51,799
L
Cthulhu
Yami Gado
Cthulhu
8,353
580
0
4,686
13,712
10,332
0
6,533
7,179
54,812
0
L
Mulan
5,217
420
0
2,166
12,626
10,239
56
2,452
10,174
0
27,067
L
Izanami
piinenaple
Izanami
4,686
3,405
0
1,800
7,372
2,067
795
1,470
5,902
0
70,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,158
Gold Earned
42,248
437
Minions Killed
462
0
Camps Cleared
0
1,469,846
Distance Traveled
1,402,200
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,782
519
77
5
0
242,848
2
W
Artemis
8,656
577
104
7
0
303,722
0
W
Heimdallr
9,317
621
104
7
0
288,109
2
W
Ymir
7,091
473
21
1
0
288,301
2
W
Sol
8,285
552
102
7
0
252,679
0
W
Sylvanus
8,899
593
131
9
0
269,389
1
L
Hercules
8,482
565
94
6
0
325,773
0
L
Cthulhu
7,574
505
98
7
0
271,868
2
L
Mulan
6,208
414
39
3
0
330,036
0
L
Izanami
8,112
541
129
9
0
299,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role