Player Matchup

Sobek
Sobek
AJMaxx1978
Sobek
Level 48
God Stats
3W - 1L
1,596 SR
Queue Stats
30W - 42L
1,417 Elo+
Party 1
Nox
Nox
KAKASHI67463
Nox
Level 48
God Stats
6W - 1L
1,740 SR
Queue Stats
284W - 253L
1,513 Elo+
Solo
Izanami
Izanami
Plinfa_Piplup
Izanami
Level 107
God Stats
1W - 2L
1,310 SR
Queue Stats
253W - 275L
1,458 Elo+
Solo
Skadi
Skadi
SHYVA_SC
Skadi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 92L
1,401 Elo+
Solo
Xing Tian
Xing Tian
SuperKami_Merc
Xing Tian
Level 113
God Stats
5W - 1L
1,283 SR
Queue Stats
116W - 111L
1,454 Elo+
Party 1
Team Averages
Level 69
1,486 SR
1,449 Elo+

VS

Team Averages
Level 113
1,369 SR
1,533 Elo+
Merlin
Merlin
Dead-Numb
Merlin
Level 146
God Stats
6W - 6L
1,341 SR
Queue Stats
393W - 325L
1,617 Elo+
Party 2
Thoth
Thoth
MommaTaylor4121
Thoth
Level 111
God Stats
3W - 5L
1,507 SR
Queue Stats
160W - 140L
1,515 Elo+
Solo
Sol
Sol
The Cash C0w
Sol
Level 69
God Stats
1W - 5L
1,064 SR
Queue Stats
151W - 160L
1,400 Elo+
Solo
Ne Zha
Ne Zha
crasher13
Ne Zha
Level 120
God Stats
1W - 2L
1,312 SR
Queue Stats
273W - 249L
1,536 Elo+
Solo
Medusa
Medusa
xoBlack_Canaryxo
Medusa
Level 118
God Stats
11W - 8L
1,618 SR
Queue Stats
533W - 452L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
2 / 2 / 13
8,721
872
5,238
12,634
14,069
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

16
6 / 2 / 14
9,868
987
9,556
7,613
3,029
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
16
6 / 2 / 12
9,553
955
7,004
8,341
3,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
SHYVA_SC
Skadi
16
6 / 2 / 13
9,383
938
10,825
8,274
3,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
SuperKami_Merc
Xing Tian
15
4 / 2 / 18
9,742
974
7,387
13,641
14,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dead-Numb
Merlin
14
2 / 4 / 2
8,303
830
8,718
6,075
1,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 7 / 3
8,613
861
8,128
9,887
2,882
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 4 / 6
7,511
751
9,143
8,660
2,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
crasher13
Ne Zha
14
2 / 4 / 3
7,751
775
10,233
10,047
3,427
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 5 / 4
7,962
796
8,269
9,728
3,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
28
24
Kills
10
10
Deaths
24
70
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sobek
2
2
13
4.25
L
Merlin
Dead-Numb
Merlin
2
4
2
0.75
W
6
2
14
6.5
L
4
7
3
0.79
W
Izanami
6
2
12
6
W
Skadi
SHYVA_SC
Skadi
6
2
13
6.25
W
Xing Tian
SuperKami_Merc
Xing Tian
4
2
18
6.5
L
0
4
6
0.75
L
Ne Zha
crasher13
Ne Zha
2
4
3
0.88
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,010
Damage
44,491
50,503
Taken
44,397
37,874
Mitigated
13,834
18,518
Healing
10,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
5,238
220
1,341
2,644
12,634
14,069
93
7,355
5,279
8,965
0
L
Merlin
Dead-Numb
Merlin
8,718
37
1,031
671
6,075
1,845
0
3,292
2,783
24,278
1,323
W
9,556
648
1,145
1,134
7,613
3,029
432
3,765
3,848
27,922
455
L
8,128
722
342
577
9,887
2,882
0
4,220
5,667
13,259
0
W
Izanami
7,004
3,046
1,665
1,744
8,341
3,407
711
4,573
3,768
0
22,180
W
Skadi
SHYVA_SC
Skadi
10,825
1,994
709
485
8,274
3,131
414
3,961
4,313
0
20,083
W
Xing Tian
SuperKami_Merc
Xing Tian
7,387
397
4,148
3,503
13,641
14,238
0
6,017
7,624
12,435
364
L
9,143
263
280
2,223
8,660
2,548
0
4,471
4,189
16,457
0
L
Ne Zha
crasher13
Ne Zha
10,233
1,223
531
3,125
10,047
3,427
0
4,418
5,629
0
17,420
L
8,269
3,685
348
962
9,728
3,132
0
5,342
4,386
0
17,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,267
Gold Earned
40,140
124
Minions Killed
102
0
Camps Cleared
0
986,394
Distance Traveled
997,161
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,721
872
5
1
0
215,511
0
L
Merlin
8,303
830
42
4
0
191,980
0
W
Nox
9,868
987
42
4
0
201,672
0
L
Thoth
8,613
861
10
1
0
174,856
0
W
Izanami
9,553
955
40
4
0
170,367
0
W
Skadi
9,383
938
24
2
0
192,042
0
W
Xing Tian
9,742
974
13
1
0
206,802
0
L
Sol
7,511
751
12
1
0
201,379
0
L
Ne Zha
7,751
775
10
1
0
220,422
0
L
Medusa
7,962
796
28
3
0
208,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role