Player Matchup

Scylla
Scylla
 
Scylla
Level 273
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Hokagni
Agni
Level 194
God Stats
456W - 372L
1,498 SR
Queue Stats
527W - 432L
1,487 Elo+
Party 1
Sun Wukong
Sun Wukong
Shadows999
Sun Wukong
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 161
1,500 SR
1,497 Elo+

VS

Team Averages
Level 130
1,528 SR
1,481 Elo+
Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
ErossCarpp
The Morrigan
Level 86
God Stats
7W - 6L
1,531 SR
Queue Stats
68W - 74L
1,610 Elo+
Solo
Baron Samedi
Baron Samedi
MaestroPiero
Baron Samedi
Level 156
God Stats
0W - 1L
1,608 SR
Queue Stats
4W - 10L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 1 / 6
6,625
1,325
2,025
3,110
821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
 
Chaac
11
1 / 0 / 6
6,090
1,218
6,482
5,658
3,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rama
 
Rama
11
0 / 1 / 3
5,688
1,138
1,656
3,025
929
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Agni
Hokagni
Agni
11
4 / 0 / 2
6,847
1,369
3,952
386
129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Shadows999
Sun Wukong
10
1 / 0 / 4
5,955
1,191
2,717
3,380
1,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

380

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 0 / 1
6,381
1,276
3,646
1,711
476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
 
Gilgamesh
10
0 / 2 / 1
5,691
1,138
3,162
9,189
4,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Agni
 
Agni
9
0 / 2 / 1
5,488
1,098
1,196
1,830
401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
ErossCarpp
The Morrigan
11
1 / 3 / 0
6,154
1,231
4,310
5,470
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
MaestroPiero
Baron Samedi
9
0 / 0 / 0
5,130
1,026
0
0
0

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
7
Kills
2
2
Deaths
7
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
1
6
4
W
Chaac
 
Chaac
1
0
6
4
W
Rama
 
Rama
0
1
3
1.5
L
Neith
 
Neith
1
0
1
1.5
L
Gilgamesh
 
Gilgamesh
0
2
1
0.25
L
Agni
 
Agni
0
2
1
0.25
L
The Morrigan
ErossCarpp
The Morrigan
1
3
0
0.33
W
Agni
Hokagni
Agni
4
0
2
5
L
Baron Samedi
MaestroPiero
Baron Samedi
0
0
0
0
W
Sun Wukong
Shadows999
Sun Wukong
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,832
Damage
12,314
15,559
Taken
18,200
6,802
Mitigated
7,197
1,846
Healing
1,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,025
183
0
0
3,110
821
0
909
1,998
20,247
0
W
Chaac
 
Chaac
6,482
1,472
0
992
5,658
3,326
0
1,538
3,764
387
15,636
W
Rama
 
Rama
1,656
1,216
0
531
3,025
929
0
1,303
1,494
0
12,199
L
Neith
 
Neith
3,646
392
0
305
1,711
476
0
733
934
0
18,758
L
Gilgamesh
 
Gilgamesh
3,162
446
0
572
9,189
4,799
0
1,589
7,342
0
8,904
L
Agni
 
Agni
1,196
136
0
248
1,830
401
0
541
1,221
5,870
0
L
The Morrigan
ErossCarpp
The Morrigan
4,310
564
0
0
5,470
1,521
0
2,675
2,591
17,918
1,028
W
Agni
Hokagni
Agni
3,952
98
0
0
386
129
0
0
386
9,914
0
L
Baron Samedi
MaestroPiero
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
Shadows999
Sun Wukong
2,717
592
0
323
3,380
1,597
0
916
2,337
0
10,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,205
Gold Earned
28,844
127
Minions Killed
110
4
Camps Cleared
3
547,394
Distance Traveled
373,519
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,625
1,325
57
11
1
107,352
0
W
Chaac
6,090
1,218
15
3
1
108,625
0
W
Rama
5,688
1,138
27
5
0
95,450
0
L
Neith
6,381
1,276
46
9
1
114,777
0
L
Gilgamesh
5,691
1,138
17
3
1
112,774
0
L
Agni
5,488
1,098
11
2
0
42,889
0
L
The Morrigan
6,154
1,231
36
7
1
103,079
0
W
Agni
6,847
1,369
12
2
0
121,105
0
L
Baron Samedi
5,130
1,026
0
0
0
0
0
W
Sun Wukong
5,955
1,191
16
3
2
114,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role