Player Matchup

Fafnir
Fafnir
CreamSasquatch
Fafnir
Level 67
God Stats
4W - 3L
1,653 SR
Queue Stats
31W - 35L
1,483 Elo+
Party 3
Scylla
Scylla
Gondsmite
Scylla
Level 120
God Stats
3W - 2L
1,694 SR
Queue Stats
108W - 97L
1,457 Elo+
Solo
Da Ji
Da Ji
LEFTCURVEE
Da Ji
Level 81
God Stats
1W - 7L
1,353 SR
Queue Stats
93W - 100L
1,453 Elo+
Party 4
Nox
Nox
XBelomyX
Nox
Level 141
God Stats
6W - 5L
1,803 SR
Queue Stats
80W - 74L
1,531 Elo+
Party 4
Fenrir
Fenrir
xXBeigeYetiXx
Fenrir
Level 73
God Stats
1W - 1L
1,724 SR
Queue Stats
32W - 34L
1,491 Elo+
Party 3
Team Averages
Level 96
1,645 SR
1,483 Elo+

VS

Team Averages
Level 70
1,471 SR
1,445 Elo+
Serqet
Serqet
 
Serqet
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
XMawellX
Neith
Level 7
God Stats
12W - 12L
1,370 SR
Queue Stats
51W - 59L
1,331 Elo+
Party 2
Ne Zha
Ne Zha
omarhood235
Ne Zha
Level 39
God Stats
3W - 2L
1,668 SR
Queue Stats
53W - 55L
1,471 Elo+
Party 1
Artio
Artio
prettyface1327
Artio
Level 68
God Stats
2W - 1L
1,425 SR
Queue Stats
97W - 111L
1,496 Elo+
Party 1
Zeus
Zeus
starfinger789
Zeus
Level 149
God Stats
5W - 5L
1,393 SR
Queue Stats
176W - 167L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,737
962
1,929
6,044
6,179
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
Gondsmite
Scylla
12
0 / 2 / 2
6,526
932
2,950
4,373
1,267
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Da Ji
11
1 / 3 / 3
6,356
908
3,726
5,712
2,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 2 / 0
7,907
1,130
3,679
4,999
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 2
6,037
862
1,338
5,922
1,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
5 / 1 / 5
7,367
1,052
5,343
7,333
6,474
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Neith
XMawellX
Neith
11
1 / 1 / 3
6,449
921
1,893
2,776
867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
13
4 / 1 / 5
7,486
1,069
6,443
4,383
1,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 3 / 7
6,968
995
2,522
6,928
6,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
2 / 0 / 7
7,451
1,064
5,272
2,103
819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
6
Kills
14
14
Deaths
6
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
1
5
7.5
L
1
2
0
0.5
L
Scylla
Gondsmite
Scylla
0
2
2
0.5
L
Da Ji
1
3
3
0.83
L
4
2
0
2
W
Neith
XMawellX
Neith
1
1
3
2.5
W
Ne Zha
4
1
5
6.5
W
2
3
7
1.83
W
2
0
7
5.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,622
Damage
21,473
27,050
Taken
23,523
13,295
Mitigated
16,206
2,957
Healing
3,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,343
1,301
0
483
7,333
6,474
0
2,750
4,583
0
13,304
L
1,929
546
0
1,002
6,044
6,179
0
2,410
3,555
6,208
0
L
Scylla
Gondsmite
Scylla
2,950
0
0
331
4,373
1,267
304
1,378
2,713
19,035
0
L
Da Ji
3,726
281
0
500
5,712
2,300
0
1,223
4,296
0
6,914
L
3,679
210
0
452
4,999
1,780
0
1,085
3,645
23,278
0
W
Neith
XMawellX
Neith
1,893
722
0
530
2,776
867
385
1,024
1,752
0
9,922
W
Ne Zha
6,443
880
0
568
4,383
1,938
0
2,307
2,076
0
20,378
W
2,522
291
778
1,008
6,928
6,108
0
1,910
5,018
6,392
286
W
5,272
867
0
0
2,103
819
198
567
1,536
28,913
0
L
1,338
639
0
672
5,922
1,769
0
1,109
4,743
0
8,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,563
Gold Earned
35,721
127
Minions Killed
148
0
Camps Cleared
0
682,058
Distance Traveled
820,480
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,367
1,052
21
3
0
170,876
0
L
Fafnir
6,737
962
9
1
0
118,092
0
L
Scylla
6,526
932
42
6
0
143,285
0
L
Da Ji
6,356
908
8
1
0
153,006
0
L
Nox
7,907
1,130
51
7
0
151,933
0
W
Neith
6,449
921
25
4
0
153,271
0
W
Ne Zha
7,486
1,069
34
5
0
162,707
0
W
Artio
6,968
995
6
1
0
180,689
0
W
Zeus
7,451
1,064
62
9
0
152,937
2
L
Fenrir
6,037
862
17
2
0
115,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role